This is an intersection algorithms and userlibs page.
-Get an updated version of the triangle-triangle intersection dll in the form of a userlib. The algorithm is made by Tomas Moller. This userlib runs 4 x times faster then the version I have addded in the code arhives in the b3d forums.
Download: trisect_lib.zip
-2 Functions for ray->plane and ray-triangle intersection wich return the intersection point. Both are very fast.
Download:ray_tri_plane.zip
An infinite ray to sphere intersection function where the intersection points are returned.
Download:ray_sphere_intersection.zip
A Ray->Box Intersection function.
Download:ray_box.zip