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Visions
9/30/03
A wave of vertigo hits you suddenly. As
the corners of your vision darken, your ears are filled with a peculiar
whistling sound, like that of the wind, though no wind touches your
skin. Without warning, your mind's eye flashes upon the silent image of
a blackbird, a grackle, circling overhead. As you watch, it flies away,
but the vision fades abruptly just as you turn to follow.
It has been 373 years, 329 days since the
Victory of Lanival the Redeemer.
9/26/03
Blackness obscures your vision without
warning, making you lose all sense of equilibrium. It remains dark for
several long moments, long enough to make you wonder if you've
permanently lost your sight -- but after a seeming eternity, the wan
glow of a torch blinks into view. The flickering light passes over the
angular shapes of ruined architecture, and your line of sight tilts
downwards, toward the ground, showing a pair of booted feet stepping
carefully over scattered bits of broken masonry. The vision slowly fades
and you drift back to the present, but not before the flash of single
red eye stares at you from the darkness. Then, it, too, fades away.
9/21/03
Strands of the web of fate suddenly
unfold before your eyes, carrying your vision down one glistening line.
As your inner sight plummets down the web, the strand grows larger and
larger until gleaming whiteness is all you can see. After a moment the
whiteness fades and you see a shattered cairn surrounded by toppled
menhirs in a small mountain valley. Two withered fists suddenly thrust
out of the detritus beneath one piece of the cairn. You are able to
discern a large signet ring on each hand's gaunt ring finger before the
vision passes.
It has been 373 years, 292 days since the
Victory of Lanival the Redeemer.
9/09/03
Your vision dims once again, and you find
yourself looking upward from a position mere inches from the ground.
The blue sky is blocked, then, by the face of an Elven woman, her
sun-browned features drawn into an unpleasant smile. The feeling of
foreboding strengthens as the vision fades.
Your vision darkens for a moment and your
ears fill with a disconcerting ringing sound. An image flickers in your
mind's eye, a bird's-eye-view of a crystal city surrounding a great
gleaming tower. A small, dark avian shape circles below you, then
suddenly plummets as it is shot by an arrow from below. In a blink, you
return to the present, but not without a lingering feeling of unease.
It has been 373 years, 245 days since the
Victory of Lanival the Redeemer.
8/01/03
Your vision begins to blur. In a violent
explosion of color, a fiery scene forms before your eyes. Ash covers
the buildings and streets of a small town, its residents beseiged by
flaming figures. As the vision fades from view, you can make out the
charred remains of a lone caravan and what once must have been its
driver.
It has been 373 years, 86 days since the
Victory of Lanival the Redeemer.
7/16/03
The air before your eyes begins to
shimmer slightly. In a violent explosion of color, a morbid scene plays
out before you. Gigantic humanoid creatures stand victorious in what is
obviously the aftermath of a devastating battle, their massive swords
raised in triumph over the battered and broken corpses that litter the
ground. With a dizzying blink, the vision fades from view.
Your vision blurs. Blossoming into being
before you is the life-sized image of a towering cyclops, its lone eye
staring at you in single-minded hatred. A feral snarl on its lips, the
gigantic creature swings its blade directly at your head! As you
instinctively draw back, the vision fades from view.
The air before your eyes begins to
shimmer slightly. The image coalesces into a drab, colorless scene.
Dark, hulking shapes pour through a blasted and scorched cliff-side
door, leaving a pile of dead bodies in their wake. The vision slowly
fades from view.
373 years, 24 days since the Victory of
Lanival the Redeemer.
7/15/03
The air before your eyes begins to
shimmer slightly. In a burst of dark colors, the image of a small clan
beseiged by gigantic humanoids blossoms into view. As the vision fades,
you notice a pair of the monstrously-sized creatures entering a scorched
door in the face of the cliff.
7/03/03
The world about you shifts, and your
mind's eye is filled by the image of the underground compartment slick
with ice crystals and powdery frost. Cold air wafts from deeper within
the small space, seeping through unseen cracks and a larger crevice.
