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The Last Journey

Unreal Booster 8: The Last Journey

Last Update: 7-14-05

LJN-GT001
Luster Dragon #3
Dragon -- FIRE
Level 4
ATK/ 1600 DEF/ 1500
Deep in the ruby mines, strange creatures sometimes appear. This beast is no exception.
Common
LJN-GT002
Mysterious Cloak
Fiend -- DARK
Level 6
ATK/ 1000 DEF/ 2500
Garments of this sort should always have warning labels.
Common
LJN-GT003
Mysterious Shoes
Fiend -- DARK
Level 2
ATK/ 500 DEF/ 950
Wouldn't these look so nice with a cloak to go with them?
Common
LJN-GT004
Mysterious Cane
Fiend -- DARK
Level 1
ATK/ 0 DEF/ 500
It looks like it might come to life at any moment.
Common
LJN-GT005
Hand Disruptor - Silca
Warrior / Effect -- EARTH
Level 6
ATK/ 2500 DEF/ 0
Tribute 3 face-up monsters on your field to Normal Summon or Special Summon this card. When this card reduces your opponent's Life Points to 0 as a result of battle during a Duel of a Match, your opponent starts the next Duel of that Match with 0 cards in his/her hand.
Rare / Ultimate Rare
LJN-GT006
Hand Disruptor - Wultiv
Warrior / Effect -- EARTH
Level 5
ATK/ 2000 DEF/ 0
Tribute 1 face-up monster on your field to Normal Summon or Flip Summon this card. This card cannot be Special Summoned. When this card reduces your opponent's Life Points to 0 as a result of battle during a Duel of a Match, before the 1st Draw Phase of the next Duel of that Match your opponent must discard all cards from his/her hand.
Ultra Rare / Ultimate Rare
LJN-GT007
Samurai Warrior Orelashi
Warrior / Effect -- WIND
Level 6
ATK/ 2300 DEF/ 1350
As long as this card is face-up on the field, increase the ATK of all other face-up Warrior-Type monsters on the field by 300 points.
Common
LJN-GT008
[Limited]
Shade of the End
Zombie / Effect -- DARK
Level 7
ATK/ 1500 DEF/ 2300
Once per turn during your Main Phases, you may send 1 Field Card from your field to the Graveyard to destroy all face-up monsters on the field and inflict their total original ATK as Effect Damage to your opponent.
Super Rare / Ultimate Rare
LJN-GT009
Hypercutter Soldier
Warrior / Effect -- EARTH
Level 3
ATK/ 400 DEF/ 1600
Once per turn during your Main Phases, you may upgrade the Level of all monsters on your field and in your hand by 1 until the end of the turn.
Common
LJN-GT010
Blazer Des Ronin
Fiend / Effect -- FIRE
Level 3
ATK/ 1300 DEF/ 1400
When this card is Tribute Summoned successfully, you may destroy up to 2 monsters on the field. You cannot Tribute extra monsters to Summon this card.
Common
LJN-GT011
Gale Des Ronin
Spellcaster / Effect -- WIND
Level 5
ATK/ 1900 DEF/ 2100
When this card is Tribute Summoned successfully by Tributing 2 monsters, send 5 cards from the top of your opponent's Deck to the Graveyard. You cannot Tribute extra monsters to Summon this card.
Common
LJN-GT012
Terra Des Ronin
Warrior / Effect -- EARTH
Level 4
ATK/ 1600 DEF/ 1200
When this card is Tribute Summoned successfully, you may randomly select 1 card in any player's hand and add it to its owner's Deck, then he/she shuffles his/her Deck. You cannot Tribute extra monsters to Summon this card.
Common
LJN-GT013
Sword of Soul
Warrior / Effect -- LIGHT
Level 4
ATK/ 0 DEF/ 1900
When this card is sent to the Graveyard as a result of battle, increase the ATK of 1 face-up monster on your field by 1000 points until the end of the turn.
