Charmed - Always and Forever!!!!! -- The Power of Three - Who wants to be normal when we can be special?

  Charmed - Always and Forever!!!!!
    The Power of Three - Who wants to be normal when we can be special?


 
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Demons, warlocks and other evil creatures

 

Season 1

 

1.01 Something Wicca This Way Comes : Jeremy, a warlock.

1.02 I've Got You Under My Skin : Javna, a demon who feeds one week out of every year, stealing the life force from the young.

1.03 Thank You For Not Morphing : Fritz, Marshall and Cynda, warlocks

1.04 Dead Man Dating : Yama, the gatekeeper of the gates of hell (by a Chinese mith called Thowhoi)

1.05 Dream Sorcerer : Dream Sorcerer

1.06 Wedding From Hell : Hecate, a demon who comes to earth every two hundred years and has to find a innocent, put him under the spell and marry him in a sanctified wedding. She's the bearer of the demon child.

1.07 The Fourth Sister : Kali, an evil sorceress cursed into her own dimension. She appears in reflections and has the power to possess innocents and use them as pawns to steal a witch's power.

1.08 The Truth Is Out There And It Hurts : Gavin, a warlock

1.09 The Witch Is Back : Matthew, a demon who has a gift to copy the power of a good witch when it's used against him.

1.10 Wicca Envy : Rex and Hannah, warlocks

1.11 Feats Of Clay : Guardian of the Urn, protects the Urn and feeds off the greed of thiefs of it.

1.12 The Wendigo : A Wendigo, looks like a normal person during the day, but then transforms at night, survives on human hearts. The first Wendigo was a mortal who betrayed by his lover, cut out her heart and ate it. As soon as he did, his own heart turned to ice and that's how he became this monster. He strikes during the three phases of the full moon.

1.13 From Fear To Eternity : Barbas, the Demon of Fear, appears once every thirteen hundred years on Friday the 13th. He feeds on the fears of young witches for his survival, he kills by turning a witch's greatest fear against her.

1.14 Secrets And Guys : Mickey and David, thiefs, they're kidnapping a witch, boy called Max.

1.15 Is There A Woogy In The House? : Woogyman from the basement

1.16 Which Prue Is It Anyway? : Gabriel, the Lord of War, super natural warrior. He wants to start war. The Lords of War started most of the major wars in history and once they're done in one place, they get reincarnated in some other part of the world and start all over again. They are invulnerable but they have a code of honour and when one of them is disgraced, he has to steal his abilities back. One of the things he has to steal back is the magic of a first born witch, they're supposed to be the strongest. Lords of War and their weapons, crystal swords, are supposed to be inseparable.

1.17 That Seventies Episode : Nicholas, a warlock

1.18 When Bad Warlocks Go Good : Greg and Paul, warlocks, descended from an ancient  warlock line intent on furthering the Rowe coven. Three brothers (third is Brendan, innocent) destined to become the most powerful force of evil the world has ever known, the evil charmed ones.

1.19 Blind Sided : Grimlocks, underground demons who roam city to city killing powerful forces of good by seeing the unique auras that surround them. They steal eyesight from children. The stolen eyesight lasts only twenty-four hoursm but only if children are alive.

1.20 The Power Of Two : Soul Collector and Jackson Ward, ghost from Alcatraz.

1.21 Love Hurts : Alec, the Darklighter.

1.22 Déjà Vu All Over Again : Rodriguez and Tempus, the devil's sorcerer, he can manipulate time anyway he chooses.

 

Season 2

 

2.01 Witch Trial : Abraxas, a demon of the astral plane who destroy witches by demonizing their powers.

2.02 Morality Bites : no evil creatures

2.03 The Painted World : Malcolm, a warlock. In 1920s a witch named Nell tricked him into a painting with a hidden spell that only his power of X-Ray vision could see.

2.04 The Devil's Music : Masselin, a demon who consumes victims for their souls. The unfortunates one kept alive, their souls tortured for the pleasure he gets from their suffering. The demons seeks willing trusting souls, delivered by the one who sealed the pact.    

2.05 She's A Man, Baby, A Man! : Succubus, a sexual predator, a witch who renounced all human emotions and made a pact with darkness to protect herself from heartbreak. She seeks out powerful men who become helpless against her magic, then feeds on their testosterone with her razor-sharp tongue.

2.06 That Old Black Magic : Tuatha, a good witch that turned evil two hundreds years ago. She started using her craft against innocents, then she was tricked in a cave and entombed (but escaped). She kills good witches.

2.07 They're Everywhere : Collectors, warlock breed that drains knowledge out of people's brains.

2.08 P3 H2O : Water Demon, sometimes it takes over it's victim's bodies to lure you to the water.

2.09 Ms. Hellfire : Barbas

2.10 Heartbreak City : Drazi, the Demon of Hate, he stole Cupid's ring and he's gonna use it to find all the loves that Cupid has put together so he can destroy them, which will in return destroy Cupid. If he succeeds he'll kill the ability to love.

2.11 Reckless Abandon : Elias Lundy, ghost

2.12 Awakened : no evil creatures

2.13 Animal Pragmatism : animals turned into humans

2.14 Pardon My Past : Anton, a warlock

2.15 Give Me A Sign : Litvack, telephatic demon

2.16 Murphy's Luck : Darklighter, forces good souls into suicide through telepathic suggestion.

2.17 How To Make A Quilt Out Of Americans : Cryto, the Demon of Vanity (skinned), makes people young again. In the 16th century, Cryto traveled from dukedom to dukedom, praying on people's vanity, bestowing youth and beauty in exchange for their souls. He was found out and skinned alive by a group of witches who believed it would keep his spirit from ever being resurrected again.

