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NAVIGATION
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Drizzt Do'Urden- Drizzt Daermon Na'Shezbaeron
What follows are the free quests in runescape they are titled in bold.
Black Knight's Fortress
Difficulty level: Hard
Go on a spying mission for the white knights
Start: In city of Falador, visit the White knights castle, and talk to
Sir Amik Varze upstairs. He'll tell you of the Black knights planning to destroy
the white knights with some secret weapon. Your task is to find out what it is,
and sabotage it.
- Hint 1:
Go to the Cabbage field at monastery and
take 1 or more cabbages, then go to
Black Knights Fortress (located at the ice mountain, a bit west of Monastery)
- You'll notice the front door is locked, and the
guards won't let you in the side door. Why? You don't look like them. To get
in u need a Guards uniform, Medium Bronze Helmet and Iron Chainmail
- Hint 2:
*Go through the "odd looking wall" which is
at the north Wall when u get in, go up the ladder.
U see a "Grill" and u can choose listen by left clicking it, u will see the
Black Knight,
Goblin, and the witch will start to speak to each other. It's an invincibility
potion they're making, and it needs a
cabbage from Draynor Manor to be complete. Any other cabbage will destroy the
potion.
- Hint 3:
*Go back down the ladder, you see a room
next to you with 3 Black knights, go in
there, the Guards says you shouldn't go in there, because the black knights
are going attack you.
*When u get in there, 1 Black Knight will attack you, but just run from the
fight or kill the Black Knight if u
can.
*If u press the other door in the room, a Black Knight will attack u, so make
sure all Black Knight are busy if u
want to go through the door, (good to get friends with u attacking the Black
Knight's).
- Hint 4:
*Go upstairs, climb the ladder, at the north
wall is a "odd looking wall". go through it and
"use cabbage with hole"
If you made it correct u will say "that must have ruined the secret weapon" or
something like
that.
Reward: 2500gp, 3 quest points
Cook's Assistant
- In this quest, you gather ingredients for the chef at Lumbridge Castle.
- Talk to the cook in kitchen. He requests
three items: An egg, a bucket of milk, and some flour.
- Egg: Is in the chicken farm to the north - east
of Lumbridge.
- Milk:
Use a bucket on a cow to get milk.
Bucket you can buy in General Shop or find in Chicken Farm house.
-
Flour:
Go to the windmill with wheat from one of the fields (near the egg
farm) and bring one POT with you. At the top of the windmill is
a hopper. Use the wheat on the hopper, then operate the hopper. Go
downstairs and use the pot on the flour. - Take all three
ingredients to the chef and talk to him to finish the quest.
Reward: 1 quest point, cooking skill (+3[level 1-4]) and you have
access to range in Lumbridge castle kitchen (additional cooking skill bonus when
cooking there)
Demon Slayer
- In the Delrith quest, you find out that you are destined to take out
Delrith, a demon who, when last he walked the earth, levelled Varrock!
- Talk to the gypsy
in Varrock market, collect 3 keys
- (1)
25 bones for wizard is one mini quests,
- (2)
use bucket on sink, use full bucket on castle kitchen drain, go in sewers
to get key,
- (3)
find a guard chief in palace, Silverlight is nothing
special (11 aim 11 power) but it is only one able to hit Delrith, when
fighting demon you must select the right incantation from 4 possible or he
will get to full health once killed.
Reward: silverlight sword, 3+3 quest points
Doric's Quest
Difficulty level: Easy
Start: It is easy quest to fetch Doric some materials for making
amulets. Talk to Dwarf Doric the Smith in the Amulet shop near ice mountain
northwest of Falador
See the SPOILERS below for more details (highlight to see
them):
- - He asks you to bring him materials for an amulet:
-
6 clay
-
4 copper
-
2 iron
- - You can buy ore in Dwarven mine fast. Bring the
ore to him.
Reward: 180gp, 1 quest point, mining skill (+2[level 1-3] +1[level
45-46]), and use of Doric's anvils.
