Chaos Theory Zone

Chaos Theory Zone
A site dedicated to Splinter Cell Chaos Theory.

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The weapons and the gadgets.

SC-20K Rifle
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The SC-20K is Sam's main weapon. The weapon can be equipped with four
attachments. The ammunition for the SC-20K is standard NATO 5.56x45mm
round. Each magazine contains bullets.

The foregrip attachment is a very useful attachment allowing Sam to use
his SC-20K with greater precision.

The launcher attachment allows Sam to launch different devices, each
with it's own characteristics.

Sniper Attachment is equipped with a modified barrel, the sniper
attachment fires 20mm APDS anti-material round designed to penetrate
hard targets and armoured positions. You will be able to hit long
distance targets with high precision. Although very powerful, it is
quite loud and should be used with care.

Shotgun attachment's main purpose is for close-quarter offensive
situations. It is a semi-automatic shotgun. It also generates a lot of
noise and will attract attention to your location.

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Sticky Shocker
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The sticky shocker releases an electrical surge when it hits its target.
If you shoot a sticky shocker into a pool of water, the water and
everything in contact with it will be affected by electricity.

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Sticky Camera
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The sticky camera is mostly used for surveillance operations. Once the
camera is launcher, the perspective will automatically switch to that of
the camera. Once the camera reaches its designated target, you can
controls its point of view, allowing Sam to get a better view of the
surroundings. The camera has zoom capabilities, as well as thermal and
night vision lenses. The camera can be triggered to make noises that will
attract the attention of NPC's. The camera can release a poisonous gas.
The gas will affect an NPC nearby and render them unconscious. Once the
gas is used, the camera is destroyed.

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Gas Grenade
-----------

The gas grenade produces harmful hydrochloric fumes that will rapidly
knock out anyone in its radius who is not wearing proper protective gear.

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Ring Airfoil
------------

Use to knock out an NPC from a distance. Be aware that the NPCs falling
from great heights may be killed by the fall.

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5-7 Pistol
----------

The 5.7 Pistol is a single-action trigger pistol with a 20-round
magazine. It also comes equipped with a silencer/flash suppressor.

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Optically Channelled Potentiator (OCP)
-------------------------------------

This device is connected onto the 5-7. It can be used to disable
electronic devices for a short period of time. Lights, cameras and
computers can all be affected. Give the OCP a try - it's Sam's new best
friend. A light on the side of the 5-7 will indicate if the OCP hit a
proper target or not. A green light indicates a successful hit whilst a
red one indicates that the OCP has no effect on the targeted object.

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Electronically Enhanced Vision (EEV)
------------------------------------

This new and experimental device allows Sam to scan an area and reveal
different properties about the objects in that area. Interactive objects
will stand out from the other objects while viewed in EEV. Information
displayed about objects in EEV includes OCP affected, hacking available,
explosive danger, laser designation and remote accessible. Other
properties are EEV can also be used to scout at a distance with its zoom
capability. While in EEV, Sam can move around, but at very slow speed.
While in EEV, Sam can toggle the thermal, night vision and EMF modes as
you would normally.

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Wall Mines
----------

The wall mine is a motion-sensitive explosive device that can be attached
to almost any surface. To deactivate and pick up a wall mine, wait for
the green light.

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Frag Grenade
------------

The 14-ounce M67 fragmentation grenade consists of a 2.5" steel sphere
surrounding 6.5 ounces of a high explosive. Upon detonation, the steel
sphere shatters, emitting a burst of high velocity shrapnel.

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Smoke Grenade
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This grenade gives off a cloud of smoke when it explodes. The cloud
enables you to move forward without being spotted.

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Flash Grenade
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This grenade temporarily blinds the mercenaries when it explodes in their
field of vision.
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