Combat Enhanced v1.2

1. Overview

2. Installation

3. Combo Overview

4. Combo List

5. Trance

6. Rage

7. Difficulty Sliders

8. Extra Options

9. Addons

10. TC Compatibility

11. Troubleshooting

12. Known Issues

13. Contact

14. Credits

15. Daisy Chaining

16. Changelog


Overview

Aerelorn's Combat Enhanced(ACE) is the first of hopefully several plugins to use the Morrowind Enhanced(MWE) utility. It provides:

Combat Enhanced requires Morrowind Enhanced(MWE) v1.2. See http://www.freewebs.com/aerelorn/ to download MWE, other MWE-enhanced mods, or the ACE Trailer.

Note: Requires Tribunal or Bloodmoon

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Installation

  1. Unzip the mod into your /Morrowind/Data Files/ directory
  2. Download Morrowind Enhanced v1.2 and install it if you don't already have it. The latest version can be found at http://www.freewebs.com/aerelorn/ or the major mod sites.
  3. Run Morrowind Enhanced.exe. It is required for the mod to function correctly.
  4. From here, you can set the keys for Trance and Rage, adjust the Difficulty Sliders, and set options to autolaunch Morrowind and/or the Fps Optimizer on startup
  5. Run Morrowind and select MWE_Combat.esp in the Data Files menu
  6. UPGRADE INFORMATION: If you are upgrading from a previous version of Combat Enhanced, you may see some error messages when you first load your saved game. Just click Yes and then resave when you get into the game.
  7. (Optional) I'd recommend printing out the combos list

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Combo Overview

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Combo List

  Name Skill Required Combo Sequence Description
Long Blade Cut
10
Thrust, Thrust, Slash A deep cut that saps the opponent's strength
Shockwave
30
Slash, Slash, Thrust Powerful thrust that knocks all enemies in front of you to the ground
Blade Break
50
Slash, Chop, Chop, Thrust Breaks the blade of your weapon off in the enemy, causing massive damage. See Extra Options
Disarm Weapon
70
Thrust, Chop, Chop, Slash Knocks opponent's weapon out of their hand. See Extra Options
Dismember Arm
90
Thrust, Thrust, Chop, Slash, Chop Finishing move that takes off the opponent's arm
 
Short Blade Throat Slash
10
Chop, Chop, Slash Silences the enemy
Slice
30
Thrust, Thrust, Slash Area attack against the enemies immediately in front of you
Dice
50
Chop, Thrust, Slash, Slash Increases your weaponspeed for a few seconds
Puncture
70
Chop, Thrust, Thrust, Thrust Punctures a vital organ, causing continuous damage
Stab
90
Slash, Chop, Slash, Slash, Thrust Finishing move with a strike straight through the heart
 
Blunt Weapon Bone Break
10
Slash, Chop, Slash Damages the opponent's weapons skills
Knockdown
30
Chop, Slash, Thrust A thrust to the stomach knocks the wind out of your opponent
Disarm Shield
50
Thrust, Slash, Slash, Chop Knocks the opponent's shield out of their hand
Slam
70
Slash, Slash, Thrust, Chop Area attack version of Knockdown
Knockout
90
Chop, Chop, Slash, Slash, Chop
Finishing move that knocks the opponent unconscious
 
Axe Hack
10
Chop, Slash, Chop Quick blows to tire out the opponent and make them attack slower
Cleave
30
Slash, Chop, Slash High damage attack that can knock off gauntlets, pauldrons, and helmets
Spin
50
Chop, Thrust, Slash, Slash Area attack that damages all enemies around you
Frenzy
70
Slash, Chop, Chop, Chop Weaponspeed increase and halves the damage you take for a few seconds
Behead
90
Thrust, Chop, Chop, Slash, Slash Finishing move that takes off the enemy's head
 