Dragon Slayer
Difficulty level: Hard
Start: To start this quest you must have access to Champions
Guild and you have to talk with
Guild Master
this will lead to many
riddles, mazes and final battle with deadly Green Dragon.
- Start
-
Talk to the Guildmaster in the Champions
Guild and ask about Rune Plate.
- Oziach
- He is located west of Edgeville (Ghost
Town), and gives you the Maze key to Melzar Maze. He also tells about the
shield and other two pieces.
- 3 pieces of map leading to Crandor Isle
- Map 1
(combat test) in Melzar Maze - You must collect keys from each
enemy you meet, only one drops the key.
- Red Key -
Rat(lvl 13) That respawns in the
South Western most corner, and the door to use is the North Western
most one.
- Orange Key -
Ghost (lvl 25) that respawns
South West of the latter, and the door is the one directly North of
the spot on the opposite side of the railing to the latter.
- Yellow key -
Skeleton (lvl 31) the respawns
the most South, and the door is all the way to the South West.
- Blue Key -
Southern most Zombie (lvl 32),
northern most door.
- Magenta Key -
Melzar the mad (lvl 45) drops
this automatically and use it on the north door.
- Black Key -
Lesser Demon (lvl 79) drops the
key automatically and use the door on the north wall then open the
chest for your map piece.
- Map 2
(game knowledge) and Oricales Puzzle-You
are told by the oracle that you need to have in your inventory;
- Location or room -
the room with the map is
in the dwarf mine off of the route to the scorpions
- Small crustation cage -
Lobster
pot - Buy from Fishing Store at Port.
- Bowl that has not seen fire -
Unfired bowl - Make from soft clay on
potters wheel.
- Worm string changed to sheet -
Sheet of silk - Buy from Silk trader in Al Kharid.
- Drink of the mage -
Wizard mind
bomb - Buy from bar in Falador.
- Map 3
(intelligence test) - Goblin in jail at
port drops it, must use magic or ranged to kill it and You need
Telekinetic grab to get it.
- Protection -
Anti Dragon Breath Shield - Oziach
Tells you the Duke of Lumbridge Castle has one. Talk to the Duke on the
second floor of the castle to receive this. Without this you will get hit
for 60 damage a breath, this mean very short fight.
- Lady Lumbridge -
To repair Lady Lumbridge you
will need 3 planks and 12 nails (nails are made by lvl 34 smithers from
steel bars[2 nails per bar]). you will need Ned to sail the boat just take
him the completed map. Ned is old captain that can be found wandering in
Draynor Village selling ropes.
- Crandor Isle -
exiting the ship you must fight your way to a Stair
case and get to the dragon in dungeon under the Isle.
- Arrival -
the first enemy you meet is a
Skeleton (lvl 31) then King Scorpions (lvl 36) after that is
Hobgoblins (lvl 32) and possibly one Lesser Demon (lvl 79) before you
reach the stairs. The stairs lead to a cave with more skeletons (lvl 31)
and is connected to a hall with the door to the dragon room guarded by
Skeletons (lvl 54).
- Fight -
Dragon is 110 Lvl. The Best tactic is
the use of food and strength potion, Pray magic and Ranged are not good
ideas Due to the breath. For a 60 lvl it is hard battle for 90+ it is
easy
- Escape -
Defeating the dragon teleports you
outside the room and in the middle of the lvl 54 skeletons. Head South
passed the Lesser Demons and push the odd looking wall. You'll enter
demon cave on Karamja island near the Red deadly spiders, just leave
from Karamja Port. If you brought nails and planks there is still
possibility to sail back.
Reward: You can Buy "Rune platemail" and 2 or more quest points +
experience (rumor 20.000 experience)
Ernest the Chicken
Difficulty level: Medium
Talk with Veronica near the manor gates. She will ask you to find Ernest.
Ernest is out of luck! The mad scientist transformed him into a chicken. To help
him get back you need to bring scientist some parts of machine, which gremlins
hid all around manor. Highlight the text below for a reported solution for the
oil can puzzle.