Rare / Ultimate Rare
LJN-GT014
[Limited]
Phantom Ghoul - Devourer of Souls
Fiend / Effect -- DARK
Level 4
ATK/ ? DEF/ ?
This card's original ATK and DEF are equal to the number of monsters in your Graveyard x 500 points. This card cannot attack during the turn it is Normal Summoned or Flip Summoned. During your Standby Phases, if this card is in your Graveyard and at least 4 cards are in your hand, you must discard all cards from your hand to Special Summon this card to your field in Defense Position. This card cannot be Special Summoned from the Graveyard except by its own effect.
Ultra Rare / Ultimate Rare
LJN-GT015
Mistress of Mayhem
Fiend / Effect -- DARK
Level 4
ATK/ 1750 DEF/ 1550
When Fiend-Type monsters on your field attack and battle with Defense Position monsters with less DEF than the attacking monster's ATK, inflict the difference as Battle Damage to your opponent.
Rare / Ultimate Rare
LJN-GT016
Bog Fiend
Fiend / Spirit -- DARK
Level 7
ATK/ 2200 DEF/ 1900
This card cannot be Special Summoned, and is sent to its owner's hand during the End Phase of the turn that it is Normal Summoned, Flip Summoned, or flipped face-up. When this card destroys an opponent's monster as a result of battle, inflict 1000 Effect Damage to your opponent.
Short Print Common
LJN-GT017
Shadoa
Fiend / Effect -- DARK
Level 3
ATK/ 500 DEF/ 1450
FLIP: Draw 2 cards, then discard 2 cards from your hand.
Common
LJN-GT018
Tick-Tock Time Bomb
Machine / Effect -- FIRE
Level 3
ATK/ 1100 DEF/ 1200
When this card is sent to the Graveyard as a result of battle, treat it as an Equip Spell Card and equip it to the monster that destroyed it. During your 3rd Standby Phase after this effect resolved, destroy the equipped monster. Then, your opponent must send all monsters with the same name as the destroyed monster from his/her Deck to the Graveyard.
Common
LJN-GT019
Diamond Head Dragon
Dragon / Effect -- LIGHT
Level 3
ATK/ ? DEF/ ?
This card cannot be Normal Summoned or Set, and cannot be Special Summoned except by the effect of "Diamond Blade Revival". This card's original ATK and DEF become 1000 more than the respective ATK and DEF of the monster that was Tributed for the effect of the "Diamond Blade Revival" used to Special Summon this card.
Short Print Common
LJN-GT020
Tiny Dragon
Dragon / Effect -- WIND
Level 2
ATK/ 800 DEF/ 500
This card can attack your opponent directly.
Common
LJN-GT021
X the Glorified Destroyer
Machine / Effect -- DARK
Level 6
ATK/ 2400 DEF/ 2000
When a Level 6 or higher monster attacks this face-up card, the attacking monster is destroyed before damage calculation. When this card inflicts Battle Damage your opponent by attacking directly, your opponent must send 1 Level 5 or lower monster from his/her Deck to the Graveyard and shuffle his/her Deck.
Super Rare / Ultimate Rare
LJN-GT022
X Helperbot
Machine / Effect -- DARK
Level 3
ATK/ 1200 DEF/ 1100
When any player activates a Spell Card, add 1 Spell Counter to this face-up card (max. 3). During your Main Phases, if there are 3 Spell Counters on this face-up card, you may Tribute it to Special Summon 1 "X the Glorified Destroyer" from your hand, Deck, or Graveyard to your field.
Common
LJN-GT023
Twin-Strike Orchid
Plant / Effect -- EARTH
Level 4
ATK/ 1400 DEF/ 1250
This card can attack 2 monsters at the same time.
Common
LJN-GT024
Messenger of Chaos
Spellcaster / Effect -- DARK
Level 3
ATK/ 1000 DEF/ 1000
When this card is Normal Summoned or Special Summoned successfully, remove 1 other card on the field from play until this card is removed from the field.
