Unreal Booster 13: Era of Dark Magic |
Last Update: 7-15-05
EDM-GT001 |
Dark Magician Kid Spellcaster -- DARK Level 3 ATK/ 1300 DEF/ 1050 He's young, but determined to become as strong as the others. Common |
EDM-GT002 |
Ikazuchi Kyoujin Thunder -- WIND Level 4 ATK/ 1000 DEF/ 2000 Don't get too close, it might bite...or burn. It was once a decent gentleman, until the power over lightning drove it insane. Common |
EDM-GT003 |
Chippoke Suzumebachi Insect -- WIND Level 2 ATK/ 500 DEF/ 1000 Although this wasp is tiny, its stinger is very sharp. When in dire need, it calls on its bigger sibling for help. Common |
EDM-GT004 |
Kichigai Suzumebachi Insect / Effect -- WIND Level 4 ATK/ 1500 DEF/ 1400 When this card is Normal Summoned successfully, you may Special Summon 1 "Chippoke Suzumebachi" from your Deck to your field in Attack Position. If a "Chippoke Suzumebachi" is face-up on your field, your opponent cannot Set monsters from his/her hand. Common |
EDM-GT005 |
FarSight Mystic Spellcaster / Effect -- LIGHT Level 5 ATK/ 1600 DEF/ 2200 As long as this card is face-up on the field, your opponent plays with his/her hand shown. Once per turn during your Standby Phases, you may pay 500 Life Points to randomly select 1 card in your opponent's hand and add it to its owner's Deck, then its owner shuffles his/her Deck. Rare / Ultimate Rare |
EDM-GT006 |
Blessed Protection Warrior Lady Warrior / Effect -- WIND Level 4 ATK/ 1600 DEF/ 1600 As long as this card is face-up on the field, when a Spellcaster-Type monster on its controller's field battles with a monster, any Battle Damage inflicted to that player as a result of that battle becomes 0. Common |
EDM-GT007 |
Mighty Double-Swordsman Warrior / Effect -- EARTH Level 6 ATK/ 2300 DEF/ 1000 During your Main Phases, if this card is the only card in your hand, you may Special Summon this card from your hand to your field. When this card destroys a Defense Position monster as a result of battle, it may attack once again in a row. Super Rare / Ultimate Rare |
EDM-GT008 |
Wicked Sorceress Elsinore Spellcaster / Effect -- DARK Level 4 ATK/ 1300 DEF/ 1800 As long as this card is face-up on the field, increase the ATK of all face-up Spellcaster-Type monsters on your field by 400 points (including this card). Common |
EDM-GT009 |
Aurora Wizard Spellcaster / Effect -- LIGHT Level 5 ATK/ 2000 DEF/ 1700 When you declare an attack with this card, you may reduce its ATK by 700 points until the end of the turn to make this card attack your opponent directly. Common |
EDM-GT010 |
Panicked Wizard Spellcaster / Effect -- DARK Level 4 ATK/ 1500 DEF/ 1200 When this card is Normal Summoned successfully, change the Battle Position of 1 face-up monster on the field. Common |
EDM-GT011 |
Determined Mage of Darkworld Spellcaster / Effect -- DARK Level 3 ATK/ 1200 DEF/ 0 During your Standby Phases, if this card is in your Graveyard after being destroyed as a result of battle, you may show this card to your opponent and add it to your hand. Rare / Ultimate Rare |
EDM-GT012 |
Supreme Wizard Teratoya Spellcaster / Effect -- DARK Level 4 ATK/ 2500 DEF/ 1000 Once per turn during each player's Main Phases, the turn player may pay 500 Life Points to reduce this face-up card's ATK by 500 points. This card cannot attack. Rare / Ultimate Rare |
EDM-GT013 |
Darknight Mage Spellcaster / Effect -- DARK Level 4 ATK/ 1600 DEF/ 1300 Once per turn during your Main Phases, you may change this face-up card's Attribute to LIGHT. When this card is Flip Summoned successfully, add 1 Spell Counter to 1 face-up card on the field that has "Spell Counter" written in its effect. Common |
EDM-GT014 |
Lightday Mage Spellcaster / Effect -- LIGHT Level 4 ATK/ 1600 DEF/ 1300 Once per turn during your Main Phases, you may change this face-up card's Attribute to DARK. When this card is Flip Summoned successfully, add 1 Spell Counter to 1 face-up card on the field that has "Spell Counter" written in its effect. Common |
EDM-GT015 |
Haku the Curse Breaker Spellcaster / Effect -- DARK Level 4 ATK/ 1500 DEF/ 1000 When this card is Normal Summoned successfully, select 1 face-down Spell or Trap Card on your opponent's field. Look at the selected card, and if it is a Spell Card, destroy it. If it is a Trap Card, send it to its owner's hand. Common |
EDM-GT016 |
