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Starcraft Map Making Ranking Scale
Note: Show me a completed map, and I will take you out of "Training" Or move you up, but make sure its of quality...
Leader:
Kow[i)
Co-Leader:
none
Upper Elite:
none
Lower Elite:
none
1rst Class:
none
2nd Class:
none
3rd Class:
Otaku[i)
Training:
none
N/A:
RE2-Hunk[i)
Starcraft Testers/Ideas Rank Scale
Leader:
N/A
Members:
N/A
(If you are a member and is not this members list plz contact me)
Rank Description
Leader-
Co-Leader-
- Helps the leader
- Takes leaders place when leader is away
Upper Elite-
- Knows how all the triggers work
- Knows how to use triggers
- Makes his own genres
- Helps others very well on their maps
- Creativity is high
Lower Elite-
- Knows all the triggers and how they work
- Knows trigger usage well
- New Genres are sometimes made
- Can help people with their maps most of the time
- Creativity is low
1rst Class-
- Knows all triggers
- Uses them well
- Trouble thinking of new genres
- Can fix map problems half of the time they are presented
- Sometimes need help coming up with ideas
2nd Class-
- All triggers are known
- Triggers Usage is okay
- Trouble helping other people's maps
- Ideas thinking is lower
3rd Class-
- Knows most of the triggers, just need a few touches here and there on the triggers
- Starting to get used to the flow of using triggers in a organized manner
- Genre making needs work
- Procrastinates once in a while in maps
- Map Making Creativity is still at it's start
- To improve this class [reduce the making of mass maps, no melee UMS maps should be made (ex. 7v1 Hard Comp), Knows all triggers]
Training
- Little or no knowledge of map making
- Trigger usage is a problem
- No map started yet
- Only makes melee UMS maps, mass (madness) maps
- Needs to learn to take time and pride in maps
- Brainstorming ideas awaiting to be used when the triggers for it is known
N/A [Not Established]
- The player has not been tested and is waiting
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