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Era of Dark Magic

Unreal Booster 13: Era of Dark Magic

Last Update: 7-15-05

EDM-GT001
Dark Magician Kid
Spellcaster -- DARK
Level 3
ATK/ 1300 DEF/ 1050
He's young, but determined to become as strong as the others.
Common
EDM-GT002
Ikazuchi Kyoujin
Thunder -- WIND
Level 4
ATK/ 1000 DEF/ 2000
Don't get too close, it might bite...or burn. It was once a decent gentleman, until the power over lightning drove it insane.
Common
EDM-GT003
Chippoke Suzumebachi
Insect -- WIND
Level 2
ATK/ 500 DEF/ 1000
Although this wasp is tiny, its stinger is very sharp. When in dire need, it calls on its bigger sibling for help.
Common
EDM-GT004
Kichigai Suzumebachi
Insect / Effect -- WIND
Level 4
ATK/ 1500 DEF/ 1400
When this card is Normal Summoned successfully, you may Special Summon 1 "Chippoke Suzumebachi" from your Deck to your field in Attack Position. If a "Chippoke Suzumebachi" is face-up on your field, your opponent cannot Set monsters from his/her hand.
Common
EDM-GT005
FarSight Mystic
Spellcaster / Effect -- LIGHT
Level 5
ATK/ 1600 DEF/ 2200
As long as this card is face-up on the field, your opponent plays with his/her hand shown. Once per turn during your Standby Phases, you may pay 500 Life Points to randomly select 1 card in your opponent's hand and add it to its owner's Deck, then its owner shuffles his/her Deck.
Rare / Ultimate Rare
EDM-GT006
Blessed Protection Warrior Lady
Warrior / Effect -- WIND
Level 4
ATK/ 1600 DEF/ 1600
As long as this card is face-up on the field, when a Spellcaster-Type monster on its controller's field battles with a monster, any Battle Damage inflicted to that player as a result of that battle becomes 0.
Common
EDM-GT007
Mighty Double-Swordsman
Warrior / Effect -- EARTH
Level 6
ATK/ 2300 DEF/ 1000
During your Main Phases, if this card is the only card in your hand, you may Special Summon this card from your hand to your field. When this card destroys a Defense Position monster as a result of battle, it may attack once again in a row.
Super Rare / Ultimate Rare
EDM-GT008
Wicked Sorceress Elsinore
Spellcaster / Effect -- DARK
Level 4
ATK/ 1300 DEF/ 1800
As long as this card is face-up on the field, increase the ATK of all face-up Spellcaster-Type monsters on your field by 400 points (including this card).
Common
EDM-GT009
Aurora Wizard
Spellcaster / Effect -- LIGHT
Level 5
ATK/ 2000 DEF/ 1700
When you declare an attack with this card, you may reduce its ATK by 700 points until the end of the turn to make this card attack your opponent directly.
Common
EDM-GT010
Panicked Wizard
Spellcaster / Effect -- DARK
Level 4
ATK/ 1500 DEF/ 1200
When this card is Normal Summoned successfully, change the Battle Position of 1 face-up monster on the field.
Common
EDM-GT011
Determined Mage of Darkworld
Spellcaster / Effect -- DARK
Level 3
ATK/ 1200 DEF/ 0
During your Standby Phases, if this card is in your Graveyard after being destroyed as a result of battle, you may show this card to your opponent and add it to your hand.
Rare / Ultimate Rare
EDM-GT012
Supreme Wizard Teratoya
Spellcaster / Effect -- DARK
Level 4
ATK/ 2500 DEF/ 1000
Once per turn during each player's Main Phases, the turn player may pay 500 Life Points to reduce this face-up card's ATK by 500 points. This card cannot attack.
Rare / Ultimate Rare
EDM-GT013
Darknight Mage
Spellcaster / Effect -- DARK
Level 4
ATK/ 1600 DEF/ 1300
Once per turn during your Main Phases, you may change this face-up card's Attribute to LIGHT. When this card is Flip Summoned successfully, add 1 Spell Counter to 1 face-up card on the field that has "Spell Counter" written in its effect.
Common
EDM-GT014
Lightday Mage
Spellcaster / Effect -- LIGHT
Level 4
ATK/ 1600 DEF/ 1300
Once per turn during your Main Phases, you may change this face-up card's Attribute to DARK. When this card is Flip Summoned successfully, add 1 Spell Counter to 1 face-up card on the field that has "Spell Counter" written in its effect.