Rare / Ultimate Rare
LJN-GT025
Affinity Slime
Aqua / Effect -- WATER
Level 4
ATK/ 1100 DEF/ 800
When this card is Normal Summoned successfully, declare 1 Monster Type. As long as this card is face-up on the field, your opponent cannot attack other face-up monsters of the declared Type on your field.
Common
LJN-GT026
[Semi-Limited]
Lightly-Stepping Nurse
Fairy / Effect -- LIGHT
Level 4
ATK/ 1400 DEF/ 1200
When this card is Normal Summoned successfully, add 1 Spell Counter to it (max. 1). During your Main Phases, you may remove 1 Spell Counter from this face-up card to destroy 1 face-down card on the field.
Rare / Ultimate Rare
LJN-GT027
Cunning Bunny
Beast / Effect -- EARTH
Level 4
ATK/ 1500 DEF/ 1500
FLIP: Send all monsters from the field to their owner's hand(s).
Rare / Ultimate Rare
LJN-GT028
Meekest Catfish LV2
Fish / Effect -- WATER
Level 2
ATK/ 500 DEF/ 600
During your Standby Phases, you may send this face-up monster to the Graveyard to Special Summon 1 "Meekest Catfish LV4" from your hand or Deck to your field (except during a turn this card is Normal Summoned, Flip Summoned, or Special Summoned).
Common
LJN-GT029
Meekest Catfish LV4
Fish / Effect -- WATER
Level 4
ATK/ 1700 DEF/ 1200
This card cannot be Normal Summoned or Set, and must be Special Summoned by the effect of "Meekest Catfish LV2" before being Special Summoned by other card effects. During the End Phase of a turn in which this card destroyed a monster as a result of battle, you may send this face-up monster to the Graveyard to Special Summon 1 "Meekest Catfish LV7" from your hand or Deck to your field. When this face-up card is targeted by a monster effect, negate the effect of that monster and destroy it.
Rare / Ultimate Rare
LJN-GT030
Meekest Catfish LV7
Fish / Effect -- WATER
Level 7
ATK/ 2600 DEF/ 1700
This card cannot be Normal Summoned or Set, and cannot be Special Summoned except by the effect of "Meekest Catfish LV4". When a monster effect is activated, you may negate the effect of that monster and destroy it.
Ultra Rare / Ultimate Rare
LJN-GT031
[Semi-Limited]
Rainbow Snake Engala
Sea Serpent / Effect -- WATER
Level 7
ATK/ 2200 DEF/ 2400
This card cannot be Special Summoned. When this card is sent from the field to the Graveyard by a card effect that did not destroy it, or by being Tributed, destroy all monsters on your opponent's field.
Short Print Common
LJN-GT032
World's End Soldier
Fiend / Effect -- DARK
Level 6
ATK/ 2500 DEF/ 900
During your Main Phases, if your Life Points are 1000 or less, there are no other cards in your hand, and no cards on your field, you may Special Summon this card from your hand or Graveyard to your field.
Super Rare / Ultimate Rare
LJN-GT033
World's End Leviathan
Beast / Effect -- DARK
Level 4
ATK/ 1700 DEF/ 1400
During your Main Phases, if your Life Points are 1000 or less, there are no cards in your hand, and no cards on your field, you may Special Summon this card from your Graveyard to your field.
Rare / Ultimate Rare
LJN-GT034
Alliance of Warriors
Normal Spell Card
Select 3 face-up Warrior-Type monsters on your field. Tribute the selected monsters when this card resolves and Special Summon 1 Warrior-Type monster from your hand, Deck, Graveyard, or Fusion Deck to your field.
Common
LJN-GT035
Blessings from Above
Quick-Play Spell Card
This card can only be activated during any player's End Phase. Draw 1 card for each card that was sent from your hand to the Graveyard by a card effect(s) during this turn.