2.18 Chick Flick : The Demon of Ilusion, uses magic to create violence in society. He casts a spell in the movies.

2.19 Ex Libris : Libris, appears wherever humans have the potential to find unequivocal proof of the existence of demons.

2.20 Astral Monkey : no evil creatures, Dr. Williamson gets powers

2.21 Apocalypse, Not : The Four Horseman of the Apocalypse : War, Strife, Famine and Death. They are ferocious, impossible to vanquish, only the Source can destroy them when they fail and replace them with the next four horseman of the apocalypse.

2.22 Be Careful What You Witch For : Dragon Warlock, most feared witch killer, he can fly, breathe fire, has supernatural strength.

 

Season 3

 

3.01 The Honeymoon's Over : Guardians, demons who help mortal criminals spread evil, they protect them in exchange for their victims' souls.

3.02 Magic Hour : Sorcerer, he fell in love with the girl and, since she rejected him, he cursed her and her boyfriend to be animals by day and humans by night (in a different time of day).

3.03 Once Upon A Time : Trolls.

3.04 All Halloween's Eve : A Dark Practitioner, she kidnapped the baby's mother in hopes of raising the child evil. If that happens, good magic will never flourish in the new world.

3.05 Sight Unseen : Troxa, an invisible demon.

3.06 Primrose Empath : Vinceres, a demonic assassin, he's unstoppable hit man, just keeps going until he gets his target.

3.07 Power Outage : Andras, the spirit of rage, uses anger as a portal to enrage his victims until they commit a greatest act of violence.

3.08 Sleuthing With The Enemy : Belthazor, he has a human form and, unlike most demons, he has a soul, which makes him a more powerful enemy because he understands humans better than most demons. He's infamous, a demonic soldier of fortune; Krell, a Zotar, a bounty hunter, he tracks fugitive demons.

3.09 Coyote Piper : Kierkan, the dark alchemist. Alchemists can transform anything and they have the ability to bring the dead back to life; Terra.

3.10 We All Scream For Ice Cream : Demon Kids. The Ice Cream Man plays the Devil's Cord, which is a series of notes that when sounded together specifically attract demon kids like moths to a flame. The only thing that can vanquish demon kids is The Nothing. It doesn't discriminate, good or evil tastes the same.

3.11 Blinded By The Whitelighter : Eames, a warlock, he has the power of deflection, cloning and the power of transmogrification (the ability to change shape or form). He killed a Darklighter so that he can use the crossbow to kill a Whitelighter and gain the power to orb up there, the only way in. Once there, he'd be able to decimate all Whitelighters and that would leave all their charges unprotected.

3.12 Wrestling With Demons : Kellman, he recruits humans for the training academy. Training Academy for Demons; demons are recruiting humans, they go after humans in need and strike classic Faustian deal, but then the humans are forced into this training academy, a program that destroys their humanity and turns them into demons. When the recruits graduate, they have to kill an innocent to seal the demonic conversion permanently.

3.13 Bride And Gloom : Zile, a warlock, a shape shifter and Dantalian, a dark priestess.

3.14 The Good, The Bad And The Cursed : curse, Time Loop, certain spiritual traditions believe that a great evil or great injustice can be cursed into a time loop until righted.

3.15 Just Harried : no evil creatures

3.16 Death Takes A Halliwell : Seekers, they gather information by feeding on their victims brain stem cells, something like demonic lie detectors. They float and have vampire teeth.

3.17 Pre-Witched : Shadow, a familiar who betrayed a witch and became a warlock. Once a familiar becomes a warlock, they have until the next new moon to purge itself of its new life. If it succeeds, it becomes immortal. If it fails, it returns to its animal state for eternity.

3.18 Sin Francisco : Lucas, infector, he has the box of sin. The box contains seven balls of deadly sins (pride, envy, gluttony, lust, anger, greed and sloth) used to corrupt paragon's good. No one is immune to sin. The sins are drown to out predispositions. Once infected, the victim only has a few hours before it drives them to a total self destruction. The infector appears to be the link, destroy him and the sins lose their power. Infectors were humans consumed by sundering life and in death.

3.19 The Demon Who Came In From The Cold : The Brotherhood of the Thorn (Vornac, Klea, Tarkin)

3.20 Exit Strategy : Raynor, the head of the Brotherhood of the Thorn and Cole's old mentor, he has the power to read thoughts. He tries to put Phoebe against Cole by making him kill a witch to get the amulet. This amulet is one half of an ancient charm. Whoever connects the two amulets together, more than doubles, it protects your power. With it they become invincible. The amulets were divided between two local covens for safe keeping. The Brotherhood wants them to destroy them so good can never use them. The amulet won't protect anyone evil.

3.21 Look Who's Barking : Banshee, a demon who feeds on souls and great pain. She hunts for her victims with a high pitched call, something beyond our range to hear. She finds her victims by hearing the inner cry by zeroing in on the waves of pain that emanate from the stricken. The her call turns into a scream that kills. A Banshee has an insatiable appetite for pain. She feeds every night. Banshee's are former witches, their scream doesn't kill witches, it turnes them into Banshees.

3.22 All Hell Breaks Loose : Shax, the Source's assassin, The Source of All Evil, Tempus.

 

Season 4

 

4.01 Charmed Again Pt 1 : Shax, The Source of All Evil and Oracle.

4.02 Charmed Again Pt 2 : The Source of All Evil, Oracle.

4.03 Hell Hath No Fury : Furies, they punish evil doers. Furies have no temptress and they take great pleasure in the kill. When they focus their thoughts on you, they force you to hear the cries of all your former victims. Fury smoke kills bad guys, but in good people it looks for a portal of unexpressed fury. It builds until it consumes your humanity and it turns you into a fury.