- Pressure Gauge
- Hint 1 location -
It is located in the fountain in
house garden.
- Hint 2 -
And you cannot get it easy because of
some Piranhas which like to live there. Go to second floor and get Fish
Food.
- Hint 3
-
Poisoned Fish food. Go in manor Kitchen
(where witch spawn) and get poison. Use poison on fish food to make Poisoned
Fish Food. Use it on Fountain and Search the fountain.
-
Rubber tubing
- Hint 1 Location -
is closed in closet but you
need to find a key. Skeleton will not attack.
- Hint 2 -
You need Shovel. And one can be found in the exit room.
- Hint 3 -
Go in garden and find a pile of compost,
Use shovel on it to get Key of closet
- Oil Can
- Hint -
you need to manage 6 switches and 8 doors
in the basement, remember that all data is saved individually and if you see
someone pass a door that don't mean you can pass a same door too. You will
need to use some switches twice.
- Door Guide -
- Pull A.
- Pull B.
- Go NE door.
- Pull D.
- Go SW door.
- Go S door.
- Pull A.
- Pull B.
- Go NW door.
- Go W door.
- Go N door.
- Pull F.
- Pull E.
- Go E door.
- Go E door.
- Pull C.
- Go NW door.
- Go W door.
- Pull E.
- Go E door.
- Go S door.
- Go S door.
- Go W door.
Reward: 4 quest points and 300 GP
Goblin Diplomacy
Difficulty level: Medium
Start: In Port Sarim, go to the pub and talk to the bartender. He
will mention the goblin war, and the colour of their armour.
- Hint 1 -
Go to the goblin village in
northwestern Asgarnia and talk to General Wartface & General Bentnose.
They will inform you that they are looking for a new look for their
armour. You will then need to obtain 3 sets of goblin armour, which are a
random drop item attained from killing goblins.
- Hint 2 -
You will now need to dye the sets of
goblin armour to change their colour. Talk to Aggie the witch at Draynor
Village, she will inform you of the ingredients needed to make dyes.
- Hint 3 -
Aggie will have told you the
ingredients to make red, yellow, and blue dyes, and that she charges 5gp
to make each dye. Collect the following items to bring to Aggie so that
she can make the dyes: Red - 3 redberries, Yellow - 2 onions, Blue - 2
woad leaves.
- Hint 4 -
Redberries can be found south of
Varrock or in Food Shop, onions can be found behind the farmhouse that is
south of the windmill in Misthalin, or in the garden that is north of
Rimmington in Falador, woad leaves are obtained by talking to Wyson the
gardener at the Park in Falador (be sure to offer him 20gp to get 2 leaves
and you have to ask the Aggie about woad leaves; if you don't Wyson the
gardener will not talk to you.).
- Hint 5 -
Bring all the ingredients needed to
make red, yellow, and blue dyes, as well as the 5gp fee to make each of
the dyes (15gp total), and talk to Aggie. She will make all the dyes for
you. Combine the yellow & red dyes to create an orange dye. Then use the
orange dye on one of the sets of goblin armour, and use the blue dye on
another set of goblin armour. You should now have one orange set of goblin
armour, one dark blue set of goblin armour, and one light blue set of
goblin armour (original colour).
- Hint 6 -
Return to the goblin village and talk
to General Wartface & General Bentnose. You will give them the orange set
of goblin armour (which they don't want), you will give them the dark blue
set of goblin armour (which they don't want), and finally you will give
them the light blue set of goblin armour (which they are quite satisfied
having the original colour armour).
Reward: 1 gold bar, 5 quest points, crafting skill (+2[level 2-4])
Imp Catcher
Difficulty level: Easy
The Wizard Mizgog tasks you with recovering 4 magic beads which imps have
stolen.
Start: Talk with Wizard Mizgog on the 3rd floor of the Wizard's Tower.
- Hints:
Go slaughter innocent imps (they look like
tiny Delriths) until you find all four beads, they're black, red, white and
yellow. If you go this route and kill them yourself.