Common
LJN-GT036
Roaring Battlecry
Normal Spell Card
Pay half of your Life Points to activate this card. Special Summon as many Level 4 or lower Dragon-Type monsters from your hand to your field as possible. The Special Summoned monsters cannot attack during this turn.
Super Rare / Ultimate Rare
LJN-GT037
Underworld Battlecry
Normal Spell Card
Pay half of your Life Points to activate this card. Special Summon as many Level 4 or lower Fiend-Type monsters from your hand to your field as possible. The Special Summoned monsters cannot attack during this turn.
Super Rare / Ultimate Rare
LJN-GT038
Aerial Battlecry
Normal Spell Card
Pay half of your Life Points to activate this card. Special Summon as many Level 4 or lower Winged Beast-Type monsters from your hand to your field as possible. The Special Summoned monsters cannot attack during this turn.
Super Rare / Ultimate Rare
LJN-GT039
Purity of the Cemetary
Continuous Spell Card
If a monster is in your Graveyard, this face-up card is destroyed. During your Standby Phases, inflict 100 Effect Damage to your opponent for each monster in your opponent's Graveyard.
Common
LJN-GT040
Dance of the Jester
Normal Spell Card
Select 1 face-up Fiend or Spellcaster-Type monster on the field. When the selected monster is destroyed and sent to the Graveyard during this turn, select 1 monster with the same name as the selected monster in your Deck, show it to your opponent, add it to your hand, and shuffle your Deck.
Common
LJN-GT041
Revenge Tribute
Quick-Play Spell Card
Select 1 face-up monster on the field. When the selected monster is destroyed as a result of battle during this turn, destroy the monster that destroyed the selected monster.
Common
LJN-GT042
Final Knowledge
Normal Spell Card
Double the ATK of 1 face-up monster on the field until the end of the turn. When that monster attacks during this turn, it is destroyed at the end of the Damage Step.
Rare / Ultimate Rare
LJN-GT043
Diamond Blade Revival
Quick-Play Spell Card
This card can only be activated when a Dragon-Type monster is Normal Summoned, Flip Summoned, or Special Summoned. Tribute that monster when this card resolves and Special Summon 1 "Diamond Head Dragon" from your Deck to the field of the Tributed monster's controller.
Common
LJN-GT044
Merit Seal
Normal Spell Card
Reduce the DEF of 1 face-up monster on the field by half until the end of the turn.
Common
LJN-GT045
Life Share
Normal Spell Card
Pay any multiple of 100 Life Points to activate this card. Your opponent gains the same amount of Life Points. This card's effect is unaffected by your own Spell and/or Trap Cards.
Common
LJN-GT046
Book of Heart
Quick-Play Spell Card
This card can only be activated during any player's Battle Phase. Increase the ATK of 1 face-up monster on the field by 1200 points until the end of the turn.
Rare / Ultimate Rare
LJN-GT047
Iron Claws
Equip Spell Card
This card can only be equipped to a Beast-Type monster. Treat the Type of a monster equipped with this card as both Beast and Machine.
Common
LJN-GT048
Reverence of the Young
Quick-Play Spell Card
This card can only be activated when a card that targets 1 monster on your field is activated. Send the targeted monster to the Graveyard, then negate the effect of the targeting card and destroy it.
Common
LJN-GT049
Provocative Action
Normal Spell Card
This card can only be activated and resolved if at least 4 face-up Normal Monsters are on your field. Destroy all Spell and Trap Cards on your opponent's field.
Rare / Ultimate Rare
LJN-GT050
Burning Heart
Normal Spell Card
Send 1 FIRE monster from your field to the Graveyard to activate this card. Select and activate 1 of the following effects:
• Your opponent must destroy 1 face-up WATER monster on his/her field and send 1 WATER monster from his/her Deck to the Graveyard, then shuffle his/her Deck.
• Your opponent must destroy 1 face-up EARTH monster on his/her field and send 1 EARTH monster from his/her Deck to the Graveyard, then shuffle his/her Deck.
