AntiHacker Maps

SC/BW 1.15 EUD Antihacker Maps

ZYNASTOR UPDATED OBLIVION TO NOT BE DETECTED BY THESE MAPS

Zynastor updated his hacks to not be dropped by these maps.  I could re-do some of the triggers to drop his new hack update, but he would just re-update his hacks to counter this... so i give up trying to detect hacks the way these maps do.

2nd note:  I think I found a different way/method to detect oblivion unrelated to the methods used in these maps, but FakeSteve banned me from Teamliquid.net.. so fuck everyone.  I don't want to waste my time by trying to help you noobs out when all u do is ban me from sites.  I give up.

 -iCafe.Moto

Welcome

All the maps in the "Maps" section of this site have 100% detection for Oblivion, Map Hack by Titan, and Zynastor's Map Hack.  These maps will ONLY WORK for SC/BW Version 1.15.

If a person drops during ANY PART of a game (with or without dropscreen), then the person who dropped is probably hacking. 
(Most of time, there won't be a dropscreen, but sometimes there is.  idk y yet though..)

If you don't believe these maps actually work, test them by downloading hacks at http://www.bwhacks.com/forums/official-downloads/ and play with a friend on these maps.  Trust me, there is no way to use a maphack while playing on these maps.

 NOTE: I am not sure if these map works with MACs.  Only works for Windows, I think... idk.

About these Maps..

  • The Anti Maphack Method(s):

The Anti Maphack Maps on this site work by using EUD Conditions to detect specific changes in the SC Ram for each specific Map Hack listed in the context box above.

  • This method drops "Map Hack by Titan" users as soon as the game starts.  These maps also drops these hacks when they are toggled Lite/Full/Off.  ( Even though it is impossible for them to get passed the start of the game, but just in case >:] )
  • This method detects/drops "Oblivion" and "Zynastor's Maphack" users ONLY when they TOGGLE their Maphack to Lite/Full/Off.
    • However, an "Anti Maphack Check" occurs at the 8 1/2 second mark of the game.  This check FORCES oblivion users to...
      • 1)  Start the game with their Maphack in the "Maphack: Off" mode.  However, if they do this, it is impossible for them to toggle is back on.  (Ex: If a hacker toggles it to Full/Lite during game, he will be dropped, since this map detects Oblivion Maphack toggling.)
      • 2)  Toggle Maphack to "Maphack: Off" right before the check.  However, them toggling their maphack to "Maphack: Off" will get them droped because this map detects Maphack toggling.

 NOTE:  The mineral field @ the center of the map (with disabled doodads), is removed from map right after the "Antihack Check", thus there is no way to run into during the middle-game, and be dropped.

Other Features:

  • These maps DO NOT tell people that they are Antihack maps BEFORE the game.  It isn't until AFTER the "Anti Maphack Check" @ the 8 1/2 second mark, does this map displays text.. "AntiHacker Map".
    • This means a Maphacker has NO CLUE that he is about to play on an Antihack map, thus he probably won't leave before game starts.  Sneaky, huh?
  • These maps run 100% on triggers.  This means the Antihack features can easily be imported to any to ANY map.

Why do Anti Maphack Maps like Brisa) suck compared to the Anti Maphack Maps on this site?

  • Brisa doesn't use EUD Conditions to detect changes in SC RAM to catch hackers.  Instead, Brisa center screens on an improperly placed unit to detect hackers.
  • Hacking on Brisa) Maps are easy.  All you need to do is toggle your hack "Off" during the time it checks for Maphacks.  It is impossible to do that with the Antihack Maps on this site.
  • Maps like Brisa) display/advertise "Anti Hack Map" during game lobby and briefing.  This gives pleny of time and warning to a hacker.
  • Maps like Brisa) are ONLY made on Python because the triggers, locations and improperly placed units are hard to import to other maps.  The Antihack Maps on this site are varied.
  • Brisa) is a korean map.  You can't read the text @ beginning of the game.  Support USA!  j-_-k

The Main Disadvantage of these EUD Anti Maphack Maps

  • Every major SC/BW patch changes where data in the SC Ram is stored.  Because of this, EUD Conditions only work on the patch they were made to work on.  However, I plan to counter this by releasing new batches of maps during every SC/BW Update.  (Ex:  1.15 -> 1.16)

Credits

Created by:
iCafe.Moto

Special Thanks to:
iCafe.Lyra (Nightmarjoo[ba])
Chard
iCafe.tEaMsK
O)Farty1Billion