Mage of Remedy Spellcaster / Effect -- WIND Level 2 ATK/ 400 DEF/ 500 When you activate a Spell or Trap Card with a Life Point cost, you may Tribute this face-up monster to gain twice the amount of Life Points you paid to activate that card. Short Print Common |
EDM-GT017 |
Dominating Being of the Dark Fiend / Effect -- DARK Level 6 ATK/ 2000 DEF/ 1000 There can only be 1 face-up "Dominating Being of the Dark" on your field at a time. Once per turn during your Main Phases, you may Tribute 1 Level 3 or lower monster on your field to increase this face-up card's ATK by half of the ATK of the Tributed monster until the end of the turn. If "Dominating Being of the Light" is face-up on your field, you do not have to pay Life Points to activate any monster effects. Rare / Ultimate Rare |
EDM-GT018 |
Dominating Being of the Light Fairy / Effect -- LIGHT Level 6 ATK/ 2000 DEF/ 1000 There can only be 1 face-up "Dominating Being of the Light" on your field at a time. Once per turn during your Main Phases, you may Tribute 1 Level 3 or lower monster on your field to increase this face-up card's ATK by half of the ATK of the Tributed monster until the end of the turn. If "Dominating Being of the Dark" is face-up on your field, you do not have to pay Life Points to activate any monster effects. Rare / Ultimate Rare |
EDM-GT019 |
Rabid Tiger Beast / Effect -- EARTH Level 4 ATK/ 1000 DEF/ 800 Once per turn, when this card attacks, you may pay 600 Life Points during the Damage Step of that attack to increase this card's ATK by 900 points. Afterwards, during the End Step of that attack, send this card to its owner's hand. Common |
EDM-GT020 |
Savage Thunderstrike LV2 Thunder / Effect -- WIND Level 2 ATK/ 800 DEF/ 500 When your opponent declares an attack with a monster, you may Tribute this face-up monster to negate that attack. Afterwards, during your next Standby Phase, you may Special Summon 1 "Savage Thunderstrike LV4" from your hand or Deck to your field. Common |
EDM-GT021 |
Savage Thunderstrike LV4 Thunder / Effect -- WIND Level 4 ATK/ 1800 DEF/ 1500 When your opponent declares an attack with a monster, you may Tribute 2 monsters on your field to negate that attack. Afterwards, if this card was Tributed for the previous effect, during your next Standby Phase, you may Special Summon 1 "Savage Thunderstrike LV6" from your hand or Deck to your field. Rare / Ultimate Rare |
EDM-GT022 |
Savage Thunderstrike LV6 Thunder / Effect -- WIND Level 6 ATK/ 2350 DEF/ 1800 When your opponent declares an attack with a monster, you may Tribute 1 monster on your field to negate that attack. Afterwards, if this card was Tributed for the previous effect, during your next Standby Phase, you may Special Summon 1 "Savage Thunderstrike LV8" from your hand or Deck to your field. Super Rare / Ultimate Rare |
EDM-GT023 |
Savage Thunderstrike LV8 Thunder / Effect -- WIND Level 8 ATK/ 2900 DEF/ 2250 This card cannot be Normal Summoned or Set, and cannot be Special Summoned except by the effect of "Savage Thunderstrike LV6". When your opponent declares an attack with a monster, you may negate that attack. Ultra Rare / Ultimate Rare |
EDM-GT024 |
Bella the Aspiring Sorceress Spellcaster / Effect -- WATER Level 4 ATK/ 1600 DEF/ 1050 During your Main Phases, you may remove any number of Spell Counters from face-up cards on your field to gain 300 Life Points per Spell Counter. Common |
EDM-GT025 |
Phalkon the Imminent Protector Winged Beast / Effect -- WIND Level 4 ATK/ 0 DEF/ 2000 When this card is Normal Summoned or Flip Summoned successfully, change it to Defense Position. Once per turn during your opponent's Battle Phases, when an opponent's monster attacks, you may force that monster to attack this face-up card, then reduce this face-up card's DEF by 300 points at the end of the Damage Step. Common |
EDM-GT026 |
Electrifying Engineer Thunder / Effect -- WIND Level 1 ATK/ 0 DEF/ 0 When this card is destroyed and sent to the Graveyard by your opponent, you may Special Summon 1 Thunder-Type monster from your hand to your field. Short Print Common |
EDM-GT027 |
Magician of the Forbidden Summoning Technique Spellcaster / Effect -- DARK Level 3 ATK/ 1400 DEF/ 1100 When this card is destroyed and sent to the Graveyard as a result of battle, you may Special Summon 1 Spellcaster-Type monster with 1500 ATK or less from your Deck to your field. Common |
EDM-GT028 |