- If you can find people who will sell or give you the beads, that will work
too.
- Return to the Wizard Mizgog for your reward.
Reward: Amulet of Accuracy (adds +4 to weapon aim when
worn), 1 quest point, magic skill (+3[level 5-8, 12-15])
Prince Ali Rescue
- Start - First go to Al Kharid and talk to the King
in the palace. He'll send you to his manager, Osman.
Talk with Osman, and he tells you that someone has kidnapped the Prince and he
wants you to rescue him. If you ask him, he will tell you all the ingredients
for the quest:
- Rope
--
You can buy rope from Ned, or bring him 4
balls of wool (you'll need this for Lady Keli)
- Wig
--
You can bring Ned 3 or 4 balls of
wool and he will make a wig.
- Yellow Dye
--
For this, you need two onions which
you can find in the farm near the Windmill.
- Red Berries --
You can find berries near
Darkwizards in the Wood near the Stone Henge. (For Prince's makeup)
- Water --
Find Jag in the town and get his water or
get from a fountain or sink with a bucket. (For Prince's makeup)
- Flour --
See the Bread Task for instructions on
obtaining flour. (For Prince's makeup)
- Ashes --
Make ashes by lighting a fire and letting
it burn down. Scarecrows reports that ashes can also be found
on the top floor of Draynor Manor, next to the machine. See the Find Edgar
quest for further info.
- Pink Skirt -
-
Buy in the Varrock clothing store.
Scarecrows reports that you can find a Pink Skirt also in the
slums of Varrock.
- 3 Beers --
To get the bodyguard drunk. Find it in
Barbarian Village or buy at a bar in Varrock or elsewhere.
- Clay --
For making a key for the jail (to make it
soft, add water).
- Bronze Bar --
For making a key for the jail.
- Next go to the Village west of Lumbridge or south of
Draynor Manor. There is a new Jail there with Prince in it. Near the jail, you
will find a daughter of Osman. She is a spy. She will tell you how to use the
tools you've collected. Behind this little Village, you will find a Witch. She
will make you a yellow dye and makeup. In the Village, you will also find Ned
the Seaman, who will make you the rope and wig. The daughter of Osman will
tell you about the key that you need to open the jail and rescue the Prince.
- Talk with Lady Keli (she is in the jail ) and ask
her if you can see the key. You will automatically take an imprint. Go back to
the King of Osman in Al Kharid and give him the clay with print of the key. He
will tell you that you need to go back to Leela (his daughter). She gives you
a Bronze Key for the Jail.
- Talk one more time with Leela. She tells you that
the guard needs 3 beers. Now you
can go and rescue the Prince. The prince needs to disguise himself in the wig,
skirt and make-up.
- Go into the jail, talk to the Lady Keli's bodyguard,
and give him 3 beers. Next use the rope on Lady Keli and go into the Jail with
the key. Talk with the Prince and come back to Al Kharid for your reward.
Reward: 700gp, 3 quest points
Pirate's Treasure
Difficulty level: Medium
Start:
Talk to Redbeard Frank at the Port Sarim bar, next to
the Battle Axe Shop. IN order to begin the quest you need to ask him if he knows
where any treasure is.
- HINT 1.
Go To Where The Ship To Karamja Is, Get A
Ticket From Captain Tobias or The Sailor. Take the boat to the
island Costs 30gp.
- HINT 2.- Getting Rum from Isle
When You Get To The Island Go To The First Shop On The Left, Buy A Karamja Rum
Costs 30gp.
Go To The First Shop On The Right Now go talk to Luthas the Banana farmer. Ask
him for a job and then go pick bananas for him. When you have 10-12 bananas go
to the crate outside Luthas' house. Use the bottle of rum on the crate
and this will hide the rum in the crate. Then Use the bananas on the crate
till the crate is full. Now talk to Luthas again to get your 30gp payment and
ask him where the bananas are going.