Oddly, the back of the cavern seems no darker than the front. Sudden
clamoring fills the chamber and a mass of small white-haired forms burst
from the darkness at the back of the chamber to swarm through the
fissure and disappear down the mountainside. Moments later, the
mournful cry of a snowbeast fills the air. With a jolt, your vision
returns to normal.
A sense of foreboding overcomes you,
chilling you to the bone and leaving you uncertain about what the future
may hold.
With a gut-wrenching sensation, the world
around you seems to shudder and twist. A stillness settles over your
senses, and everything seems duller, less alive, than before. As you
gaze around, trying to determine the cause of this feeling, you are
certain that your mundane senses are unchanged. Nonetheless, you are
certain that something is missing.
Everything around you disappears in a
bright light which fades as the world around you turns blue. Points of
white flicker like stars in the night sky, and a green disk appears in
the center of your vision. As the disk grows, you see that its center
is white and pale pink. The white points widen into thin lines that
appear and disappear with no obvious pattern. As details become
clearer, it becomes apparent that it is not the sky, but the ocean, that
fills your vision, and the white threads are actually the foamy caps of
the waves. You seem to be falling at an alarming speed towards the
green disk, now identifiable as Taisgath Island, with the spiraling
Guildhall at its heart. As you continue to plummet towards the ground,
you notice a black void where the obelisk should stand, as if it has
been wiped out of existence. Just before you land, your vision returns
to normal, leaving you gasping for breath.
*Note:
:
The ability to
PREDICT pretty much was taken away when the last three visions occured.
This was almost concurrent when Ealuik and Hhstin decided the obelisk on
Taisgath would look better sporting a black seal attached to a
hemisphere.
372 years, 372 days since the Victory of Lanival the Redeemer.
6/14/03
You are drawn to an empty field facing a
town on the water. Reflections of light appear to glisten along the
waters. The sounds of ear-shattering thunder and crackling lightning
draw your attention away from the sparkling image as you notice a
darkened fortress lit with the embers of a crimson flame.
Your mind clouds over as the volume of
the chanting increases and begins to echo throughout the lands. For a
brief moment you feel yourself being many places at one time. The
ground beneath you appears to tremble as frightened animals and other
creatures try to regain their balance.
372 years, 296 days since the Victory of Lanival the Redeemer.
6/12/03
Your mind swirls in a
kaleidoscope of images sending you into a deep trance. As the vision
takes form, you observe several cloaked figures which appear to be
digging at the ground. A chanting in a tongue that seems older than
time itself is heard emanating from the walls. A sudden distraction
wakes you from your vision.
The image of a
burning battlefield strewn with decapitated corpses permeates your
thoughts. Your attention is drawn to a hilltop where a burnt and
tattered banner flutters in the breeze. There appears to be an image on
the banner you cannot quite make out.
You are drawn to an
empty field facing a beautiful tower of crystal. Reflections of
light appear to glisten along the walls. The sounds of
ear-shattering thunder and crackling lightning draw your attention away
from the sparkling image as you notice a darkened fortress lit with the
embers of a crimson flame.
Your mind is drawn to
the image of a stone fortress. In the background smoulder the remains
of a burning forest. Above you, clouds appear to be moving at a quick
pace and form a thick blanket across the night sky.
As if seeing through
another's eyes, you notice a ritual being performed. Before you
stands a familiar figure of ages past chanting in an unknown tongue.
The very ground beneath you trembles and cracks, then begins to soften
as a fierce rain storm is unleashed.
Your mind returns to
the myriad of images as you observe a gathering around a giant pit of
flame. A fierce crackling of sound and light illuminates the room
before fading into total darkness. Moments later, a loud screech
is heard followed by the sound of rumbling beneath the ground.
Brief glimpses of figures clawing from the dirt emerge as lightning
illuminates the night sky.