Common
EDM-GT015
Haku the Curse Breaker
Spellcaster / Effect -- DARK
Level 4
ATK/ 1500 DEF/ 1000
When this card is Normal Summoned successfully, select 1 face-down Spell or Trap Card on your opponent's field. Look at the selected card, and if it is a Spell Card, destroy it. If it is a Trap Card, send it to its owner's hand.
Common
EDM-GT016
Mage of Remedy
Spellcaster / Effect -- WIND
Level 2
ATK/ 400 DEF/ 500
When you activate a Spell or Trap Card with a Life Point cost, you may Tribute this face-up monster to gain twice the amount of Life Points you paid to activate that card.
Short Print Common
EDM-GT017
Dominating Being of the Dark
Fiend / Effect -- DARK
Level 6
ATK/ 2000 DEF/ 1000
There can only be 1 face-up "Dominating Being of the Dark" on your field at a time. Once per turn during your Main Phases, you may Tribute 1 Level 3 or lower monster on your field to increase this face-up card's ATK by half of the ATK of the Tributed monster until the end of the turn. If "Dominating Being of the Light" is face-up on your field, you do not have to pay Life Points to activate any monster effects.
Rare / Ultimate Rare
EDM-GT018
Dominating Being of the Light
Fairy / Effect -- LIGHT
Level 6
ATK/ 2000 DEF/ 1000
There can only be 1 face-up "Dominating Being of the Light" on your field at a time. Once per turn during your Main Phases, you may Tribute 1 Level 3 or lower monster on your field to increase this face-up card's ATK by half of the ATK of the Tributed monster until the end of the turn. If "Dominating Being of the Dark" is face-up on your field, you do not have to pay Life Points to activate any monster effects.
Rare / Ultimate Rare
EDM-GT019
Rabid Tiger
Beast / Effect -- EARTH
Level 4
ATK/ 1000 DEF/ 800
Once per turn, when this card attacks, you may pay 600 Life Points during the Damage Step of that attack to increase this card's ATK by 900 points. Afterwards, during the End Step of that attack, send this card to its owner's hand.
Common
EDM-GT020
Savage Thunderstrike LV2
Thunder / Effect -- WIND
Level 2
ATK/ 800 DEF/ 500
When your opponent declares an attack with a monster, you may Tribute this face-up monster to negate that attack. Afterwards, during your next Standby Phase, you may Special Summon 1 "Savage Thunderstrike LV4" from your hand or Deck to your field.
Common
EDM-GT021
Savage Thunderstrike LV4
Thunder / Effect -- WIND
Level 4
ATK/ 1800 DEF/ 1500
When your opponent declares an attack with a monster, you may Tribute 2 monsters on your field to negate that attack. Afterwards, if this card was Tributed for the previous effect, during your next Standby Phase, you may Special Summon 1 "Savage Thunderstrike LV6" from your hand or Deck to your field.
Rare / Ultimate Rare
EDM-GT022
Savage Thunderstrike LV6
Thunder / Effect -- WIND
Level 6
ATK/ 2350 DEF/ 1800
When your opponent declares an attack with a monster, you may Tribute 1 monster on your field to negate that attack. Afterwards, if this card was Tributed for the previous effect, during your next Standby Phase, you may Special Summon 1 "Savage Thunderstrike LV8" from your hand or Deck to your field.
Super Rare / Ultimate Rare
EDM-GT023
Savage Thunderstrike LV8
Thunder / Effect -- WIND
Level 8
ATK/ 2900 DEF/ 2250
This card cannot be Normal Summoned or Set, and cannot be Special Summoned except by the effect of "Savage Thunderstrike LV6". When your opponent declares an attack with a monster, you may negate that attack.
Ultra Rare / Ultimate Rare
EDM-GT024
Bella the Aspiring Sorceress
Spellcaster / Effect -- WATER
Level 4
ATK/ 1600 DEF/ 1050
During your Main Phases, you may remove any number of Spell Counters from face-up cards on your field to gain 300 Life Points per Spell Counter.
Common
EDM-GT025
Phalkon the Imminent Protector
Winged Beast / Effect -- WIND
Level 4
ATK/ 0 DEF/ 2000
When this card is Normal Summoned or Flip Summoned successfully, change it to Defense Position. Once per turn during your opponent's Battle Phases, when an opponent's monster attacks, you may force that monster to attack this face-up card, then reduce this face-up card's DEF by 300 points at the end of the Damage Step.
Common
EDM-GT026
Electrifying Engineer
Thunder / Effect -- WIND
Level 1
ATK/ 0 DEF/ 0
When this card is destroyed and sent to the Graveyard by your opponent, you may Special Summon 1 Thunder-Type monster from your hand to your field.