Spell Jar Rock / Effect -- DARK Level 3 ATK/ 600 DEF/ 1000 FLIP: All players look at each other's hands and Set Spell and Trap Cards on the field, then all Spell Cards on the field and in the hands of all players are destroyed and sent to the Graveyard. Common |
EDM-GT029 |
Electrovolt the Artillery Cyborg Thunder / Effect -- LIGHT Level 5 ATK/ 2000 DEF/ 1900 When this card battles with a monster, any Battle Damage inflicted to your opponent by this card as a result of that battle is inflicted to this card's controller instead. This card must attack each turn if it is able to. Rare / Ultimate Rare |
EDM-GT030 |
Volt Major Thunder / Effect -- WIND Level 4 ATK/ 1500 DEF/ 0 When this card battles with an opponent's monster, if the opponent's monster and this card are not destroyed as a result of that battle, this card can attack again in a row. Common |
EDM-GT031 |
Insolent Storm Summoner Thunder / Effect -- WIND Level 5 ATK/ 2100 DEF/ 1500 This card cannot be Normal Summoned or Set, and must be Special Summoned by its own effect before being Special Summoned by other card effects. During your Main Phases, you may remove 2 Thunder-Type monsters in your Graveyard from play to Special Summon this card from your hand to your field. When this card is Special Summoned successfully, you may select 1 Thunder-Type monster in your Deck, show it to your opponent, add it to your hand, and shuffle your Deck. Rare / Ultimate Rare |
EDM-GT032 |
Skilled Dark Magician Girl Spellcaster / Effect -- DARK Level 4 ATK/ 1500 DEF/ 2100 When any player activates a Spell Card, add 1 Spell Counter to this face-up card (max. 3). During your Main Phases, if there are 3 Spell Counters on this face-up card, you may Tribute it to Special Summon 1 "Dark Magician Girl" from your hand, Deck, or Graveyard to your field. Rare / Ultimate Rare |
EDM-GT033 |
Illustrious Queen of Magic Spellcaster / Effect / Ritual -- DARK Level 7 ATK/ 2400 DEF/ 2800 This card cannot be Normal Summoned or Set, and must be Ritual Summoned by the effect of "Magical Queen Ritual" before being Special Summoned by other card effects. When any player activates a Spell Card, add 1 Spell Counter to this face-up card. During your Main Phases, you may remove 4 Spell Counters from this face-up card to Special Summon 1 Spellcaster-Type monster from your Graveyard to your field. Super Rare / Ultimate Rare |
EDM-GT034 |
Chara the White Mage Spellcaster / Ritual -- LIGHT Level 3 ATK/ 2000 DEF/ 50 This card cannot be Normal Summoned or Set, and must be Ritual Summoned by the effect of "White Mage Ritual" before being Special Summoned by other card effects. Common |
EDM-GT035 |
Dark Magician Girl the Swordswoman Spellcaster / Effect / Fusion -- DARK Level 7 ATK/ 2600 DEF/ 1900 "Dark Magician Girl" + "Amazoness Swords Woman" Increase this face-up card's ATK and DEF by 300 points for each "Dark Magician", "Dark Magician of Chaos", and "Magician of Black Chaos" in all Graveyards. When this card attacks your opponent directly, during the Damage Step of that attack you may discard 2 cards from your hand to double the Battle Damage this card inflicts to your opponent as a result of that battle. Ultra Rare / Ultimate Rare |
EDM-GT036 |
Voltage Engineer Thunder / Effect / Fusion -- WIND Level 6 ATK/ 1900 DEF/ 1600 "Volt Major" + "Electrifying Engineer" This card can attack all monsters on your opponent's field (each monster can only be attacked once and must be attacked one at a time, and this card cannot attack directly if it attacked any monsters first). When this card destroys a Flip Effect Monster as a result of battle, negate the effect of that monster. Common |
EDM-GT037 |
Looking Glass of Fate Normal Spell Card Look at the top 5 cards of your Deck, then put those cards on the top and/or bottom of your Deck in any order. Afterwards, each player draws 1 card. Common |
EDM-GT038 |
Su-Pa-Bengo Normal Spell Card This card can only be activated during your Main Phase 1. Skip your next Battle Phase. Until the end of your opponent's next turn, any Battle Damage and Effect Damage inflicted to you by your opponent becomes 0. Common |
EDM-GT039 |
Blindly Attacking Equip Spell Card When you declare an attack with the equipped monster, toss a coin and call it. If you call it wrong, negate the attack, destroy 1 face-up monster on your field, and inflict its ATK as Effect Damage to your opponent. Common |
EDM-GT040 |
