Announcement - All Maps Removed
All the maps have been removed, at least from the downloads section for the GCC Blind Tournament! If you need a map, email me at chefmage@comcast.net with why you need it and which one.
Releasing!
The following maps have been released and are ready for download:
SH Bunker 2
SH Push
SH Rome 1
SH Trench
SH Zoo
Enjoy!
Update!
I have completed 10 maps and will make an uber pk3 with all of them in it, unless it's too big, then just 10 separate ones. Important: They are all for Spearhead, hence the SH in front of them.
SHBunker2
SHCobble
SHHome
SHFun
SHZoo
SHLair
SHRome1
SHPush
SHShade
SHTrench
And others I can't remember because I am at school :(
New Maps Under Construction
I am now adding SHEwok (Heh Heh) and SHTech to my list of maps I'm working on. Enjoy the anticipation.
New Map
Releasing an older map now from when I first started mapping. Releasing: SHBunker2
Current Map List
Rome1 - Backstreets - Check Downloads
Rome2 - Ruins - Not started
Rome3 - Crypts - Scrapped
Bunker 2 - Completed: An indoor/outdoor garage type map with an invading allied force entering through the garage and a defending axis holding a heavily fortified building near the rear. Lots of secret passages and secrets. 1st completed map.
Fun Map - Completed (small, but fun!): A giant bounce-bounce that eliminates the bonus of a no recoil or zoom hack, but also very fun. Two main corridors going up and down as well as a spiral staircase that is really bad. A bounce up and a quick launcher for access to the upper level.
Cobble - Check Downloads
Lair - Check Downloads
Arkman's Pick: Zoo - Check Downloads
Tech - Started
Shade - Completed: Dark level forcing people to use shadows and muzzle flash to identify enemies. Limited sources of light causes buggy graphics.
Ship - Started
Home - Near Completion: My House with a few extra things around it.
Trenches - Check Downloads
Updates Ahead
Band Camp (UGH) has been taking up more time than I would have liked, but I've had a few maps done for a while including Bunker 2, Cobble, Home, as well as a bunch of mess around maps including one where you practically fight on trampolines and other things that make you go. Hang tight for the big push, I hope Freewebs let's me host all this at one time! Enjoy Minions.
I don't know about you, but there was a bug or something with the pk3 I sent out the first time. I'm not sure what it was or if any of you are having a problem with it... it may just be a spearhead error that requires my maps to be put into mainta because I used SH Radiant instead of the more commonly used AA Radiant, which is clunkier and crashes alot more. Oh Well...
*GCC*Nigel Posting
AARome1 is DONE. Chuck is just waiting for an email from Mefy that will help set up flag positions clientside and serverside. But wait! Don't download it! It's missing it's bsp! (that's why it's so small!) It has no map, nothing but text and a texture right now. Oh Well... Compiling it overnight, heaven forbid it to take less than 10 hours. And go. Compiling started: August 7, 1:18 AM.
This means that I cannot play on my own computer, only my little brothers (LITTLE) awesome computer where I am a beast. Bwa ha ha ha ha ha. Wrath on Arkman.
Peace
Nigel
Just my sig, free hosting