Short Print Common
EDM-GT027
Magician of the Forbidden Summoning Technique
Spellcaster / Effect -- DARK
Level 3
ATK/ 1400 DEF/ 1100
When this card is destroyed and sent to the Graveyard as a result of battle, you may Special Summon 1 Spellcaster-Type monster with 1500 ATK or less from your Deck to your field.
Common
EDM-GT028
Spell Jar
Rock / Effect -- DARK
Level 3
ATK/ 600 DEF/ 1000
FLIP: All players look at each other's hands and Set Spell and Trap Cards on the field, then all Spell Cards on the field and in the hands of all players are destroyed and sent to the Graveyard.
Common
EDM-GT029
Electrovolt the Artillery Cyborg
Thunder / Effect -- LIGHT
Level 5
ATK/ 2000 DEF/ 1900
When this card battles with a monster, any Battle Damage inflicted to your opponent by this card as a result of that battle is inflicted to this card's controller instead. This card must attack each turn if it is able to.
Rare / Ultimate Rare
EDM-GT030
Volt Major
Thunder / Effect -- WIND
Level 4
ATK/ 1500 DEF/ 0
When this card battles with an opponent's monster, if the opponent's monster and this card are not destroyed as a result of that battle, this card can attack again in a row.
Common
EDM-GT031
Insolent Storm Summoner
Thunder / Effect -- WIND
Level 5
ATK/ 2100 DEF/ 1500
This card cannot be Normal Summoned or Set, and must be Special Summoned by its own effect before being Special Summoned by other card effects. During your Main Phases, you may remove 2 Thunder-Type monsters in your Graveyard from play to Special Summon this card from your hand to your field. When this card is Special Summoned successfully, you may select 1 Thunder-Type monster in your Deck, show it to your opponent, add it to your hand, and shuffle your Deck.
Rare / Ultimate Rare
EDM-GT032
Skilled Dark Magician Girl
Spellcaster / Effect -- DARK
Level 4
ATK/ 1500 DEF/ 2100
When any player activates a Spell Card, add 1 Spell Counter to this face-up card (max. 3). During your Main Phases, if there are 3 Spell Counters on this face-up card, you may Tribute it to Special Summon 1 "Dark Magician Girl" from your hand, Deck, or Graveyard to your field.
Rare / Ultimate Rare
EDM-GT033
Illustrious Queen of Magic
Spellcaster / Effect / Ritual -- DARK
Level 7
ATK/ 2400 DEF/ 2800
This card cannot be Normal Summoned or Set, and must be Ritual Summoned by the effect of "Magical Queen Ritual" before being Special Summoned by other card effects. When any player activates a Spell Card, add 1 Spell Counter to this face-up card. During your Main Phases, you may remove 4 Spell Counters from this face-up card to Special Summon 1 Spellcaster-Type monster from your Graveyard to your field.
Super Rare / Ultimate Rare
EDM-GT034
Chara the White Mage
Spellcaster / Ritual -- LIGHT
Level 3
ATK/ 2000 DEF/ 50
This card cannot be Normal Summoned or Set, and must be Ritual Summoned by the effect of "White Mage Ritual" before being Special Summoned by other card effects.
Common
EDM-GT035
Dark Magician Girl the Swordswoman
Spellcaster / Effect / Fusion -- DARK
Level 7
ATK/ 2600 DEF/ 1900
"Dark Magician Girl" + "Amazoness Swords Woman"
Increase this face-up card's ATK and DEF by 300 points for each "Dark Magician", "Dark Magician of Chaos", and "Magician of Black Chaos" in all Graveyards. When this card attacks your opponent directly, during the Damage Step of that attack you may discard 2 cards from your hand to double the Battle Damage this card inflicts to your opponent as a result of that battle.
Ultra Rare / Ultimate Rare
EDM-GT036
Voltage Engineer
Thunder / Effect / Fusion -- WIND
Level 6
ATK/ 1900 DEF/ 1600
"Volt Major" + "Electrifying Engineer"
This card can attack all monsters on your opponent's field (each monster can only be attacked once and must be attacked one at a time, and this card cannot attack directly if it attacked any monsters first). When this card destroys a Flip Effect Monster as a result of battle, negate the effect of that monster.
Common
EDM-GT037
Looking Glass of Fate
Normal Spell Card
Look at the top 5 cards of your Deck, then put those cards on the top and/or bottom of your Deck in any order. Afterwards, each player draws 1 card.
