::Flasm Hacks 3::

The ones with no reference to someone, the author is either unknown or it's mine.

Flasm hacks listed here....

::Crosshair Anti-Lagg::

::Black Name::

::Anti-Gun::

::Flying::

::Crosshair Anti-Lagg::

1) Open foo/flo.flm and search for...

function2 cursorCrossHair

2) Now delete the middle part so it looks like this...

    function2 cursorCrossHair () (r:1='_root')
    end // of function cursorCrossHair

3) Now above this function you should see...

    function2 startNextRoundCallPHP () (r:1='this')
      push 'loggedIn'
      getVariable
      not
      branchIfTrue label758
      push 'replyDataPHP', 0.0, 'LoadVars'
      new
      varEquals
      push 0.0, 'LoadVars'
      new
      setRegister r:2
      pop
      push r:2, 'action', 'start_round'
      setMember
      push r:2, 'username', 'uName'
      getVariable
      setMember
      push r:2, 'userpass', 'uPass'
      getVariable
      setMember
      push 'POST', 'replyDataPHP'
      getVariable
      push 'phpURL'
      getVariable
      push 3, r:2, 'sendAndLoad'
      callMethod
      pop
      push 'replyDataPHP'
      getVariable
      push 'onLoad'
      function2 (r:2='success') (r:1='this')
        push r:success
        not
        branchIfTrue label757
        push r:this, 'result'
        getMember
        push 'success'
        equals
        not
        branchIfTrue label757
        push 'player'
        getVariable
        push 'pRoundsStarted', 'player'
        getVariable
        push 'pRoundsStarted'
        getMember
        increment
        setMember
       label757:
      end // of function

      setMember
     label758:
    end // of function startNextRoundCallPHP

4) Delete it.

5) Save and reassemble.

::Black Name::

(This is one of the many different ways you can make your name black when clicking on quickstart)

1) Open foo/flo.flm and search for....

function2 pressQuickstart () ()

2) Now scroll down and you should see...

push 'col', 600, 300, 2, 'generateColor'


3) Now change the 2 to 300

4) Save and reassemble.

Provided by:

Duke

Top

::Anti-Gun::

1) Open foo/flo.flm and search for...

push 'collision',

2) Then you should see...

        push 'collision', FALSE
        varEquals
        push 'hitDistance', 'resolution', 10
        setRegister r:0
        setVariable
        push r:0
        varEquals
        push 'gunLength', 30
        varEquals

3) Change FALSE to TRUE

4) Search for push 'collision', again

5) Change the FALSE to TRUE

6) Save and reassemble.

Provided by:

BURKI

Top

::Flying::

1) Open flo/foo.flm and search for...

push r:this, 'walkMultiplier'

2) Beside that, you should see a number like...

 0.7

3) Change that number to something higher like...

1.2 (if you go higher than 2.0 you will go too fast)

4) Save and reassemble.

(Now press "v" and watch yourself fly!)

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