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Honorable mention: Jenova Chen's
Flow
Flash game.
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F.E.A.R: Combat
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Io Urban Terror Urban Terror is focused on blending realism with the fast-paced action of shooters such as Quake III Arena and Unreal Tournament. The realism in the mod is introduced through a number of changes. The weapons available are real-life, have recoil, are less accurate when fired while moving, and require reloading after a magazine has been expended. The number of weapons and other gear that can be carried is limited. Damage is also realistic, based on dividing the player target into discrete areas. In addition to the damage system, wounds require bandaging, and wounds sustained in the legs or feet slow the player down considerably until they are bandaged. A stamina system is also present, and is depleted by activities such as sprinting or jumping; crouching down allows the stamina bar to recover faster. Depending on the map being played, external environments are more realistic too and can include weather effects such as rain or snow. Urban Terror breaks from traditional realism games like Rainbow Six by allowing players to perform superhuman feats. Strafe jumping is a good example, and has been featured prominently in numerous jump movies produced by the community. Damage is another key example; while damage taken depends on the part of body which is hit, one can keep going after receiving numerous hits. Further breaking from reality, Urban Terror includes wall jumping, ledge climbing, and power sliding. Wall jumping allows players to literally jump off of walls, while ledge climbing allows players to grab onto certain ledges, and power sliding lets them move rapidly in a crouched position. Urban Terror also retains the movement speeds from Quake 3 Arena which - particularly in combination with strafe jumps - makes players move through the screen incredibly quickly. Urban Terror 4.0 Frozen Sand released Urban Terror 4.0 on April 1, 2007. New features include "power sliding"[4], new weapons and player models, and improved hit detection. Along with the standard version that requires Quake III Arena, a stand-alone version was also released, which runs on ioquake3[5], an improved version of id Tech 3 based on the GPLed source code of Quake III Arena. The stand-alone version is identical and fully compatible with the standard version, but it does not feature PunkBuster support. However, it did support BattlEye, a similar software designed to prevent cheating, but as of August 4 2007, BattlEye abandoned Urban Terror standalone and is without anti-cheating software. The team is currently looking into new anti-cheat group to continue support [6]. It is unknown if Frozen Sand plans to release further versions of Urban Terror after 4.0, but the developers have hinted that they are working on a separate mod that will run on the Quake 4 engine (which itself was built on id Tech 4). It is unknown if the mod will have any relation to Urban Terror or not. |
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Open Arena OpenArena's
game play is the exact same as Quake III Arena - score frags to win the
game using a very balanced set of weapons each designed for different
situations. Gameplay modes exist such as the popular deathmatch, Team
Deathmatch, Tournament, and Capture The Flag (All modes also in the
original game.) Since Version 0.6.0 you can play with bots. |
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Nexuiz Nexuiz focuses on bringing the FPS genre back to the basics with quick, lethal battles and balanced weaponry. As of the current release there are 9 weapons and 24 official maps, as well as 15 player models, with an average of 2 skins each. While Nexuiz is not intended to be an eye-candy
laden game, it does however feature many advanced effects such as
coronas, bloom, Realtime World and Dynamic Lighting and shadowing,
shaders (with OpenGL 2.0), offset mapping, and High dynamic range
rendering. All these effects can be turned off to make the game run on
older hardware. Nexuiz has such a range of effects that enabling all of
them would result in an unplayable experience, apart from on the most
cutting-edge of hardware. |
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War§ow War§ow or Warsow,
often abbreviated as W§W or WSW, is a multiplayer first-person shooter
computer and video game first publicly released on June 8, 2005. The
game is actively developed by a crew of freelance software developers
and artists. War§ow prides itself on high-quality content standards with
thorough testing by selected members of the community. War§ow’s
code base is open source software, distributed under the GPL; it is built
upon Qfusion, an advanced modification of the Quake II engine. The
artwork and other media is still copyrighted by its respective authors,
although it is free to redistribute in its unmodified form. |
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*NO members of Clan427 are on any of the development teams
of the above games. This list in no way represents association with or
co-operation with the respective development teams and is only here as a
curtsy for you the gamer. Please direct your inquiries to the links provided
at their sites. Information for Warsow, Nexuiz & IO Urban Terror was
obtained from
Wikipedia.org, please visit that source to view the full transcripts on
these games.
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