Zynastor updated his hacks to not be dropped by these maps. I could re-do some of the triggers to drop his new hack update, but he would just re-update his hacks to counter this... so i give up trying to detect hacks the way these maps do.
2nd note: I think I found a different way/method to detect oblivion unrelated to the methods used in these maps, but FakeSteve banned me from Teamliquid.net.. so fuck everyone. I don't want to waste my time by trying to help you noobs out when all u do is ban me from sites. I give up.
-iCafe.Moto
All the maps in the "Maps" section of this site have 100% detection for Oblivion, Map Hack by Titan, and Zynastor's Map Hack. These maps will ONLY WORK for SC/BW Version 1.15.
If a person drops during ANY PART of a game (with or without dropscreen), then the person who dropped is probably hacking.
(Most of time, there won't be a dropscreen, but sometimes there is. idk y yet though..)
If you don't believe these maps actually work, test them by downloading hacks at http://www.bwhacks.com/forums/official-downloads/ and play with a friend on these maps. Trust me, there is no way to use a maphack while playing on these maps.
NOTE: I am not sure if these map works with MACs. Only works for Windows, I think... idk.
The Anti Maphack Maps on this site work by using EUD Conditions to detect specific changes in the SC Ram for each specific Map Hack listed in the context box above.
NOTE: The mineral field @ the center of the map (with disabled doodads), is removed from map right after the "Antihack Check", thus there is no way to run into during the middle-game, and be dropped.
Other Features:
Why do Anti Maphack Maps like Brisa) suck compared to the Anti Maphack Maps on this site?
The Main Disadvantage of these EUD Anti Maphack Maps