The image of a
gathering continues as familiar figures observe the ritual. A loud
screech is heard from above and as you gaze upward, you notice a raven
peering down at you. Returning your focus towards the gathering, it
appears the ritual has paused as the figures turn to glance at you. A
dark hooded figure draws closer and before you can react a pair of hands
wrap about your neck. You awake feeling somewhat drained and sweating
profusely.
*Note:
:
As this was
happening, Shard had its own fun with sky
giants, red bear orc bandits, red bear orc scouts and long-fanged
warcats.
372 years, 288 days since the Victory of Lanival the Redeemer.
5/18/03
Your vision blurs.
The image of vine-like creatures slithering around a stone marker, as if
in a bizarre dance, flashes into your mind. Just before the vision ends,
you hear a low rumble as the vine-like creatures morph into carapace
bodies.
372 years, 187 days
since the
Victory of Lanival the Redeemer.
4/27/03
The image of a tall
cloaked figure appears and in a familiar voice beckons, "Edenlaen, did
you really believe I would let you continue this journey?" The figure
draws closer and continues, "Your time draws near, and I will be
waiting." The figure disolves into a swirling mass as a swift breeze
permeates the area.
*Note:
Seen at the Horse Clan.
4/13/03
The fog thins and the shambling worm infested corpse of an elf appears
to be walking towards you, the fog closes in and the corpse is gone.
The fog thins and the rotting corpse of a gorbesh soldier fades into
view momentarily.
The fog thins and you see a gnome kneeling in the dark while a woman
with no face stands close by, the fog closes in again but not before the
gnome looks up with despairing eyes.
3/14/03
A soft glow appears
on the horizon, growing brighter until it consumes your vision. The
image of a pearlescent moon takes shape before you, rising above the
dark outline of a crystal-roofed observatory. As the blurred images
begin to take focus, a hand reaches out and grasps the moon. Jagged
black cracks mar the surface of the moon, which explodes silently. The
hand violently hurls the moon-shards against the base of the
observatory, shattering its dome and telescope, and fracturing its
foundation. Your sight returns, leaving you gazing at the sky.
11/01/02
Your vision darkens
momentarily, a sullen grey fog rolling in to obscure your sight. A
moment later it clears, leaving you with a definite sense that the Web
of Fate has in some way realigned. Before the sensation completely fades
you realize that you feel distinctly more expressive.
10/16/02
Your vision swirls
and churns disconcertingly, eventually dissolving into an image of a
rather unique looking swamp troll. Burrowing excitedly, he digs at the
root of a wickedly twisted oak, pausing occasionally to mutter, "Hides
me stash, yah, har har." Eventually his efforts are rewarded as he hefts
a small chest from the tree's roots. With a quick snap, the troll pops
it open and produces a scroll. "Now," he grunts, "Thems gets payback."
The vision swirls and fades.
9/22/02
With the whistle of a
frigid wind, a grim haze of snow swirls with uncharacteristic glee,
blurring your sense of sight. Upon this canvas of pure, shifting white,
images coalesce and dance, eventually forming into that of a determined
goblin shaman knee-deep in the muck and mire of the Zaulfang. Beady eyes
flickering with malice, he cheerfully sends a fist of stone hurtling at
a nearby bird. The shaman turns his head over his olive-toned shoulder
to a swamp troll, who nods and grunts, "Yah, you gots it. Now go and
teach dem others of yours." Lips curled in a savage grin, the goblin
shaman trudges away as the vision fades, returning to mere snow, then
finally vanishing altogether.
7/16/02
For a brief moment
your vision shifts to the heavens where stars uncounted hang quietly in
the night sky above. As if some forgotten memory suddenly springs forth
into consciousness, a constellation that had escaped your notice before
now sits within the star-filled dome, unwavering and true, as if it had
always been there... and always will be.
*Note:
In memoriam of Tinsie, (Observe the heart in the sky.) or just morbid
timing with the release of the new constellations?