4.04 Enter The Demon : Yen-Lo, evil disciple of the Zen Master.

4.05 Size Matters : Gammill, the Collector, he's known for his passion of collecting one of a kind figurines. He takes his wand and shrinks the women for his collection. He went up against a witch. A spell was cast to make as hideous on the outside as he was on the inside.

4.06 A Knight To Remember : Evil Enchantress, one of the Paige's past lives, a powerful witch who came to the craft late but learned to use it quickly, her power was to conjure the elements. If she conceives Prince's heir, dark magic will rule his kingdom forever. History will be rewritten. Shocker Demon.

4.07 Brain Drain : Alaster, the chameleon, a demon who can transform into any object just to spy on you. The Source of All Evil and Oracle.

4.08 Black As Cole : Scavenger Demon, he feeds on the remains of other demons victims; Sikes (he's like Belthazor)

4.09 Muse To My Ears : Devlin, a warlock, demonic factions.

4.10 A Paige From The Past : Lulu and Frankie, ghosts. 

4.11 Trial By Magic : Rat Demons

4.12 Lost And Bound : Bounty Hunters, Ludlow, training academy; they're after Tyler, a firestarter.

4.13 Charmed And Dangerous : The Source of All Evil and Seer.

4.14 The Three Faces Of Phoebe : Kurzon, an enemy of the Source who was banished from the underworld for inciting a failed coup; Seer and Cole/The Source of All Evil.

4.15 Marry Go Round : Lazerus Demon, rare, high level demon with telekinetic power. He gets stronger the longer he is our of cemetery ground. After you kill one you have to bury the remains to prevent resurrection. Seer and Cole/The Source of All Evil.

4.16 The Fifth Halliwheel : Power Brokers, use people to store powers until they find a buyer. That way thieves can't get to them. Human being possessed of a demonic power will become confused then frightened, paranoid, violent and demonic, will ultimately die if the power isn't withdrawn. Seer and Cole/The Source of All Evil.

4.17 Saving Private Leo : Rick and Nathan, ghosts. Julie and Cole/The Source of All Evil.

4.18 Bite Me : Vampires, Julie, Cole/The Source of All Evil, Harpis.

4.19 We're Off To See The Wizard : Wizard, Julie, Seer and Cole/The Source of All Evil.

4.20 Long Live The Queen : Seer and Cole/The Source of All Evil.

4.21 Womb Raider : A giant, his body served as a portal to other dimensions. Seer.

4.22 Witch Way Now? : Jackman, a witch hunter.

 

Season 5

 

5.01 A Witch's Tail Pt 1 : Sea Hag, Necron.

5.02 A Witch's Tail Pt 2 : Necron, a skeletal being that hovers between life and death. He has the power to incinerate any living being.

5.03 Happily Ever After : Wicked Witch.

5.04 Siren's Song : Siren. As a mortal the Siren fell in love with a married man, but when they were caught the man was held blameless. The village women cheered as they burned her to death and her rage turned her into a Siren, a vengeful demon who seduces married men with her song, then destroys the couples with the very flame that consumed her.

5.05 Witches In Tights : Arnon.

5.06 The Eyes Have It : Oren and his son Cree, gypsy hunters. Years ago one gypsy tribe threw a curse on a gypsy hunter, Oren, blinding him so he no longer had the power to spot gypsies. Cree is killing Shuvanis, gypsy high priestess, in the name of his father. Oren wants the evil eye, waffediyok.

5.07 Sympathy For The Demon : Barbas, the Demon of Fear.

5.08 A Witch In Time : Bacarra, a warlock.

5.09 Sam I Am : Avatars and Ronan, a darklighter.

 

5.10 Y Tu Mammy Tambien : Jeric, he's trying to find a perfect body to host a spirit of his lover Isis. He mummifies the corpse to trap Isis' spirit to keep her from moving on until he can find her a new body.

 

5.11 The Importance Of Being Phoebe : Cole, Dex and Kaia, a Kieran demon.

 

5.12 Centennial Charmed : Cole and Avatars.

 

5.13 House Call : Witch Doctors.

 

5.14 Sand Francisco Dreamin' : Tracer Demon.

 

5.15 The Day The Magic Died : Cronyn-the sorcerer, Stanley and Doris.

 

5.16 Baby's First Demon : Hawker Demon, a breed of demon known for hawking magical goods at the demonic market, Parasite Demons and Crone.

 

5.17 Lucky Charmed : Saleel, he's been stealing the leprechauns' gold nuggets and giving it to other demons.

 

5.18 Cat House : a warlock.

 

5.19 Naughty Nymphs : Xavier and Tull, demons. They wanted nymphs to bring them to the eternal spring to drink from it  which would make them immortal, indestructible.

 

5.20 Sense And Sense Ability : Kazi demon, Kazi King and Crone. 

 

5.21 Necromancing The Stone : Necromancer and Skreek, his assistant. Necromancer has dominion over the dead. He only uses his power over the dead to absorb their spirit and get a temporary fix of life. But he was always searching for magical spirits with enough power to resurrect himself for good.                                                                              

 

5.22 Oh My Goddess Pt 1 : Titans : Cronus, Meta and Demetrius. The only way the Elders could stop them three thousand years ago was by infusing some mortals with a hell of a lot of power. When the mortals trapped the Titans, the power went to their heads. They declared themselves gods and forced the world to worship them. The Elders swore they would never allow that to happen again.

 

5.23 Oh My Goddess Pt 2 : Titans : Cronus, Meta and Demetrius.

 

 

Season 6

 

 

6.01 Valhalley Of The Dolls Pt 1 : Trok demon; Freyja, Mist and Kara-Valkyries.

 

6.02 Valhalley Of The Dolls Pt 2 : Freyja, Mist and Kara-Valkyries.

 

6.03 Forget Me Not : A Dragon and the Cleaners.               

6.04 The Power Of Three Blondes : The Gremlins and  the Stillman Sisters. Mabel, Mitzy, Margo. Common witches known for their small time hustles and cons. Not worth vanquishing. If they become a nuisance, try a simple spell to bind their magic.                        