Talk with Customer officer and and let her search you, as you don't have rum
she will let you to board a ship back To Port Sarim,
~~If you try to take the rum on the boat back to Port Sarim. The customs
officials will confiscate the rum and you will have to buy a new one.
- Hint 3.- Recovering Rum Bottle
You need a WHITE apron for next part you can find it in cloth shop in Varrock
market square)
Then go to the Food store. Put on your apron and try to open the back
door, Wyndin will tell you that you cant go back there but just ask him
for a job. Now you can go to the back of the store. Search the crate
and you will find your bottle of rum.
- Hint 4 - chest location
Take the rum back to Redbeard Frank in Port Sarim Bar and he will tell you to
get the treasure from a chest at the Blue Moon Inn and give you a key to that
chest.
Go to the Blue Moon Inn (Varrock) on the 2nd floor there is a chest.
Use the key on the chest to get a note. The note says to dig behind the south
bench in the park. Meaning the Park in Falador.
- Hint 5. - Treasure digging
For the last part a Spade is necessary. You can either buy one or get it
for free at Draynor Manor by the exit.
Go to the park in Falador and Use your spade on the flowers behind
the bench. Watch out Wyson The Gardener does not like you digging
up his flowers and will attack you. Once combat is over, if he attacks, Use
your spade on the flowers again and you will get the treasure!!!!
Reward: 450gp, 2 quest point, 1 cut emerald, 1 gold ring
Romeo &
Juliet
- A Runescape retelling of the classic by Bill Shakespeare, this one ends up
being pretty simple to do, and no one gets killed!
- Talk to Romeo,
Juliet or Priest (Father Lawrence). Cadava berries needed to make potion are
found in forest near Varrock's southeast mine.
Reward: 5 quest points
Sheep
Shearer
- The farmer asks you to delivery 20 wool yarn balls to him, and refers
darkly to some thing that ate the sheep. You have to find a tool you can use
to gather wool, and then take the wool somewhere so you can spin it into yarn.
- Get 20 wool yarns
to the farmer. Use shears on sheep, with this raw wool go to the Lumbridge
castle tower or barbarian village to make wool on spinning wheel.
Reward: 60gp, 1 quest point, crafting skill (+1[level 1-2])
Shield of
Arrav
- In this quest, you're tasked to recover the Shield of Arrav for the King
of Varrock. This Quest Requires two People to Complete.
-
Phoenix Gang Member
- Joining -
Talk with the librarian in Varrock
palace. And Read the book you locate in one of the shelves of the library.
Once you've read it talk to him again. Talk to the fur trader in the market
and give him 20gp he'll tell you the location of the hide out. Talk to the
Man in the Hide out and do as he says.
- The Shield -
The man
tells you of an informant of their rival in the local Inn. Kill Jonny with a
Beard and being the intelligence list back to the man. He'll let you into
the hide out and also give you a key to the armory. The Shield is in the
back room of the hide out inside the chest.
-
Black Arm Gang Member
- Joining -
Talk to the tramp near the sword shop and ask what's down the ally, he'll
tell you it's the Black Arm gangs hideout. Talk to Katine in the hideout and she'll give you a
small task.
- The Shield -
Katine
wants you to get 2 Phoenix Crossbows, there is a Respawn in the Phoenix
Amoury but you'll need the Key from a Phoenix Member, when you pick up a bow
from the armoury the weapons master(lvl-25) will attack. Once you get kill
him pick up the bows and return to Katine. She'll give you access to the
Hide out and the shield is in the cupboard on the second floor.
- Obtaining Proof of the Shield -
one of the people must talk to the Museum Owner and receive two
Certificates. Take the Certificate to the King and receive the reward.
Reward: 2 certificates - each of which grants the bearer a 600gp
reward when presented to the King (note: king will only pay once, it is easy to
give other certificate to player that helped), 1 quest point
The Knight's Sword
Difficulty level: Medium
Start: In city of Falador, visit the White knights castle, and talk to
the squire. He needs help to recover his knight's lost sword.
