3 GODS - No abilities, to powerful. Can still be used as deck masters.
Blue-Eyes-Toon-Dragon - Sacrifice 2 cards from the top of your deck and remove 1 monster our of play from your graveyard to summon a toon monster (any stars 6,7,8,9) from your hand. (may only be used once every 2 turns) May also change 1 monster into a toon by sacrificing 5 monsters from your graveyard and out of play. (only allowed to use one ability per duel) (anytime during your turn)
Maha-Vailo - Sacrifice 3 cards from the top of your deck to power up an equip card by 450 points. (may only be used once every 2 turns). Can also stop one magic or trap by discarding an equip card from your hand. (anytime during your turn) (only allowed to use one ability per duel)
Blue-Eyes-White-Dragon - Tribute 4 monster cards on the field and 2 cards from the top of your deck to turn the Blue Eyes White Dragon into Blue-Eyes-Ultimate Dragon. You do not have to have the Blue-Eyes-Ultimate Dragon in your deck because your not supposed to have Japanese cards. (anytime during your turn)
Red-Eyes-Black-Dragon - You may transfer any amount of attack points from Red-Eyes into a monster on the field by removing 1 monster from play every time you use this. (once per turn)
Jinzo - Stops all opponents trap cards, you however can always use trap cards. (always activated until field advance)
Man-Eating Treasure Chest - Sacrifice 1 monster from your side of the field (face-up or face-down) to destroy 1 magic/spell or trap card on the field. (anytime, during both players turns)
Time Wizard - Destroy 4 of your own monsters on the field to act as a raigeki to your oppenent.
Dark Magician Girl - Can take one Dark Magician from the graveyard and special summon it to the field, only by destroying the first 3 cards at the top of your deck. (twice in the whole duel)
Kuriboh - Activate hidden power. Hidden power turns Kuriboh into Kuribocon (atk/2800 def/0). He will remain like this for the rest of the duel. (once in whole duel)
Any Exodia piece - May sacrifice 1000 life points to take a 5 star monster from your deck. (anytime your turn)
Exodia Necross - To powerful. Only effect is, in order to put this card into play is you still must use the contract with Exodia card to summon it. And you still must have the pieces in your graveyard. When this card is token of the field and back behind you, you do not need a contract with Exodia card. However, the 5 pieces should still be in the graveyard.
Revival Jam - Sacrifice a mere 950 life points to act as a "Monster Reborn" this will reborn one monster from the graveyard. (once every 2 turns)
Giant Soldier of Stone - Sacrifice one monster on your side of the block your opponents attack, then end his/her battle phase.
Baby Dragon - Sacrifice a mere 2000 life points to power up one of your monsters, (or baby dragon) by 2700 atk points. The monster you power up must have an atk of 1100 or less.
Flamed Swordsman - You may transfer any amount of attack points from Flamed Swordsman into a monster on the field. (once per turn)
Summoned Skull - Give up a mere 1200 life points to increase summoned skulls atk power by 1500. He will then be moved on the field automatically.
Deepsea Warrior - Destroy 2 monsters on your side of the field and sacrifice 400 life points to activate “Reflector Hole”. When someone is attacking, it will direct the attack back at your opponent’s life points.
Gate Guardian- Does not need the 3 pieces of Gate Guardian in order to summon this to the field. Except, give up 1000 life points every time you do.
Legendary Fisherman - Able to draw Umi and Tornado wall from your deck. Also able to redirect other monsters attacks at a new monster by sacrificing 700 life points. (may only use 1 for the duel)(anytime)
Blade Knight - Tribute a monster card and magic/trap card from your hand or 2 cards off da top of ur deck and you can eiter increase ur warriors attack by 800 for da next 2 turns or decrease an opponents attack monster by 400 for da next 2 turns