Spells and potions

 

Season 1

 

1.01  Something Wicca This Way Comes

        Incantation : Hear now the words of the witches, the secrets we hid in the night, the oldest of Gods are invoked here, the great work of magic is sought. In this night and in this hour, I'll call upon the ancient power, bring your powers to we sisters three, we want the power, give us the power.

        To Vanquish Jeremy : Your love with wither and depart, from my life and my heart, let me be Jeremy, and go away forever.

        The power of three will set us free.

1.02  I’ve Got You Under My Skin

To Vanquish Javna : Evil eyes look unto thee, may they soon extinguished be, bend they will to the power of three, eye of earth, evil and accursed.

1.03  Thank You For Not Morphing

        When in the circle that is home, safety's gone and evils roam, rid all beings from these walls, save sisters three now heed our call.

1.05 Dream Sorcerer

        How To Attract A Lover : I conjure thee, I conjure thee, I am the queen, you're the bee, as I desire so shall it be. I conjure thee, I am the queen, you're the bee, as I desire so shall it be.

1.06 Wedding From Hell

 Spell of the Hecate can be broken by a declaration of love sealed with a kiss.

1.07 The Fourth Sister

 To Vanquish Kali : shatter her reflection.

1.08 The Truth Is Out There And It Hurts

 The Truth Spell : For those who want the truth revealed, open hearts and secrets unsealed, from now until it's now again, after which the memories end. Those who now are in this house, will hear the truth from others mouths.

1.09 The Witch Is Back

        To Vanquish Matthew : Outside of time, outside of gain, no only sorrow, no only pain.

 To Summon Melinda Warren : Melinda Warren, blood of our blood, our great, great, great, great, great, great, grandmother. We summon thee.

        To Release Melinda Warren : Melinda Warren, blood of our blood, we release you.

1.10 Wicca Envy

        The Relinquishment Spell : From whence they came, return them now, vanish the words, vanish our powers.

1.11 Feats Of Clay

 To Get Rid Of The Guardian Of The Urn : do a selfless act.

1.12 The Wendigo

 Unbecoming A Wendigo : kill the Wendigo that slashed you by melting its heart of ice.

1.13 From Fear To Eternity

 To Vanquish Barbas : release your fear.

 To Let Go Of Your Fear : trust in the greatest of all powers : love.

 Sage so fair, from far and wide, take my troubles and brush them aside.

1.15 Is There A Woogy In The House?

        To Vanquish The Woogyman : I am light, I am one too strong to fight, return to dark where shadows dwell, you can not have this Halliwell. Go away and leave my site, and take with you this endless night.

1.16 Which Prue Is It Anyway?

        To Multiply Your Strength : Take my powers blessed be, multiply their strength by three.

1.17 That Seventies Episode

        To Unbind The Bond : The bond which was not to be done, Give us the power to see it undone, And turn back time to whence it was begun.

        To Go Back To Where You Belong : A time for everything, And to everything its place, Return what has been moved, Throght time and space.

        To Vanquish Nicholas ("Nicholas must die") : Lavender, mimosa, holly thistle, cleanse this evil from our midst, scatter its cells throughout time, let this Nick no more exist.

1.19 Blind Sided

        To Vanquish A Grimlock : blind it with a potion made from chisandra root. 

1.20 The Power Of Two

        To Lure An Evil Spirit : Mix equal parts of mercury and acid with the blood of one of the spirit's victims, pour it over his grave.

        To Send An Evil Spirit To Where It Belongs : Ashes to ashes, spirit to spirit, take his soul, banish this evil.

1.21 Love Hurts

        A Power Switching Spell : What's mine is yours, what's yours is mine, let our powers cross the line, I offer up this gift to share, switch our powers through the air.

1.22 Déjà Vu All Over Again

        To Vanquish Tempus : take him out of the time that he's in : Winds of time gather 'round, Give me wings to speed my way, Rush me on my journey forward, let tomorrow be today.

       

Season 2

 

2.01 Witch Trial

        To Fight A Rite Of Passage : use the Power of one, or else… a more powerful evil that awaits will destroy you. Prue, Piper and Phoebe used the incantation, they are the Power of Three, which means they are connected to be as one, which is what the triquetra represents.

2.02 Morality Bites

        To Go To The Future : Hear these words, hear the rhyme. We send to you this burning sign. Then our future selves will find. In another place and time.

2.03 The Painted World

        A Smart Spell : Spirits, send the words from all across the land. Allow me to absorb them through the touch of either hand. For 24 hours, from 7 to 7, I will understand all meaning of the words, from here to heaven… P.S. There will be no personal gain.

        To Get Inside The Painting : "Absolvo Amitto Amplus Brevis" , to free what is lost say these words.

        To Free Anyone Trapped Inside The Painting : "Verva Omnes Liberant" , words free us all.

2.04 The Devil's Music

        To Vanquish Masselin : first free those trapped within him, use an extra-strength antacid : he should disappear like a demonic gas bubble, freeing his victims, leaving them safe and sound.

2.05 She's A Man, Baby, A Man!

        To Vanquish Succubus ("A flaming death for yours truly") : By the forces of heaven and hell, draw to us this woman fell, rend from her foul desire, that she may perish as a mouth of fire.

2.06 That Old Black Magic

        To Vanquish Tuatha : Tuatha can be defeated only by the Chosen One, the seventh son of the seventh son.

        A Scrying Spell : to magically find something or someone, requires a map, a piece of string and a crystal.

        To Disempower A Witch (you need a fresh, human heart) : Before the passing of this hour, take away all of their powers.