Common
EDM-GT038
Su-Pa-Bengo
Normal Spell Card
This card can only be activated during your Main Phase 1. Skip your next Battle Phase. Until the end of your opponent's next turn, any Battle Damage and Effect Damage inflicted to you by your opponent becomes 0.
Common
EDM-GT039
Blindly Attacking
Equip Spell Card
When you declare an attack with the equipped monster, toss a coin and call it. If you call it wrong, negate the attack, destroy 1 face-up monster on your field, and inflict its ATK as Effect Damage to your opponent.
Common
EDM-GT040
Glorious Victory
Normal Spell Card
Remove 5 Spell Counters from cards on your field to activate this card. Special Summon 1 monster from your Graveyard to your field.
Super Rare / Ultimate Rare
EDM-GT041
Foolish Gamber's Plight
Normal Spell Card
Your opponent selects 3 cards in his/her Deck and does not show them to you. Declare 1 card name, then randomly select 1 of those cards. If the selected card is the declared card, remove those 3 cards from play. If not, your opponent adds them to his/her Deck and shuffles the Deck, then draws 1 card.
Common
EDM-GT042
Magical Queen Ritual
Ritual Spell Card
Ritual Summon 1 "Illustrious Queen of Magic" from your hand to your field and Tribute monsters whose total Level equals 7 or more from your hand and/or your field. Then, add 1 Spell Counter to "Illustrious Queen of Magic".
Common
EDM-GT043
White Mage Ritual
Ritual Spell Card
Ritual Summon 1 "Chara the White Mage" from your hand to your field in Defense Position and Tribute monsters whose total Level equals 3 or more from your hand and/or your field. When "Chara the White Mage" is destroyed as a result of battle during your opponent's next turn, inflict 2000 Effect Damage to your opponent.
Common
EDM-GT044
Wicked Magical Vase
Continuous Spell Card
When any player activates a Spell Card (other than this card), add 1 Spell Counter to this face-up card.
Common
EDM-GT045
Crossroads of the Magical Kingdoms
Normal Spell Card
Pay 1000 Life Points and Tribute 1 Spellcaster-Type monster on your field to activate this card. Select 1 Spell Card in your Deck, show it to your opponent, add it to your hand, and shuffle your Deck.
Rare / Ultimate Rare
EDM-GT046
Wizened Magician's Malediction
Normal Spell Card
Remove all Spell Counters from all face-up cards on your field to activate this card. Reduce the ATK and DEF of 1 face-up monster on the field by 300 points per Spell Counter.
Common
EDM-GT047
[Semi-Limited]
Forbidden Summoning Technique
Normal Spell Card
This card can only be activated and resolved if a Spellcaster-Type monster is face-up on your field. Select 1 Level 4 or lower Spellcaster-Type monster in your Deck, show it to your opponent, add it to your hand, and shuffle your Deck.
Rare / Ultimate Rare
EDM-GT048
Berserker Soul
Quick-Play Spell Card
This card can only be activated during your Battle Phase. Discard all cards from your hand to activate this card. Select 1 face-up monster with 1500 ATK or less on your field that has not attacked during this turn. Pick up cards off the top of your Deck until you pick up a Spell or Trap Card. For each monster picked up, the selected monster must attack once in a row. Afterwards, send the picked up cards to the Graveyard.
Super Rare / Ultimate Rare
EDM-GT049
Blade of the Sorcerer
Equip Spell Card
When any player activates a Spell Card (other than this card), add 1 Spell Counter to this face-up card. A monster equipped with this card increases its ATK and DEF by 300 points for each Spell Counter on this card.
Short Print Common
EDM-GT050
Staff of Mastery
Equip Spell Card
This card can only be equipped to a Spellcaster-Type monster. When a monster equipped with this card destroys a monster as a result of battle, if there is another monster on your opponent's field, the equipped monster may attack once again in a row.
Common
EDM-GT051
Complementary Barrage
Field Spell Card
As long as this card is face-up on the field, monsters with 1500 ATK cannot be destroyed as a result of battle by monsters with 2000 ATK or more.
Common
EDM-GT052
Complementary Barrage Level 1
Continuous Spell Card
This card can only be placed on the field if "Complementary Barrage" is face-up on the field. Once per turn during your Standby Phases, you may select 1 "Complementary Barrage Level 2" in your Deck and place it on your field face-up.
Common
EDM-GT053
Complementary Barrage Level 2
Continuous Spell Card
This card can only be placed on the field if "Complementary Barrage Level 1" is face-up on the field. Once per turn during your Standby Phases, you may select 1 "Complementary Barrage Level 3" in your Deck and place it on your field face-up.
