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A BYOND game based very loosely in the Nintendo Universe!   


Welcome!
Welcome to the official website of A Nintendo Life, a BYOND game where you play in the world of Nintendo! Meet Nintendo characters, do quests, talk to other players, whatever! It's all up to you, the gamer!



VERSION 46
Version 46 is up, and now the link doesn't have numbers at the end! Hurray!
http://www.byond.com/games/Xkirby2/A_Nintendo_Life




V46 + Forum! 7/23/08
SaiyanKirby

Version 46 is in the works, with a bunch of new features, and a few bug fixes. Here is a list of features and bug fixes since about 2 versions ago:

-Bug Fixes-
  • The numbers that show up when a person is damaged/healed are removed, which should reduce lag by a lot.
  • Dark Hand and Wind Gust don't crash the game when you walk into them from the wrong side.
  • The sign in the "Dark Cave" now doesn't tell you that you have to kill the Demon King to pass.
  • Projectiles such as Fire, Water, Condor, and the like now will delete themselves 5 seconds after being created. Now you won't have "battle marks" scattered all over the place after a battle.
  • To avoid confusion, spells have been removed from the menu that appears when you right-click something. This may hinder battle somewhat, but it's for the best, trust us. ;)
  • Fishing works again.
  • Give Item, Drop Item and Give Nickle now make you automatically save your game, thus ending the Duplication Glitches.
  • Area skills (Meteor Shower, Earthquake, Hailstorm...) should work now.
  • Blast Fire, Psy Ray, Hydro Flame, and other moves work again.
-New Features-
  • Certain skills like Earthquake or Meteor Shower now have "Casting Times", meaning that after using them, you have to wait to use those certain skills again.
  • You can now choose to be a "Fighter" or a "Magician". Fighters get stronger AP and DP, while Magicians get better PP and BP. Choose whichever suits you!
  • Monsters are now much tougher, with Bosses have many times more HP, and each monster has a unique "minimum damage", meaning they will either miss or do more then X amount of damage. (i.e Dark Cave Blue Slimes now do at least 1 damage, Golden Slime does at least 60, etc.) Certain Monsters can also use skills, such as the Fire Dragon shooting Fire, and Green Slimes shooting Venom.
  • GMs now have a few new abilities, such as "Explode", which makes a chosen player spontaneously explode, killing them instantly; "Revive/Heal", which fully heals HP, SP, and Poison, and also takes the person out of Heaven; "Force Save", which, obviously, forces a person to save their game, and they also can Level Up a player by a chosen amount of levels. Some are Admin+ only.
  • Zelda has been reworked from the Inn Keeper (which is now useless) to a "illegal Potion Seller", where you can buy enhancing potions such as Stamina increasers, or Speed-Ups. (Though they're actually perfectly legal, I just thought it would be funny.)
  • Think the "Doom Slime" is evil? Check out the new bad-boy: the "Apocalypse Slime!" It's a 9x7 BEAST that can use Earthquake or spawn slimes! Watch out!
  • Gms now are prompted to give a reason as to why they banned someone.

In other news: the forums are up! Now, when you're not playing, you can relax and discuss the game at the forums! You can view topics without logging in, but to reduce spam and things like that, you will need to create an account in order to post topics or replies. Also, the GMs in-game (the coded-in, permanent ones) will (for the most part) also be GMs of the same rank on the forums.





VERSION 45
Version 45 is up! Download it now on the BYOND Hub Page for the game:

http://www.byond.com/games/Xkirby2/A_Nintendo_Life45





Version 44
Version 44 is up! Download it now on the BYOND Hub Page for the game:

http://www.byond.com/games/Xkirby2/A_Nintendo_Life44





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