2.07 They're Everywhere

        To Hear Secret Thoughts : As flame lights shadow as truth ends fear, open locked thoughts to my minds willing ear, may the smoke from this candle into everywhere creep, bring inner most voices to my mind in speech.

        To Vanquish Collectors : their hunger for knowledge is your all.

2.08 P3 H2O

        To Vanquish A Water Demon : electricity is the only thing that separates water particles.

2.11 Reckless Abandon

        To Vanquish A Ghost : spread potion over his bones or destroy the object of his curse.

2.12 Awakened

        Awakening Spell : Troubled blood with sleeps unease, remove the cause of this disease. Sleep eternal never more, and shift this source of illness borne, to this poppet whom none shall mourn.

        The Reversal Spell (for Awakening Spell) : What was awakened from it's sleep, was once again slumbered deep.

2.13 Animal Pragmatism

        Love Spell (from the book) : From strike of twelve count twenty-four, that's how long the spell is for, turn these gifts into a mate, and then my lonely heart abate. (it doesn't work)

        Love Spell (Phoebe's correction) : From strike of twelve count twenty-four, that's how long the spell is for, if to abate my lonely heart, enchant these gifts I thee impart.

        To Turn Human Into Animal : Something wicked in our midst, in human form these spirits dwell make them animals sayth the spell.

        The Reversal Spell (for To Turn Human Into Animal) : Undo the magic acted here, reverse the spell so all is clear.

2.14 Pardon My Past

        To Go To Your Past Life : Remove the chains of time and space and make my spirit sore. Let these mortal arms embrace the life that haunts before.

        To Vanquish An Evil Witch : Evil witch in my sight. Vanquish thyself. Vanquish thy might. In this and every future life.

        To Switch Life Forces With Yourself In Your Past Life : In this time and in this place, take the spirit I displace. Bring it fourth while I go back, to inhabit a soul so black.

        The Reversal Spell (for To Switch Life Forces With Yourself In Your Past Life) : In this time and in this place, take the spirit I displace. Bring me forth while she goes back to her soul so black.

2.15 Give Me A Sign

        A Sign Spell : I beseech all powers above, send a sign to free my sisters heart, one that will lead her to her love.

2.16 Murphy's Luck

        A Good Luck Spell : From this moment on your pain is erased, your bad luck as well, enjoy your good luck Maggie, you're free from this hell.

2.17 How To Make A Quilt Out Of Americans

        To Summon Cryto : We call on the demon Cryto, reach back throughout the ages, humbled by his power, we invite him into our circle.

        To Summon Powers : Powers of the witches rise, course unseen across the skies, come to us who call you near, come to us and settle here.

        To Vanquish Cryto : What witches done and them undone, return this spirit and back within, and separate him from his skin.

2.18 Chick Flick

        Evil that has traveled near, I call on you to disappear, elementals hear my call, remove this creature from these walls.

        To Vanquish A Demon Of Ilusion : destroy the movie he's in.

2.19 Ex Libris

        To Vanquish Libris : Demon hide your evil face, Libris die and leave no trace.

2.21 Apocalypse, Not

        To Vanquish Demon Of Anarchy : Sower of discord, your works now must cease, I vanquish thee now, with these words of peace.

        The Reversal Spell (of The Vanquish Demon Of Anarchy) : Sower of discord, your help we implore, I summon thee now, with these words of truce.

2.22 Be Careful What You Witch For

        To Undo The Wishes : get genie back into the bottle.

        To Vanquish Dragon Warlock : The Power of Three.

 

Season 3

 

3.01 The Honeymoon's Over

        To Vanquish Guardian : kill it like you would a vampire, with a stake.

3.02 Magic Hour

        The Curse will be broken by the eclipse : until a night within a day.

3.03 Once Upon A Time

        Combination of three spell : To See What Can't Be Seen, To Cultivate Innocence and The Power Of Three Spell (Incantation) : In this tween time this darkest hour, we call upon the sacred power. Three together stand alone, command unseen to be shown. In innocence we search the skies, enchanted are our new found eyes.

3.05 Sight Unseen

        To Vanquish Troxa : his weakness is that his ectoplasmic biochemistry is sensitive to cold, may become partially visible.

3.06 Primrose Empath

        To Release An Empath From His Gift : Free the empathy release his gift, let his pain be cast adrift.

3.08 Sleuthing With The Enemy

        To Summon Belthazor : Magic forces black and white, reaching out through space and light, be he far or be he near, bring us the demon Belthazor here.

        To Vanquish Belthazor : Mix a potion of toadflax, cardamom, carrot seeds, mandrake root, pigs feet, crickets, cockleshells, and a piece of the demon's flesh. Spell : Spirits of air, forests and sea, set us of the demon free, beasts of hoof and beasts of shell, drive this evil back to hell.

3.09 Coyote Piper

        To Vanquish Kierkan : Let flesh be flesh and bone be bone, the alchemist shall transform none, cruel scientist of evil born, with these words face the fire's scorn.

        The Dispossessing Spell : Host soul, reject the poison's essence. Let love's light end this cruel possession.

3.11 Blinded By The Whitelighter

        To Vanquish Eames : Time for amends and a victim's revenge, cloning power, turn sour, power to change, turn to strange, I'm rejectin' your deflection.

3.12 Wrestling With Demons

        The Lost And Found Spell : Guiding spirits I ask your charity, lend me your focus and clarity, lead me to the one I cannot find, restore that and my piece of mind.

        To Find Tom : Show me the past that I cannot find, to save Tom and restore Prue's piece of mind.

        The Reversal Spell (for The Lost And Found Spell) : I return what I didn't want to find, let it be out of sight, out of mind.

3.13 Bride And Gloom

        To Vanquish Dantalian : Powers of light, magic of right, cast this blight into forever's night.

