My table templates contain all the scripting needed for creating EM (electro-mechanical) type tables.
Included are script sections for ball count, score, credits, match feature (can be enabled/disabled), game over, easy changing of table name, 3 or 5 balls, credits per coin, high score, load and save for high score and credits, variable award for beating high score, variable replay scores, disabled playfield objects during tilt, tilt sensitivity, reel speed, match can be a single or double digit.
The values in the score card are automatically updated when the values are changed in the script.
Some basic sounds and a shiny ball image are included.
The text box positions are optimized for 800x600 screen size.
The text boxes on the score card use 'Small fonts', bold, size 7.
You may need to move backglass images at other screen resolutions.
The script is fully documented.
These templates are a little dated now, but should still prove helpful to beginners.