7/10/02
A sudden chill sweeps
over you and your mind becomes clouded. A mass of open fresh graves
interspersed with older stone markers fills your vision. A tunnel of
trees opens up into a round clearing where eight gravestones have been
placed in a circle. The sound of clashing blades echoes within you as
the vision fades.
6/22/02
From the mists, a crackle of lightning fills your vision blinding you
from reality. A torrent of rain descends from ominous clouds splaying
marsh grasses and causing reeds to bend and snap under driving rain.
Amid the rising waters, small scurrying animals seek the protection of
higher ground. Slowly your realization returns to normal as the vision
fades.
From the mists, a crackle of lightning fills your vision blinding you
from reality. The moaning of a crocodile rages against rising water and
an unseen enemy. Slowly your realization returns to normal as the
vision fades.
*Note: For those who missed it, there was a pretty decent storm up near
Haven. Result? The marsh where crocodiles live is now flooded. Folks are
finding..things..on their person after spending some time mucking around
through the water.
6/2/02
Your vision shifts
to the night sky above, the thick clouds quickly disappearing before
your gaze, allowing an unfettered view of the myriad of twinkling stars
resting in the heavens. Looking more closely, you quickly realize that
many of the stars appear out of alignment for this time of year, looking
more like the summer firmament than the winter. As if attempting to gain
your attention, the constellation of the Owl begins to flicker and waver
as parts of its stellar makeup begins to change position, giving the
overall shape a varied appearance without disrupting the original
formation. In sequence with the subtle alteration of shape, each of its
bordering celestial bodies begins to pass through various changes in
shade and color, eventually returning to normal. Quickly, dense clouds
return to fill the sky, and all too soon your vision ends leaving you
with little more than a brief glimpse of a few familiar stars twinkling
behind their foggy curtain.
*Note: The Familiar-Hunter-Person Gliith demanded something along the
lines of the entire owl collection of familiars. After a hefty "No, we
like them were they are," the Warrior Mages had to fight off some
ruffians and cutthroats. Somewhere in the battle a glowing egg and two
owl charms were scattered on the ground. Sadar, after breaking this
glowing egg, gave the Warrior Mages a vision that something had changed.
And how! All owl familiars had become a little more descriptive.
5/30/02
With no warning
other than a brief coldness behind your eyes, your mind erupts into a
vision. Glancing around, you notice a compound of buildings in ruins. A
shadowy humanoid hovers over the buildings, the air swirling violently
around him. He gestures at the ground beneath him. Thousands of
blackened spiders emerge and engulf the institution of what was. With a
wave of his hand, the spiders dissolve. He glances over the ruins, his
eyes glowing with a pale light. In retaliation, the ruins claim the
shadows around the figure, drawing the dark shroud to itself in its
final act. The pale form of an elothean can now be seen descending to
the ruins from the night sky. He stands. He gazes.
As a crystal
waterfall cascading down a mountainside, so begins the air to ripple
before you, drawing you into its vision. You see an elothean dressed in
white, sitting on a boat. As he senses your gaze upon him, he rises and
looks into the distance, his eyes glossing over. He smiles and begins to
speak, although you are unable to hear a word that is said. The vision
dissipates and you find yourself, once again, aware of your
surroundings.
Your sight is
darkened by a shroud of swirling mists. You can sense movement as if you
were travelling at a great speed. You feel yourself slow, and the figure
of an Elothean in white stands in a clearing, surrounded by a forest of
trees. A closer study of him reveals a transparancy in his form. Two
images fight within, both in the form of children; one shadowy and the
other gleaming white. As the struggle intensifies, you feel yourself
being pulled away, and stand within reality once again.
Your vision blurs
and reforms into a scene depicting a seaside cliff. Lying at the bottom
of the cliff is the broken and shattered form of a dark child. As you
gaze somberly at the grisly image, the face takes the form of a
bat-winged skull. The Darkmage of Tezirah lies dead at your feet. Atop
the cliff, the whiteclad Elothean gazes down at the corpse, a smile of
resignation echoed in his eyes.