3.16 Death Takes A Halliwell

        To Summon Angel Of Death : Spirits of air, sand and sea, converge to set the Angel free, in the wind I send this rhyme, bring Death before me, before my time.

        To Vanquish Seekers : Knowledge gained by murderous means is wisdom's bitter enemy. The mind that burns with stolen fire, will now become your funeral pyre.

3.17 Pre-Witched

        How To Perform A Séance (A ceremony to contact the dead) : requires six candles, some burnings, cinnamon, frankincense and sandalwood. Spell : Beloved unknown spirit. We seek your guidance, we ask you to commune with us and move among us.

        To Vanquish Shadow (a warlock who betrayed a witch) : catch the instant of death in that one moment where he actually feels pain and then magnify it nine times. Then he would feel the pain of nine deaths and it actually might be enogh to kill him. Spell : Nine times this evil's cheated death, felt no pain and kept his breath, this warlock standing in our midst, let him feel what he has missed.

3.18 Sin Francisco

        To Get Rid Of Your Sin : be selfless (it doesn't work on pride, cause there's no such thing as a selfless act to pride) Pride is the only sin you can't beat, you have to destroy infector to beat it.

        To Destroy The Infector : throw all sin balls at him.

3.21 Look Who's Barking

        To Track A Banshee : The piercing cry that feeds on pain, and leaves more sorrow than a gain, shall now be heard by one who seeks, to stop the havoc that it wreaks.

3.22 All Hell Breaks Loose

        To Vanquish Shax : Evil wind that blows, that which forms below, no longer may you dwell, death takes you with this spell.

 

Season 4

 

4.01 Charmed Again, Pt 1

        To Call A Lost Witch : Power of the witches rise. Course unseen across the skies. Come to us, we call you near. Come to us and settle here. Blood to blood, I summon thee. Blood to blood, return to me.

        To Summon A Spirit : Here these words. Hear my cry spirit from the other side. Come to me, I summon thee. Cross now the Great Divide.

        To Get Rid Of  Someone : Take him back, take him away. Remove him now. Don't let him stay. We call the spirits to help undo and send him off to Timbuktu.

4.02 Charmed Again, Pt 2

        The Enchantment Spell : Magic forces far and wide, enchant these so those can't hide, allow this witch to use therin, so she can reveal the evil within.

4.03 Hell Hath No Fury

        The Vanishing Spell : Let the object of objection become but a dream, as I cause the seen to be unseen.

        To Promote Compromise : These words will travel through the minds of stubborn parties and unbind, the thoughts too ridged to be kind, a compromise they'll disentwine.

        The Instant Karma Spell : Let cruelty, pain and evil ways follow this villain through all his days. Reverse the torment he creates to turn on him a crueler fate.

        The Reversal Spell (for The Instant Karma Spell) : Guided spirits, hear our plea, annul this magic, let it be.

        To Un-Fury Someone : close the portal of unexpressed fury.

4.05 Size Matters

        To Vanquish Gammill : Small of mind, big of woe, the pain you caused you now will know.

4.06 A Knight To Remember

        The Evil Enchantress' Spell (To Call A Lover To Oneself) : Bring together my Prince and me, let him fall on bended knee, I summon him to my side, that he may take me to be his destined bride.

        Paige's Spell To Go Back To Her Past Life : Bring together my Prince and me, his kingdom now I wish to see, crossing history to his side, from myself I will not hide.

        To Vanquish Shocker Demon : Vanquish we three witches cry, one final shock and then you die.

4.07 Brain Drain

        To Vanquish A Chameleon : Evil hiding in plain sight, I use this spell with all my might, to stop you changing form and shape, this vanquish seals your fate.

        To Get Into Someone's Mind : Life to life and mind to mind, our spirits now will intertwine, we mould our souls and journey to the one whose thoughts we wish we knew. 

4.09 Muse To My Ears

        To Summon A Muse (To Be Able To See Her) : Being of creativity, show yourself now to me, your light that shines upon our face, let our vision now embrace.

        To Vanquish Devlin : Evil is a faithful foe, but good does battle best. We witches will, with these words, waste the warlocks evil zest.

        To Go Where The Muse Is : Being of creativity, we call ourselves now to thee, your light now darkened in a ring shall feel the power of three we bring.

        To Make A Muse Invisible Again : Being of creativity, hide yourself now from me, your light that shines upon our face, from our vision, now erase.    

4.11 Trial By Magic

        To Stretch The Imagination : Let mind and body soar, to heights not reached before, let limits stretch, that you may catch, a new truth to explore.

4.12 Lost And Bound

        To Vanquish Ludlow : The brittle winter gives way to flowers of spring, Ludlow is vanquished.

4.13 Charmed And Dangerous

        To Vanquish The Source Of All Evil : Prudence, Patricia, Penelope, Melinda, Astrid, Helena, Laura and Grace, Halliwell witches stand strong beside us, vanquish this evil from time and space.

        To Contain The Hollow : Abolio exume ga ume to eternius.

4.14 The Three Faces Of Phoebe

        To Hear Your Heart's Desire : Where love is strong my spirit weak, it is an answer that I seek, the question burns within this fire, so I may hear my heart's desire.

        To Vanquish Kurzon : Hell threw you from its inner core, but earth won't hold you anymore, since heaven cannot be your place, your flesh and blood we now erase!

4.18 Bite Me

        To Vanquish A Harpi : Cause of pain we have dissevered, demon you are gone forever.

        To Vanquish Vampires : Kill their Queen.

4.21 Womb Raider

        To Transfer Demonic Child (The Source Of All Evil) From Phoebe To Seer : Let the little children come to me, for the kingdom belongs to such as these, the rose circle represents nature, desire, fertility. Give me strength and give me might to steal a child in still of night. Darkest forces let it be, hear my plea, bring life to me.

