Toad's Treasure Quest is my latest SMB 1 romhack. The foundation of this romhack is what makes it special and very fun to play. A fellow romhacker, Googie, put together a rom containing hacks from various open-source Japanese SMB hacks. He then changed all the GFX and sent me the file for a collaboration project. That project ended up dieing unfortunately. But after a couple months, I found myself with some free time and decided to make a new SMB hack using this incredible hack as a starting point.
This hack contained new music, new GFX, conveyor belts, new lead character animations and upside down pipes/piranha plants. None of the levels were actually changed though. So I loaded up SMB Utility and went to town. I created 16 original levels making sure to utilize these cool new features. This romhack is definitely easier than my previous SMB Bowser's Jumping Challenge and the levels flow much more smoothly.
The story involves how Toad came to posses all those useful items in SMB3. In this hack, you search for those warp flutes. Yes, I know Toad doesn't actually give you those flutes in SMB3. Just pretend he finds em and intends on giving them to Mario, but then Toad trips on a Goomba and drops the flutes which then get stolen by Bowser's henchmen.
Toad's Treasure Quest.IPS (ZIP file contains .ips and readme file) Have fun!






Dr. Wily finally concedes that Mega Man may be too much for his evil robotic creations. Determined to get the best of the blue bomber, Dr. Wily contacts another famous villian, Bowser! Having combined their forces, Dr Wily and Bowser unleash their new destructive creations upon the Mushroom Kingdom. After hearing news of Wily's new plan, Mega Man decides to travel to the Mushroom Kingdom himself to stop Wily again. Mega Man now finds himself in a strange new world filled with obstacles and locales very foreign to him. Fearless, Mega Man presses on to Super Mario's old stomping grounds to defeat these new foes.
download Mega Man in the Mushroom Kingdom
Super Mario Bros. Bowser's Jumping Challenge is my first SMB1 hack for the NES. This hack is hard, but real world hard...not savestate hard. Savestate hard means this game could only be beaten by savestating in an emulator after every hole or bad guy. I think games design with that in mind arent true to the nature of console games, or any type of GAME. Games should be fun, if they can be challenging and fun, even better. But taking the player out the flow of a level so they can press F-whatever to save because they know the game will cheat them soon, is bad desgin, poor taste (if done intentionally) and just no fun for the player. So thats why I call my hack real world hard. As in, if this where an actual cartridge inserted into an existing Nintendo Entertainment System, the player could actually beat the game without any artificial help.
Having said all that, SMB1BJC isnt terribly long either. Four levels per world, 3 worlds amounts to 12 levels total to complete. Short and sweet, the perfect length in my opinion. A good old-school platformer lover gamer should eat this hack up in an afternoon. Im gonna have to assume anyone with knowledge of this site and its type knows that a gamepad is pretty much required to play these demanding of hacks. If you can beat it using a keyboard...wow.
Here is the ips file that you use to patch the game, a no frills, reliable ips patcher and the only nes emulator this hack was tested on. (FCE Ultra)



