Contact 2 is the continuation of the qbasic epic Contact. It continues with Spartica and a team of allies storming a government facility that had been taken over by the Deconan. This new game is much like the old one, but the engine and the game has some major improvements.
Here are some specs on the Inspiration engine:
- *Non-orthogonal walls
- *bump-mapped ceiling and floor
- Animated textures
- *128x128 textures
- Background bitmap
- *false 3D sprites
- *true 3D sprites
- *Sliding doors
- *mp3 player
- *midi player
- *dynamic sound
- *dynamic environment
- *Alpha-blending
- *Mouse Driver
- *3 axis camera rotation
- *dynamic lighting
Here are some specs on the game
- *Allie AI
- Enemy AI
- More Weapons
-
- Revolver
- Machine Gun
- *Chain Gun
- *Rocket Launcher
- Flame Thrower
- *Shotgun
- *Double Barrel Shotgun
- *Grenade
- *Plasma Gun
- *Ninjian's Crossbow
- Laser Gun
- *Spartan Sword
- *Homing rounds
- *All weapons can be used as a melee!
- *Dual weapon wielding of any combination of:
- Revolver
- Machine Gun
- Flamethrower
- Spartan Sword
- Laser Gun
- More Enemies
- Deconan
- Penquis
- *Deconan Fire
- *Minions
- *Ninjians
- Sentinels
- IGSV
- Movie Player
- In Game Saving / Loading
- *4 Difficulty levels
- *Easy
- Normal
- *Epic
- *Biblical
* Not in Contact
Never done in a finished Qbasic game before
|