4.22 Witch Way Now?

        To Find A Lost Love : Writher my love, wherever you be, through time and space, take my heart near to thee.

        The Reversal Spell (for To Find A Lost Love Spell) : Return thy love, wherever she be, through time and space, bring her back to me.

 

Season 5 

 

5.01 A Witch's Tail, Pt 1

        To Find A Sea Hag (To Turn Into A Mermaid) : Powers of the witches rise, find the hag who speaks in lies, balance chakra focus chi, lead us through the cruel cruel sea.

5.02 A Witch's Tail, Pt 2

        Fearless Spell : Locked in, boxed in, full of fear my panic grows manic till I can't hear, in need of reprieve so that I can breathe, remove my fear please make it leave.

        To Open Phoebe's Heart To Cole : Open Phoebe's heart to Cole, reveal the secret that it holds, spring forth the passion of love's fire, that he may feel her true desire.

        To Vanquish Necron : Tide of evil wash the shore, bring it darkness evermore, with all our strength we fight this fate, make this evil obliterate.

5.03 Happily Ever After

        To Trap Someone Into The Mirror : Freedoms lost must be unwitting, into the glass to do my bidding.

        To Summon The Descendants Of The Seven Dwarves : Hear our call, for those who fall, urge her to awaken, from this toxic taken.

5.04 Siren's Song

        Leo's Spell To Vanquish A Siren : Oh, singing lady of the dusk, who prays on men turns love to lust, we harken ye...

5.06 The Eyes Have It

        To Vanquish Oren : Niccolli gypsies stand strong beside us, vanquish this evil from time and space.

5.10 Y Tu Mammy Tambien

       

        To See What Was The Result Of The Last Scrying :  Scrying secrets come to me, drop again so I might see.

       

        To Expel A Soul From The Body : Together no more through time, expel her soul, leave only mine.

       

        To Save Paige And Expel The Isis' Soul : Two worn souls now burn inside where only once can reside, I call upon the Power of Three to save the body and set Paige free.

 

5.11 The Importance Of Being Phoebe

 

        To Take Away Phoebe's Powers : This witch's power can not fight, the lure of evil's magic might, before misuse lands her in hell, remove the powers of Phoebe Halliwell.

 

5.13 House Call

 

        To Summon A Witch Doctor : Free us from the ties that bind, of evil magic intertwined, we call upon the one who cures, he who's to the dark injured.

 

        The Reversal Spell (for To Make Something Disappear) : Let the object of objection return so its existence may be reaffirmed.

 

5.14 Sand Francisco Dreamin

 

        Sleeping Spell : Let we who waken from our sleep, return at once to slumber deep.

 

5.15 The Day The Magic Died

 

        To Return A Magic Creature To The Sender : Take this beast, before I end her, ship her back, return to sender.

 

        To Vanquish Cronyn And Doris : Beast of legend, myth and lore, give my words the power to soar, and kill this evil evermore.

 

5.17 Lucky Charmed

 

        To Make A Sweater Fine Again : Personal loss should not be mine, restore this sweater and make it fine.

 

        To Find Good Luck : To find good luck, finances have run a muck, creditors I soon must duck I cast this spell to find

good luck, and hope my life will cease to suck.

 

5.18 Cat House

 

        To Relive Memories : Let the truth be told, let our lives unfold, so we can relive our memories, and stop being enemies.

 

5.19 Naughty Nymphs

 

        To Turn A Demon Into A Tree : Changing seasons changes all, life renews as creation calls. Nothing is immune, everything transmutes, so take this demon and give him roots.

 

5.21 Necromancing The Stone

 

        To Summon A Creeper : Demons who dwell in slivers of night, uncloak your shadows to witch's sight.

 

 

Season 6

 

 

6.01 Valhalley Of The Dolls Pt 1

 

        To Vanquish A Trok Demon : From other worlds far and near, let's get him the Trok, out of here.

 

        The Memory Spell : Powers and emotions tide, a witch's heart is where it hides, help her through her agony, bless her with her memory.

 

6.02 Valhalley Of The Dolls Pt 2

 

        The Reversal Spell (for an evil witch's curse, to make Oscar (the dog) human again):  I call upon the Halliwells, I call our powers to undo this spell, make right again that we must, reverse the curse that made this mutt.

 

        The Reversal Spell (for The Memory Spell) : Spell was cast, now make it pass, remove it now, don't ask me how.

 

        To Make Piper Feel What Phoebe Feels Piper Should Be Feeling : Open Piper's heart to reveal, that part which only Phoebe feels, send it back from whence it came, but don't protect her from the pain.

 

6.03 Forget Me Not

 

        The Remembering Spell (To Rewound A Day) : Moments lost make witches wonder, warlocks plot or demons plunder, if this is not a prank, help us to fill in the blanks.

 

6.04 The Power Of Three Blondes

 

        To See Your Enemy : Give me sight through the blackest bile, show me the faces I revile.

 

        To Become The Charmed Ones : Blinking faces blank and ho-hum, we are they and they are no one, grant to us the Power of Three, and turn them into nobody.



Other interesting stuff.

  

 

A witch can be good or evil. Good witches follow the wiccan rede 'An it harm none, do what ye will.' And, which is more important,  they are not supposed to use magic for personal gain.

A warlock is an evil witch and has one goal: to kill good witches and retain their powers.

Whitelighters are guardian angels for witches. The only way to keep a Whitelighter from becoming one is to have them take their own life, to lose their souls forever. 

Darklighers seduce innocent women, their goal is to create evil through reproduction. Their power is in their hands, they have the touch of death. Darklighter's weapon are poison arrows, which have the ability to kill whitelighters.  

