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NAVIGATION
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NecroRise
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NecroRise is in beta .9 Download
Finally, necromancy in morrowind...
-Cast numerous dark spells to further your interests
-Preform forbidden rituals with the dead
-Resurrect people and corpses in a variety of ways
-Cause disease to visit your enemies
-Transform into a zombie
-Harness the might of Death Essence
-And much more
After the bugs have been corrected, it should be available.
For now, enjoy these pictures.
Your manor
This is were you practice the various necromancy rituals and learn the forbidden art.
Some weapons
These are a few of the weapons. Most weapons have something special to them.
Zombie
A very blurry screenshot of the zombie you can become. |
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The Team |
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The NecroRise team wasn't huge, but it got the job done.
Cid88: Project leader, scripter, dialouge, textures, and more
Raijin: Weapons textures, ideas
Machina: Extorier\Interior design, texturing
Gauntlet: Ideas, inspiration, and more
Xianchi: Ideas, inspiration, and more
Many thanks to:
Lady Eternity and Proudfoot: For allowing their models to be used in NecroRise
Savage Horde: Came up with some great ideas
Fortune1, Nerevar, and the rest of the beta testers
Bethesda Softworks: for making such a great game | | |
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Misc. Mods: Mods cool, but not huge
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Two Handed Sword Blocking
Those of you who often weild a two handed sword into battle are probably wishing you could block strikes, like those lucky one handed sword weilder who also equip a sheild. Now you can, (or will be able to) with a leveled way of using your sword to block attacks. This includes projectile and close range attacks. Simply turn auto-block on to gain the desired blocks to occur. While auto-block is on, a registered incoming attack will send you into block mode, weakening your attack, for ten seconds. Blocking close range attacks temp. paralyzes you, while blocking projectiles causes you to slow down a touch for a breif second.
PROGRESS: 70% |
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Spirits of the Dead
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A completely new adventure, a TC. Journey to deadly canyons and sandy beaches. Travel through large forests and grassy plains. Encounter deadly enemies, travel (or ditch) companions. Spirits of the Dead is a lot different from Morrowind, and has many new features.
-COMPANIONS: Meet companions on you journeys and bring them into your party.
-A NEW WORLD: A new world, approx. 950 exterior cells and hundreds of interior cells.
-A NEW PLOT: Now you can choose to take part in an epic main quest with two different paths, two different factions, fighting for control of their continent and a mysterious power.
-NEW COMBAT/MAGIC SYSTEM: Learn new feats, skills, and powers as you travel throughout the land. Unleash hellish fury with a deadly staff, or weild two guns to protect yourself with the new dual guns system, which allows you to fire two guns at different rates.
-NEW ITEMS
-NEW SIDE QUESTS
-NEW CLASSES: The new classes have unique feats that other classes cannot learn. Pick from the standard archer and knight classes to new classes like priest and shadow mage.
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