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-> Same Source, Different Results
Source Code in C using Macros that produces different Results by Visual C++ and Borland C++. How and Why it Happens....All Explained in this Power-Packed Article.
Intel Software Developers Manual III - 80x86 Instruction Set Reference
-> Function and Class Templates Tutorial in C++
Teaches how we can save coding time by Using Class and Function Templates in our C++ code.
-> Function Calling Conventions
Displays The Various Methods of Calling Functions in C++ using the basic calling conventions of _cdecl , pascal , stdcall and _fastcall.
-> Polymorphism in C++
This Tutorial Teaches You Polymorphism in C++. Infact it even includes a DisAssembled Listing of a VTABLE being used in a Program.
-> Floating Point Math Implementation in Assembly used by C++ Compilers.
A Very High Level Research. Have a look at it only if you have a fair knowledge of Assembly level programming. Shows the Compiler Implementation of using Float Arithmetic. Based on Disassembled listings.
-> Basic Anti-Trainer Methods
Basic Newbie methods on how to make Trainer Generation for your game difficult.
-> If The World Was A Program...
What if the World was an artificial environment created by a program???
-> Object Oriented Programming in C++ Tutorial
Learn Object Oriented Programming in C++ from scratch...
-> Understanding Data Structures in C++
Learn Stacks,Queues,Linked Lists,Linked Stacks,Linked Queues,Circular Linked Lists,Binary Trees the easy way. Contains concepts,code and explanations. Special Attention has been given to Binary Trees.
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