Common
EDM-GT054
Complementary Barrage Level 3
Continuous Spell Card
This card can only be placed on the field if "Complementary Barrage Level 2" is face-up on the field. During your Main Phases, you may send this face-up card and 1 face-up "Complementary Barrage Level 1" and 1 "Complementary Barrage Level 2" from your field to the Graveyard to Special Summon 1 "Electrovolt the Artillery Cyborg" from your hand or Deck to your opponent's field.
Common
EDM-GT055
Dark Burning Attack
Normal Spell Card
Select 1 face-up "Dark Magician Girl" on your field. Until the end of the turn, the selected "Dark Magician Girl" can attack your opponent directly and increases its ATK by 500 points.
Ultra Rare / Ultimate Rare
EDM-GT056
Potent Empowering Elixer
Normal Spell Card
Tribute 2 face-up monsters with 1500 ATK on your field to activate this card. Special Summon 1 monster with 3000 ATK from your hand or Deck to your field.
Rare / Ultimate Rare
EDM-GT057
Teratoya's Mirror of Consequence
Equip Spell Card
This card can only be equipped to a Spellcaster-Type monster. A monster equipped with this card cannot be destroyed by your opponent's Trap Cards. During your Standby Phases, you must either pay 300 Life Points or destroy this face-up card.
Short Print Common
EDM-GT058
The Master's Last Request
Continuous Spell Card
During your Main Phases, you may send any number of cards from the top of your Deck to the Graveyard to destroy a face-up monster whose Level is equal to the number of cards sent.
Common
EDM-GT059
Afflicted Village
Field Spell Card
As long as this card is face-up on the field, downgrade the Level of all face-up monsters on the field by 1. During your End Phases, you must either pay 400 Life Points or destroy this face-up card.
Short Print Common
EDM-GT060
Dark Renewal
Normal Trap Card
This card can only be activated when your opponent Normal Summons a monster. Tribute the Summoned monster and 1 monster on your field when this card resolves and Special Summon 1 Level 5 or higher Spellcaster-Type monster from your Graveyard to your field.
Super Rare / Ultimate Rare
EDM-GT061
Magician's Selection
Normal Trap Card
This card can only be activated and resolved if a face-up Spellcaster-Type monster is on your field when an opponent's monster attacks. Negate that attack, then destroy the 1 face-up monster with the lowest ATK on your opponent's field.
Common
EDM-GT062
Breaching the Ramparts
Normal Trap Card
This card can only be activated when a monster with 2800 DEF or more is Normal Summoned, Flip Summoned, or Special Summoned. Destroy the Summoned monster, then add that monster's DEF to your Life Points.
Common
EDM-GT063
Benevolent Magical Vase
Continuous Trap Card
When this card resolves, add 2 Spell Counters to it.
Common
EDM-GT064
[Limited]
Avalanche!
Normal Trap Card
This card can only be activated when your opponent Normal Summons, Flip Summons, or Special Summons a monster. Destroy all monsters on the field and inflict 800 Effect Damage to each player per monster. Then, each player must pick up the top 5 cards of his/her Deck, show them to all players, and Special Summon any monsters among them to his/her field in face-down Defense Position. Any other cards picked up are sent to the Graveyard.
Ultra Rare / Ultimate Rare
EDM-GT065
Tribal Reawakening
Continuous Trap Card
Declare 1 Monster Type. As long as this card is face-up on the field, treat all monsters in your Graveyard as the declared Type.
Common
EDM-GT066
Anti-Trap
Counter Trap Card
Remove 2 Spell Counters from face-up cards on your field to activate this card. This card can only be activated when a Trap Card is activated. Negate the activation and effect of that card and destroy it.
Common
EDM-GT067
Robbin' Elf
Continuous Trap Card
When a monster on your field is destroyed as a result of battle and Battle Damage is inflicted to you as a result of that battle, randomly discard 1 card from your opponent's hand.
Rare / Ultimate Rare
EDM-GT068
My Patience Grows Thin
Normal Trap Card
This card can only be activated at the beginning of any player's Main Phase. The current Main Phase ends.
Super Rare / Ultimate Rare
EDM-GT069
Lightning Purge
Normal Trap Card
This card can only be activated when your opponent Normal Summons or Flip Summons a monster. Reduce the ATK of the Summoned monster by 500 points for each monster on your field.
Rare / Ultimate Rare
EDM-GT070
Catastrophic Meltdown
Normal Trap Card
This card can only be activated when a monster is Normal Summoned or Special Summoned. Remove 1 monster in your opponent's Graveyard from play for each monster on your field.
Common

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