Glorious Victory Normal Spell Card Remove 5 Spell Counters from cards on your field to activate this card. Special Summon 1 monster from your Graveyard to your field. Super Rare / Ultimate Rare |
EDM-GT041 |
Foolish Gamber's Plight Normal Spell Card Your opponent selects 3 cards in his/her Deck and does not show them to you. Declare 1 card name, then randomly select 1 of those cards. If the selected card is the declared card, remove those 3 cards from play. If not, your opponent adds them to his/her Deck and shuffles the Deck, then draws 1 card. Common |
EDM-GT042 |
Magical Queen Ritual Ritual Spell Card Ritual Summon 1 "Illustrious Queen of Magic" from your hand to your field and Tribute monsters whose total Level equals 7 or more from your hand and/or your field. Then, add 1 Spell Counter to "Illustrious Queen of Magic". Common |
EDM-GT043 |
White Mage Ritual Ritual Spell Card Ritual Summon 1 "Chara the White Mage" from your hand to your field in Defense Position and Tribute monsters whose total Level equals 3 or more from your hand and/or your field. When "Chara the White Mage" is destroyed as a result of battle during your opponent's next turn, inflict 2000 Effect Damage to your opponent. Common |
EDM-GT044 |
Wicked Magical Vase Continuous Spell Card When any player activates a Spell Card (other than this card), add 1 Spell Counter to this face-up card. Common |
EDM-GT045 |
Crossroads of the Magical Kingdoms Normal Spell Card Pay 1000 Life Points and Tribute 1 Spellcaster-Type monster on your field to activate this card. Select 1 Spell Card in your Deck, show it to your opponent, add it to your hand, and shuffle your Deck. Rare / Ultimate Rare |
EDM-GT046 |
Wizened Magician's Malediction Normal Spell Card Remove all Spell Counters from all face-up cards on your field to activate this card. Reduce the ATK and DEF of 1 face-up monster on the field by 300 points per Spell Counter. Common |
EDM-GT047 [Semi-Limited] |
Forbidden Summoning Technique Normal Spell Card This card can only be activated and resolved if a Spellcaster-Type monster is face-up on your field. Select 1 Level 4 or lower Spellcaster-Type monster in your Deck, show it to your opponent, add it to your hand, and shuffle your Deck. Rare / Ultimate Rare |
EDM-GT048 |
Berserker Soul Quick-Play Spell Card This card can only be activated during your Battle Phase. Discard all cards from your hand to activate this card. Select 1 face-up monster with 1500 ATK or less on your field that has not attacked during this turn. Pick up cards off the top of your Deck until you pick up a Spell or Trap Card. For each monster picked up, the selected monster must attack once in a row. Afterwards, send the picked up cards to the Graveyard. Super Rare / Ultimate Rare |
EDM-GT049 |
Blade of the Sorcerer Equip Spell Card When any player activates a Spell Card (other than this card), add 1 Spell Counter to this face-up card. A monster equipped with this card increases its ATK and DEF by 300 points for each Spell Counter on this card. Short Print Common |
EDM-GT050 |
Staff of Mastery Equip Spell Card This card can only be equipped to a Spellcaster-Type monster. When a monster equipped with this card destroys a monster as a result of battle, if there is another monster on your opponent's field, the equipped monster may attack once again in a row. Common |
EDM-GT051 |
Complementary Barrage Field Spell Card As long as this card is face-up on the field, monsters with 1500 ATK cannot be destroyed as a result of battle by monsters with 2000 ATK or more. Common |
EDM-GT052 |
Complementary Barrage Level 1 Continuous Spell Card This card can only be placed on the field if "Complementary Barrage" is face-up on the field. Once per turn during your Standby Phases, you may select 1 "Complementary Barrage Level 2" in your Deck and place it on your field face-up. Common |
EDM-GT053 |
Complementary Barrage Level 2 Continuous Spell Card This card can only be placed on the field if "Complementary Barrage Level 1" is face-up on the field. Once per turn during your Standby Phases, you may select 1 "Complementary Barrage Level 3" in your Deck and place it on your field face-up. Common |
EDM-GT054 |
Complementary Barrage Level 3 Continuous Spell Card This card can only be placed on the field if "Complementary Barrage Level 2" is face-up on the field. During your Main Phases, you may send this face-up card and 1 face-up "Complementary Barrage Level 1" and 1 "Complementary Barrage Level 2" from your field to the Graveyard to Special Summon 1 "Electrovolt the Artillery Cyborg" from your hand or Deck to your opponent's field. Common |