Demons, universally considered agents of both good and evil, have been looked upon as vital and/or negative forces. The demonic species are supernatural spirits of semi-divine status with limitless energy, excessively passionate natures, shape-shifting talents, and have a preference for concealment, "indwelling" and darkness. Demons can not handle human emotion. They can sense how human killers form inside. Demons can sense the Source's aura. It’s how he reminds them of his power, his reach. Upper level demons have a human form and they bleed red, not green.

Triad/Council : Council members at the highest level of the demonic hierarchy.  The triad has the power to determine the fate of any demon who has fallen from grace.

The Brotherhood of the Thorn : an alead gang, they answer directly to the Source. He selects members himself. Then they take a blood oath, life long pledge of loyalty.

Demon Wrestlers are demon bodyguards who protect the underworld. They have the power to open the gates of hell.

Oracle is the underground demon with the ability to foresee the future. Oracle assists the Source in locating and destroying those who practice good magic.

Essence Bearer : an alchemist uses a bottle to store or capture a life essence. A life essence is comparable to a human soul but made in a mixing lab. A well-made essence is considered lethal to a pre-existing soul.

Nexus : when a geographical point is equal distance to the five spiritual elements (earth, fire, water, wood and metal), it's a place of great power. It could be a source of undeniable good or undeniable evil. The Manor was built in the centre of a pentagram and it's in a spiritual and wiccan nexus, which makes it a battle ground for good and evil.

Akashic Records is a written account of all significant events throughout time, a book of ancient prophecies, the future of the world down to the smallest detail hidden away and lost for centuries. To find them one needs a map.

Halloween : All Hallows Eve is a witch's most sacred day. The day when the source of all magic can be tapped into. The witch's journey is a walk of wisdom collected over the years. Wisdom give them power and power frightens the fearful and ignorant. The conical hat is a spiritual point. It helps to channel magic, keeps witches centered, focused. The apple holds a pentacle in its heart and a laurel leaf blocks the path of evil. The broom's traditional purpose is to sweep evil from witch's path east to west, same path as the sun travels. Pumpkin turns away evil spirits. During the Halloween the veil between worlds is thin and the demons that know how can return to seek their revenge.

An amulet protects. It takes someone of great strength to overcome that.

Cemetery : evil frequent cemeteries, makes it difficult for bounty hunters to truck a demon's scent there (that's why Cole's hiding there all the time).

Fairies, elves and trolls are mystical creatures that live in a realm parallel to ours but separated by a thin vell, which lives only in tween places, a realm in between two things, like doorways, windows and shadows. In the hour between night and day (midnight), the world itself becomes a tween.

Empaths are mortals who can actually feel what other people feel. It's a rare gift. When they die they often return to earth as empaths. Where they blend into society as councillors, elders, teachers. They use their sensitivity to guide mortals, ease their pain, even heal them.

Angel of Death : he's not good or evil, he just is, he's inevitable.

Evil exists for one reason, to spread loss. The best way for evil to get a foot hole in the human world is to take over their businesses. Work from the inside out.

The mythological window is a window of opportunity, an opening, 48 hours where a nascent witch who hasn't chosen to use her powers for good or evil yet can be swayed either way. It has to be her choice, but the Source can tempt her, entice her. If he gets her to use her powers for evil she becomes evil forever.

Limbo is a place where souls pass on their way to reincarnation, it's a mystical region between life and death. Metaphysical and magical laws are amplified in limbo.

The Dragon Blade has the power to trap human souls.

Triple crescent is an ancient wiccan symbol, a cousin to the triquetra, the mark of a coven. 

Muses are beings of pure light, whose soul purpose is to inspire peoples passion and creativity. Like angels, they guide us with an unseen hand of inspiration.

The ring of inspiration is a ring that enables the wearer to see and capture muses. It was created by good magic, to channel inspiration in times of great need. 

Demonic bounty hunters are heartless low level demons driven by greed. They will stop at nothing to collect their bounty.

A firestarter is an extremely rare and coveted magical creature. Their power is linked to their emotions. It first manifests itself in adolescence. They're often trained to be the body guards of the Source.

The Hollow is something that consumes all magic good or evil and both sides agreed to guard. It can't be vanquished.

Grimoir is evil Book of Shadows.

Sandman visits good beings during their sleep, sprinkles them with dream dust so they can dream. He is made of dreams, but he doesn't shape them. Characters in dreams always symbolise something specific in one's life, a special person, a certain feeling or pain. Unmask that, de-mystify it, and the character goes away.

 

When three planets burn  as one over a sky of dancing light, and magic will rest for a holy day to welcome a twice blessed child.

 

A unicorn's horn is pure concentrated magic.

 

Familiars are enchanted creatures who follow and guide new witches to protect them while they learn the craft. Only special Familiars are rewarded for their service by becoming human to guide other Familiars.

 

Wood nymphs are frolicking little tree sprites, protectors of the forest, always in the company of a satyr. They are considered the personification of nature. Nymphs don't mourn death, they celebrate it. It's the way of nature. The eternal spring they protect ensures that life is always renewed in the forest. It takes three of them to perform the dance or they may not hear their new satyr’s call.

 

Speak no evil, hear no evil, see no evil : Centuries ago, a sorcerer created a monkey to steal his enemies senses, only the sorcerer mistreated the little fella, so the monkey stole his master's voice and was turned into a wooden totem as punishment.

 

Valkyries are a powerful race of demigoddesses who scout the battle grounds for dying warriors, then take their souls to Valhalla where they prepare them for the final world battle. You can't orb into Valhalla undetected. The only way to get there safely is with a Valkyries pendant.

 

The Cleaners : When magic is exposed, they're the ones who cover it up, remove all evidence, erase any memories, whatever is necessary. They exist only to protect magic.




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