Common
LJN-GT051
Spell Deflection Mirror
Equip Spell Card
When the equipped monster is targeted by another Spell Card, negate the effect of that card and destroy it. When this effect has been used 3 times, destroy this card.
Rare / Ultimate Rare
LJN-GT052
Whisper in the Dark
Normal Trap Card
Discard any number of cards from your hand to activate this card. Special Summon 1 DARK monster whose Level is equal to the number of cards discarded from your hand to your field.
Short Print Common
LJN-GT053
Mystery Blast
Normal Trap Card
This card can only be activated and resolved if a face-up monster with "Mysterious" in its name is on your field. Destroy 1 monster on the field.
Common
LJN-GT054
Mysteries Unveiled
Normal Trap Card
This card can only be activated and resolved if a face-up monster with "Mysterious" in its name is on your field. Flip 1 face-down card on the field face-up. If that card has an effect, it is negated, and if it is a Spell or Trap Card, destroy it.
Common
LJN-GT055
Spell Reflection Mirror
Counter Trap Card
This card can only be activated when a Spell Card is activated. Select and activate 1 of the following effects:
• If the Spell Card is a Quick-Play Spell Card, negate its activation and effect and destroy it.
• Pay 1000 Life Points to activate this effect. If the Spell Card is a Normal Spell Card, negate its activation and effect and destroy it.
• Discard 1 card from your hand to activate this effect. If the Spell Card is an Equip, Continuous, or Field Spell Card, negate its activation and effect and destroy it.
Super Rare / Ultimate Rare
LJN-GT056
Fate Changer
Counter Trap Card
Pay 1000 Life Points to activate this card. This card can only be activated when a card that targets at least 1 monster in your Graveyard is activated. Negate the effect of the targeting card and destroy it.
Common
LJN-GT057
Defection Attack
Normal Trap Card
This card can only be activated when an opponent's monster attacks. Take control of the attacking monster until the end of the turn.
Common
LJN-GT058
Servant's Mark
Counter Trap Card
This card can only be activated when a monster effect that targets at least 1 Spell and/or Trap Card on your field is activated. Negate the effect of that monster and destroy it.
Rare / Ultimate Rare
LJN-GT059
Soul Test
Normal Trap Card
Destroy all face-up Level 4 or lower monsters on your field.
Common
LJN-GT060
Strata Burn
Normal Trap Card
Remove 1 FIRE monster on your field from play to activate this card. Inflict 1000 Effect Damage to your opponent.
Common
LJN-GT061
Deeper Twilight Summoning
Normal Trap Card
Pay 800 Life Points to activate this card. Roll 1 6-sided die, then Special Summon 1 monster whose Level is equal to the result from your hand to your field.
Rare / Ultimate Rare
LJN-GT062
Operation X
Normal Trap Card
This card can only be activated when a face-up "X the Glorified Destroyer" is destroyed and sent from your field to your Graveyard. Show that "X the Glorified Destroyer" to your opponent and add it to your hand.
Common
LJN-GT063
Failure is Not an Option
Counter Trap Card
This card can only be activated when your Life Points are reduced to 0 by an opponent's card effect. The Duel ends in a Draw.
Short Print Common
LJN-GT064
Black Tower Ruins
Normal Trap Card
Inflict 300 Effect Damage to your opponent for each face-up monster with "Dark", "Black", or "Shadow" in its name on the field.
Common
LJN-GT065
On the Edge of Your Seat
Counter Trap Card
This card can only be activated when you lose the Duel (this does not include a Draw). Select 1 Normal Monster with 1800 ATK or less from your field or your hand, Deck, Graveyard, or removed from play pile and place it on your field in face-up Attack Position (this is not a Summon). As long as that monster is face-up on the field, you cannot lose the Duel, and if it is not, you lose the Duel immediately.
Ultra Rare / Ultimate Rare

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