EDM-GT055 |
Dark Burning Attack Normal Spell Card Select 1 face-up "Dark Magician Girl" on your field. Until the end of the turn, the selected "Dark Magician Girl" can attack your opponent directly and increases its ATK by 500 points. Ultra Rare / Ultimate Rare |
EDM-GT056 |
Potent Empowering Elixer Normal Spell Card Tribute 2 face-up monsters with 1500 ATK on your field to activate this card. Special Summon 1 monster with 3000 ATK from your hand or Deck to your field. Rare / Ultimate Rare |
EDM-GT057 |
Teratoya's Mirror of Consequence Equip Spell Card This card can only be equipped to a Spellcaster-Type monster. A monster equipped with this card cannot be destroyed by your opponent's Trap Cards. During your Standby Phases, you must either pay 300 Life Points or destroy this face-up card. Short Print Common |
EDM-GT058 |
The Master's Last Request Continuous Spell Card During your Main Phases, you may send any number of cards from the top of your Deck to the Graveyard to destroy a face-up monster whose Level is equal to the number of cards sent. Common |
EDM-GT059 |
Afflicted Village Field Spell Card As long as this card is face-up on the field, downgrade the Level of all face-up monsters on the field by 1. During your End Phases, you must either pay 400 Life Points or destroy this face-up card. Short Print Common |
EDM-GT060 |
Dark Renewal Normal Trap Card This card can only be activated when your opponent Normal Summons a monster. Tribute the Summoned monster and 1 monster on your field when this card resolves and Special Summon 1 Level 5 or higher Spellcaster-Type monster from your Graveyard to your field. Super Rare / Ultimate Rare |
EDM-GT061 |
Magician's Selection Normal Trap Card This card can only be activated and resolved if a face-up Spellcaster-Type monster is on your field when an opponent's monster attacks. Negate that attack, then destroy the 1 face-up monster with the lowest ATK on your opponent's field. Common |
EDM-GT062 |
Breaching the Ramparts Normal Trap Card This card can only be activated when a monster with 2800 DEF or more is Normal Summoned, Flip Summoned, or Special Summoned. Destroy the Summoned monster, then add that monster's DEF to your Life Points. Common |
EDM-GT063 |
Benevolent Magical Vase Continuous Trap Card When this card resolves, add 2 Spell Counters to it. Common |
EDM-GT064 [Limited] |
Avalanche! Normal Trap Card This card can only be activated when your opponent Normal Summons, Flip Summons, or Special Summons a monster. Destroy all monsters on the field and inflict 800 Effect Damage to each player per monster. Then, each player must pick up the top 5 cards of his/her Deck, show them to all players, and Special Summon any monsters among them to his/her field in face-down Defense Position. Any other cards picked up are sent to the Graveyard. Ultra Rare / Ultimate Rare |
EDM-GT065 |
Tribal Reawakening Continuous Trap Card Declare 1 Monster Type. As long as this card is face-up on the field, treat all monsters in your Graveyard as the declared Type. Common |
EDM-GT066 |
Anti-Trap Counter Trap Card Remove 2 Spell Counters from face-up cards on your field to activate this card. This card can only be activated when a Trap Card is activated. Negate the activation and effect of that card and destroy it. Common |
EDM-GT067 |
Robbin' Elf Continuous Trap Card When a monster on your field is destroyed as a result of battle and Battle Damage is inflicted to you as a result of that battle, randomly discard 1 card from your opponent's hand. Rare / Ultimate Rare |
EDM-GT068 |
My Patience Grows Thin Normal Trap Card This card can only be activated at the beginning of any player's Main Phase. The current Main Phase ends. Super Rare / Ultimate Rare |
EDM-GT069 |
Lightning Purge Normal Trap Card This card can only be activated when your opponent Normal Summons or Flip Summons a monster. Reduce the ATK of the Summoned monster by 500 points for each monster on your field. Rare / Ultimate Rare |
EDM-GT070 |
Catastrophic Meltdown Normal Trap Card This card can only be activated when a monster is Normal Summoned or Special Summoned. Remove 1 monster in your opponent's Graveyard from play for each monster on your field. Common |