Game maker

Game maker

For the player code at game maker : STEP = type in

 

if place_free(x,y+1)

{gravity = 0.5} else {gravity = 0}

gravity_direction = 270

if vspeed > 10 {vspeed = 10}

if keyboard_check(vk_right)&& place_free(x+4,y){x+=4}

if keyboard_check(vk_left)&& place_free(x-4,y){x-=4}

if keyboard_check_pressed(vk_up)&&!place_free(x,y+1){vspeed=-7}

 

 

 

 

 

 

 

 

 

 and in the collision with the wall type : 

if vspeed>0&&!place_free(x,y+vspeed){move_contact(270)}

vspeed=0