5/21/02
The day Magic died.
Was too much to post all
of it here.
5/20/02
A faint greenish hue
washes over you momentarily, and then fades away into nothingness. A
moment later it returns, lingering a little longer before fading
reluctantly out of sight, leaving little more than a memory, silently
drifting through your mind. Before you can give it another thought, a
flushed, hazy image of a lone, pillar of shadowy-grey marble appears
before your eyes, its dark mottled coloring bathed in a soft green
light, cast by swirling, flickering motes of luminescence. You focus
your mind bringing the image more into focus, the column of granite now
looming high above.
The sickening, greenish illumination washes over everything around you,
but it becomes clear now that it doesn't quite touch the surface of the
marble, but appears to be held at bay by an aura of almost imperceptibly
clear, barrier of crystallized eldritch fire, unwavering in its attempt
to block the yellow-green light from reaching its intended target. A
brilliant flash followed by countless shards of crystal tears though the
air around you, as the remaining auras collapses into a single glowing
force, and vanishes into the darkness. Your vision clears quickly, and
while all looks normal, your pulse races at the imagery you just
witnessed, and the implications of the future possibilities the vision
contains.
5/19/02
A faint greenish hue
washes over you momentarily, and then fades away into nothingness. A
moment later it returns, lingering a little longer before fading
reluctantly out of sight, leaving little more than a memory, silently
drifting through your mind.
A faint greenish hue
washes over you momentarily, and then fades away into nothingness. A
moment later it returns, lingering a little longer before fading
reluctantly out of sight, leaving little more than a memory, silently
drifting through your mind. Before you can give it another thought, a
flushed, hazy image of a lone, pillar of shadowy-grey marble appears
before your eyes, its dark mottled coloring bathed in a soft green
light, cast by swirling, flickering motes of luminescence. As you try
to focus more intently, the vision fades, but you sense you have been
given something -- but what, you have no clue...
A faint greenish hue washes over you momentarily, and then fades away
into nothingness. A moment later it returns, lingering a little longer
before fading reluctantly out of sight, leaving little more than a
memory, silently drifting through your mind. Before you can give it
another thought, a flushed, hazy image of a lone, pillar of shadowy-grey
marble appears before your eyes, its dark mottled coloring bathed in a
soft green light, cast by swirling, flickering motes of luminescence.
You focus your mind bringing the image more into focus, the column of
granite now looming high above. The sickening greenish hue washes over
everything around you, but you notice now its coloring doesn't quite
touch the surface of the marble, but appears more to be attacking an
unseen force surrounding it, seeking this way and that, trying
desperately to find a breech in its invisible armor. A brilliant flash
of red blinds you momentarily, and you find yourself standing quietly,
with no sight of anything tangible from your vision within view.
5/17/02
A
faint greenish hue washes over you momentarily, and then fades away into
nothingness.
5/15/02
Your vision is suddenly overtaken by a
thick plume of smoke rising into a clear evening sky. Your view
descends rapidly from above, falling upon a burning pyre in the middle
of a dusty road. A small band of kobolds dances gleefully about the
burning construct, their yipping cries echoing in your mind as the
vision fades.
*Note: The Clerical
Merchant Vemiir was later found to be attacked on the Southern Trade
Road by Archrost and friends. After being struck down more times than
I'd like to count, he managed to escape and start with the studies of
his new found books from the caravan's wreckage, and a chalice from the
temple.
5/13/02
A cold wind blows in from the north, bringing with it the
sound of bells. Your vision blurs for a moment as wolf-like shapes take
form, fleeing from some small dark creature. The forest seems alive with
darkness, as one shadow after another falls still to the ground.
An image suddenly flits into your mind,
depicting a large ebonwood caravan pulled by yaks. It trundles at a
steady pace south on the Northern Trade Route, laden with a plethora of
scrolls and books. A sickly sense of illness grips your stomach as the
vision fades.
