DarthNerd's Studio

Modding, Playing, Innovating

Dev teams Have No Idea...

This is the page for the Galaxy of Chaos Mod. At the moment, it is merely to add planets taken out of the final release, and add some more, but also spans to 12-fighter squadrons, ship/unit tweaks, and the like. At the moment, we have several on the team, but more would certainly expedite matters.

ModDB site (Downloads will be posted there):

http://www.moddb.com/mods/glaxy-of-chaos

 

Information

 

Beta released, finally- on FF, StrategyInformer, and ModDB. (.5) 

Most recent version: .8 (Moddb)

http://www.moddb.com/mods/glaxy-of-chaos/downloads/galaxy-of-chaos-8

For the most in-depth changes see the ModDB site.

 

Staff

DarthNerd: Project Leader, Mapper, Coder

Mystile: Mapper, Beta Tester (Inactive)

Commander165: Coder (XML/lua) (Inactive)

Shade_0117: Coder (XML) (Inactive)

simplestarwarsfan: Graphic Artist (Inactive)

Karcov: Modeler, Mapper, Think Tank (Inactive)

silverjoe: Coder (Inactive)

Vjeko1701: Coder, Graphic Artist (Inactive)

selvas_selokanas: Beta Tester (Inactive)

Needed:

beta testers

mappers

coders

(would like but not necessary)

modelers, skinners.

 

Log

New member (sithofsteel) added: 6/8/09

New staff added (simplestarwarsfan) added 6/9/09

New staff added (Commander165) added 6/9/09

New Staff Added (Shade-0117) added (officially) 6/15/09

New member (mikey1871) added: 12/01/09

Alpha upgraded!

Permission to use Hutt/Black Sun faction Code from Vjeko1701 and projectiles and textures from jeff granted

Staff Member resigned (Mystile) -12/27/09

permission to use models from Omega moding group, and FoC alliance granted

New Staff member (Karcov) -1/3/10

Issues resolved, Staff member recovered (Mystile): 1/21/10

Beta released

New member (silverjoe) - 3/3/10

silverjoe added as staff, as a coder 3/4/10

New Staff member (Vjeko1701)- 3/10/10

Tech Tree

NOTE: This is listed by ADDITIONAL UNITS, not by every unit buildable at each tech level (such as the Liberator cruiser showing up once, but that version is buildable twice). 
BLACK SUN:
Land: Mercenary Squad, PLX Squad, Militarized swoop, Swamp Speeder, Pod Walker, Skiff, T1-B Tank, indiginous slaves
SPACE:
Lvl 1:  
Fighters/Bombers (Squadrons): Cloakshape, VWing, Pirate Fighter, Z95
Corvettes: YKL-37R, IPV1
Lvl 2:
Fighters/Bombers: Kihraxz 
Corvettes: Corellian Patrol Ship, Foray
Frigates: Venator
Lvl 3:
Fighters/Bombers: Gunboat, Ixiyen, YTIE, XTIE
Frigates: Corellian Light Frigate, Interceptor III
Lvl 4:
F/B: Missile Gunboat, P38
Frigates: Corellian Medium Frigate
Capital: Thranta Dreadnought
Heavy: Bulwark MKI
Lvl 5:
Capital: MC104, Vainglorious
Heavy: Mandator MKII
CONSORTIUM:
Land: Standard
Space:
L1:
F/B: Pirate Fighter, Hyena Droidbomber, Z95
Corvette: CIS Missile Cruiser (DB capable) 
Frigate: Venator
L2:
F/B: Starviper, Skipray
Cor: Y8, IPV
Frig: Interceptor II
L3: 
F/B: Dagger, Freefall, Havoc
Cor: Infinity corvette, 
Frig: Vengeance, Interceptor III
L4: 
Cor: Crusader 
Frig: Interceptor 4
Cap: Krayt (also known as Aggressor)
L5:
F/B: Morningstar A, Morningstar B, Dianoga 
Cap: Kadalbe
Heavy: Bloodstar
Super: Eclipse SSD
DESILIJIC:
Land: Mercenary Squad, PLX squad, Twi'Lek Commandos, Swoop bike, sailbarge, swamp speeder, pod walker, skiff, indiginous slave units
Space:
L1:
F/B: Nantex, VWing, Prototype YWing
Cor: IPV1
Frig: Venator
L2: 
F/B: I7 Howlrunner, TWing, 
Cor: Corellian Corvette, Carrack, Hutt Gunboat
Frig: Marauder (Laser Variant)
L3:
F/B: XCeptor, TYE ("Die') Wing, A9 Vigilance Interceptor, 
Cor: Recusant Patrol Frigate, Pelta Frigate, 
Frig: Republic interdictor, Recusant Frigate
L4:
F/B: Hutt Dagger
Frig: CC9600, Hutt Cruiser
Cap: Procurator
Heavy: Mandator MKI
L5:
F/B: Fury fighter
Heavy: Bulwark MKII
Super: Praetor Battlecruiser
EMPIRE:
Land: Standard, Plus Imperial Guard
Space:
L1:
F/BTIE Fighter, Vwing, ARC170
Cor: IPV1
Frig: Venator
L2:
F/B: TIE Interceptor, TIE Scout
Cor: Lancer
Frig: Interceptor 3, Acclamator
L3:
F/B: TIE Predator, Scimitar Bomber, TIE Phantom,
Cor: Tartan, Broadside,
Frig: Interdictor, Acclamator 2, Eidolon, Victory (stock)
L4:
F/B: TIE Droid
Cor: Bayonet (DB capable)
Capital: Tyrant Missile Cruiser, Imperial Star Destroyer
L5:
F/B: TIE Aggressor,  TIE Oppressor, TIE Neutralizer, TIE Defender, Shadow Droid, Preybird
Capital: Pellaeon SD
Heavy: Titan,
Super: Executor
NEUTRAL: (Can be built/hired by any faction on specified worlds)
Chir'Daki (Deathseed) Squadron: Ryloth
Bothan Assault Cruiser: Bothawui (comes with R16 Ocelot and R19 Gizmo complement)
Corellian Frigate Mod 1, 2: Corellia
Nantex squadron: Geonosis
REBELS:
LAND: Standard
SPACE:
L1:
F/B: Z95, Pirate fighter, Delta 7B Aethersprite, ARC-170
Cor: Republic Corvettes 1,2
Frig: Venator
L2: 
F/B: Xwing, Ywing, 
Cor: Republic Corvettes 3,4
Frig: Assault Cruiser MKI, Nebulon B
L3: 
F/B: Awing, BWing, R41 Starchaser, 
Cor: CC7700, Republic Corvettes 5,6
Frig: Assault Cruiser 2, MC40, Liberator
L4:
F/B: T65A3 Xwing, EWing, Dragon Interceptor
Cor: Corellian corvette, corellian gunboat
frig: MC30c
Cap: MC80 (Mon Remonda type)
L5:
F/B: KWing
Frig: Liberator 2
Cap: Republic SD
Heavy: Dauntless Destroyer
Super: Viscount

Outside Credits:

Blue_Lobster (Maps and coding), Jeff Cheney (Texture Packs), IrationalFear (Inspiration for PopCap edit), avenger85 and the CIS mod team, Sidious Invader for Page's Commandos and several models, and Warb_Null, Evillejedi, and Rebelmoon for a LOT of models, Nomada for Preybird models, and public release models, and Evillejedi for those original model. Also, InvisibleHand for rerigged Vic and Assault frigate. Vjeko1701 for use of faction code for Black Sun and hutts.