Death and Fear
To die is to lose fear. Kindred have died and fear nothing but themselves. They are the dark gods of mankind. Leading them to plains of existence and beyond the borders of the imagination.
Gods that decide fate. That give a dark life to a husk. That can take away with a flix of a wrist or a subtle gesture. Challenge then without power and become dust in the wind.
Baltimore After Dark
A PBP based in a fictional Baltimore Maryland using the new World of Darkness system. Running the city are mortals, psychics, thaumaturges, skin thieves, prometheans, mages, and kindred. Each creature as a story they want to tell but how they tell it is entirely up you.
A monster is burning down buildings...are looking to stop him or point in the direction of your enemies.
A kindred is growing in power...become his friend and leech his success or undermine him from the inside.
A cabal is pulling the strings of a Consilium member....sever them or strength them.
You are the architect of this story. Lets see were you lead us.