1/15/02
Your
vision dims for a moment, hazy gray pinpricks of light passing before
your eyes. Shadowy shapes flit along the corners of your mind but are
gone before you can begin to focus on them. As the fog in your mind
begins to lift, you get an image of a weathered granite monolith,
half-buried in the forest.
Wispy formless creatures cavort about in a sinister dance in your mind,
beckoning and whispering things you cannot quite understand. The
darkness of the lush forest crowds around you, bathing your senses in an
eerie silence.
A mass of swirling shadows fills your mind and the image of two glowing
sanguine eyes emerge, clothed in little more than a rag of a robe. With
a head-reeling jolt the hallucination pulls back and away but not before
you can see the tall wooden walls surrounding a small city. Slowly your
vision fades...
1/12/02
The
world about you blurs in a vortex of color. Before you, a horde of dark
shapes moves silently across an expanse of water. In the background, a
large slab of rock juts forth, a lone observer to the stealthy
crossing. With another dizzying swirl, your vision returns to normal.
Swirling in a myriad of colors, faint pinpoints of light begin to form
before you. A wall of reeds slowly materializes, only to be bent and
crushed as hundreds of feral shapes lumber southward. A faint howling
echoes in your mind as the vision fades.
With an ashy haze, your vision momentarily clouds over. An undulating
mass of dark shadows plods toward an obsidian ridge, leaving a trail of
mire and muck in its wake. Desperate battle cries and howls of triumph
briefly echo in your mind as the misty vision fades.
With an implosion of churning images, the sinister scene resumes. A
mass of dark figures rumbles onward, their passage south sending up
clouds of ash and dust. As the vision fades, you catch a glimpse of a
lone sirese flower standing its ever vigilant guard.
A cloud of dust rises before you, drawing you into another macabre
vision. With a feverish hunger, a group of foul-looking creatures
despoil an unfortunate soul rotting beneath a branded tree. The scene
vanishes with a gust of chill wind.
A blast of cold air assails your senses as terrifying imagery wavers
before you. The decaying wood of an abandoned shack shudders as the
swarming horde presses onward, leaving billowing poisonous mists in its
wake. The vision fades.
A thin tendril of a luminous silver mist coalesces in front of you. It
opens into a large cloud that quickly snuffs out the rest of your
vision. Looming before you is the image of a gate guarding a large
town. Strewn about it are hundreds of bloodied bodies, some still
jerking in the final spasms of death. Baleful howling rises in a loud
crescendo as the vision slowly fades.
11/13/01
The
sky blackens as your vision begins to blur. Suddenly an image of a vast
horde comes into focus. Massive shapes begin to emerge, scrambling over
one another to get at the gate that is blocking the way into the river
city.
Your vision blurs and the image of dark massive shapes can be seen
making their way south down a long dusty road. Hoping to take the
southern city by surprise they surge forth.
*Note: Later this vision was meant as
a warning for the armored warklins and warklin maulers that were headed
to attack the Crossing.
11/03/01
A
stark image of an elderly Moon Mage springs into your mind, his eyes
glowing with a smoky blue light. "Greetings, students," he rasps in a
time-worn voice. "If you would open your spell books to the page with
the Burn spell pattern, I have some carefully researched corrections."
You feel oddly compelled to do just that, and carefully scribe down the
changes as he recites them in the vision. "Later, students, I or one of
my peers will have comments on the Telekinetic Throw spell as well."
With that said, the vision flickers away.
*Note: [Significant changes in the Burn
spell are now LIVE. These changes include: requirement of a bright moon
OR the sun to cast, not instantly arresting those in town, incremented
damage for already damaged areas, updated messaging, the ability to burn
through fog with enough mana, a check for armor and appropriate armor
damage, and a temporary removal of the ability to use naphtha. For a
full listing of the changes, please refer to the Moon Mage Boards, Guild
Guru Announcements.] - Taken from an old news report.
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