Encounter Code Generator - version: 1.5.1
(to download, Right-Click
and choose "Save Target As" or similiar)
This is the CodeGen for making the encounter codes.
In version 1.1, I added new code-versions (for
ARv3) to work along with the RNG-Kill code. These
make finding the pokémon a cinch.
In version 1.3, I added codes for Pokémon
FireRed/LeafGreen. I then fixed a problem with the game version.
Codes weren't being generated under the correct version.
In version 1.4, I completed all code versions for both
Pokémon FireRed/LeafGreen 1.0 and 1.1. I
also added a jump-to PokéDex number feature.
In version 1.5, I added the ability to choose Wurmple's evolution,
and added a place to input the personality value for Spinda's spots.
I also touched up the program's appearance to look better for Firefox
Encounter CodeGen Help
Consult this if you need any help on the program
or the codes. It may not quite cover everything
yet, but I'm working to make it more complete.
This program makes ROM Patch codes (for
Action Replay v3) that temporary change the
special ability of an entire pokémon species.
The codes are for US Pokémon Emerald.
Similiar to the above program, this program makes
ROM Patch codes (Action Replay v3) that temporary
change the base type of an entire pokémon species.
At the moment, the program only creates codes for
US Pokémon Emerald.
Any of the pokémon can be changed to have either one or two types.
To get a pure type, change both types to the same thing. For a chart
of the effectiveness of attacks on different pokémon types,
there is a nice one on Serebii.net
Painter - version: 1.3.2
This program essentially allows you to position the
spots on the pokémon Spinda. You can drag the
spots around the pokémon's face, and the program
will generate the value for that layout. The program
can also accept a number and arrange the spots accordingly.
The number can be used in either the Pokémon Encounter
CodeGen, or in Kpdavatar's Pokémon Maker.
In Kpdavatar's program, enter the dec
number into the textbox for the PID value, and deselect
"Use Random PIDs".
In my Encounter CodeGen program, select Spinda from the
pokémon list, click the checkbox by "Define Spots?", and
enter the number into the textbox. The hexadecimal (base-16)
number can also be used. Just select the "hex" radio button
before entering the number.