- Hint 1 -
He tells you he lost Sir Vyvin's Sword. He
begs you to arrange for another sword to be made, then tells you that the
original was crafted specially by the Imcando Dwarves. The only one who knows
about them is the Reldo, Varrock Castle Librarian. He will tell you to take a
redberry pie to the dwarf living on the southern pennisula in Asgarnia.
- Hint 2 -
The dwarf, Thurgood, asks for a picture.
- - Go back to the squire and asks for a picture
before trying to get the picture from the cupboard. If you don't, all you find
in the cupboard is junk. (Presumably, you don't know what to look for.)
- -Go to Sir Vyvin's room in White knights Castle and
take the picture from the cupboard while someone distracts him.
- -Give Thurgood the picture
.
- Hint 3 -
Thurgood asks you to bring him 2 iron bars
and a Blurite ore. The blurite ore is in a mine beneath his house; to get to it, you must go up the hill and into
the mine entrance. Once in there, you will see a mine protected by hobgoblins
and ice giants. Unless you are accompanied by a strong party, if you are a new
player, you may want to avoid this part until you are stronger. The Hobgoblins
are aggressive and dangerous to the beginning player. The Ice Giants are not
quite so aggressive, but will destroy all but the best players. Prospect the
rocks that surround the Ice Giants, and you will find that at least one
contains blurite. Mine it, and you'll have the ore. Escape with your life,
fetch yourself some iron bars, and return to the dwarf.
- -He smiths the sword for you. Faladian Knight's
Sword attack + 11 power +11
-Take it to the squire
Reward: 1 quest point, smithing skill (+6[level 1-7], +11 [level 12 to
23], +5[level 30-35], +3[level 40-43], +1[level 55-56])
The Restless
Ghost
In this quest, you must rid the church cemetery of its ghost.
Difficulty level: Easy
Start: Go to the church in Lumbridge Castle and talk to the priest.
- Hint 1 -
hermit's house is in swamp south of Lumbridge Castle
-talk to the hermit. He'll give you the Amulet of Ghostspeak.
- Hint 2 -
Return to the church and go into the
graveyard while wearing the amulet.
- Now you can talk with a ghost.
- Hint 3 -
Skull
can be found in catacombs
under Wizard's Tower.
- You can take a skull from a cell guarded by skeleton.
- Hint 4 -
Return to the ghost with the skull and place the skull in the coffin.
Reward: 1 quest point, prayer skill (+5[level 1-6])
Vampire
Slayer
- The vampire sleeping in the coffin under Draynor Manor has been
terrorizing the inhabitants of the small village to the south and must be
stopped! If you think you are up to the task of slaying a vampire, go and talk
to the people in the village to find out how you can destroy this evil
monster!
- Hints -
Go to the crossroads west of
Lumbridge.
-
Get the garlic in the 2nd floor in the first house to the south.
-
Find Morgan in second house to the south to get the quest. He tells you to go
to the Jolly Boar inn and talk to the drunken EX-vampireslayer.
-
Buy the drunk
a beer and talk to him about it (might take a few tries) and you'll get a
stake. Go to the Draynor Manor and get in to the cellar.
-
There you'll find
Count Draynor. Equip the stake and you need hammer in your inventory (make
sure you have the garlic in your inventory, because it makes him lose 10 hp)
and slay the evil Count.
Reward: 3 quest points, attack skill (+6[level 4-10] +5[level 22-27])
Witch's
Potion
Easy Quest to fetch the ingredients for an evil witches brew.
Difficulty level: Easy
Start: Talk to Hetty in the Rimmington village southwest of Falador
for list of items
- Burnt meat- burn some meat (get it from Bears, Giant
Rats..) or buy in Port Sarim Food shop.
- Onion- Go north from the village and u will find a
cabbage field and some onions
- Rats tail- kill a rat in the building next door
- Eye of newt - can be bought in the magic shop by the
docks in Port Sarim.
- When u have all this u can go talk to Hetty and talk
to her, and then "drink from couldron"
Reward: 1 quest point, magic skill (+3[level 5-8, 7-10])
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