Spear Gore
10
Thrust, Slash, Thrust A strong thrust to the opponent's hip that slows them and makes them fall down more often
Offbalance
30
Chop, Chop, Thrust A thrust to the shoulder that offbalances the enemy and causes increased damage on subsequent strikes
Sweep
50
Chop, Thrust, Slash, Slash Large area attack that damages and knocks enemies down
Quickthrust
70
Slash, Thrust, Thrust, Thrust Increases weapon speed for a few seconds as long as you keep thrusting
Impale
90
Slash, Chop, Thrust Thrust, Thrust Finishing move with a spear through the opponent's body. See Extra Options
 
Unarmed Break Nose
10
Thrust, Chop, Thrust Causes large damage and drains extra fatigue
Gouge Eyes
30
Slash, Slash, Chop Blinds the opponent and does extra damage
Uppercut
50
Slash, Slash, Thrust, Chop Knocks the opponent backwards and down and does extra damage
Stun
70
Thrust, Chop, Chop, Thrust Temporarily paralyzes the enemy and does extra damage
Snap Neck
90
Chop, Chop, Slash, Slash, Thrust Finishing move that breaks the opponent's neck

* Area attacks won't effect companions with Companion Share unless you are specifically attacking them

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Trance

Trance slows down the passage of time so you can react more quickly, better plan your combos, and dodge attacks. After you've set your Trance key in the MWE window, you can toggle Trance on and off by pressing that button in the game. While in use, Trance will drain fatigue, but will keep working even if your fatigue is 0.

The amount that Trance slows down time can be adjusted with the "Trance Slowness" slider in the MWE window. 10 is the default, and the slowest available. Lower values will make time pass more quickly while in Trance.

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Rage

Rage slows down the passage of time far more than Trance, while also speeding you up. Additionally, while in Rage every strike you make will be a combo, allowing you to tear through enemies.

Once you've started Rage :

Rage does the following combos for all weapon types each time you hit:

Non-lethal hit

Lethal hit

The amount that Rage slows down time can be adjusted with the "Rage Slowness" slider in the MWE window. 60 is the default, and the slowest available. Lower values will make time pass more quickly while in Rage.

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Difficulty Sliders

There are currently 5 enemy difficulty sliders that are adjustable in the MWE window. Each one will multiply a certain attribute of the enemy by the value shown. For instance, if you set the Health difficulty slider to 2.5, all enemies you fight will have 2.5 times their normal health.

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Extra Options

  1. MWE_BladeBreak can be set in the console(type "set MWE_BladeBreak to <value>") to the following values:
    1. The default, Blade Break works normally
    2. Blade Break is turned off completely
    3. Blade Break only works if you're in Trance. So if you're accidentally using it sometimes, but still want to use it at others, this is the option for you
  1. MWE_AutoEquip can be set in the console(type "set MWE_AutoEquip to <value>") to the following values:
    1. The default, nothing happens
    2. If you use Long Blade Disarm Weapon or Spear Impale and catch the weapon falling in midair, you will auto-equip it.
    3. Same as 1, except it only works for Long Blade Disarm Weapon and not for Spear Impale
    4. Same as 1, except it only works for Spear Impale and not for Long Blade Disarm Weapon

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Addons

The following two addons are available for ACE:

  1. ACE Subtitles- created by Hitto. Adds messageboxes to successful combos.
  2. ACE Books - created by Hitto(with books by Hitto, Harlequin, Zorro17, and Goumindong). Adds 23 books that that fit into Morrowind lore which detail the usage of the 30 combos in ACE. The books are scattered in various locations around Vvardenfell.

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TC Compatibility

It is very easy to use ACE with TCs(Total Conversions). Simply do the following:

  1. Install the TC Compatible version of MWE_Base.esp. See the Morrowind Enhanced manual for more details.
  2. Install ACE normally.
  3. Copy the MWE_Combat.esp file from the TC Compatible Esp folder of the install zip into your /Data Files/ folder, overwriting the regular esp.

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Troubleshooting

  1. Problem: I used a move and it knocked an enemy through a wall.

    Solution: Some moves do this. Most of the time the enemy will run back through the wall. Otherwise, you can type "ra" in the console to reset the enemies to their starting positions.
  1. Problem: I was using a Long Blade, and my sword suddenly broke.

    Solution: It sounds like you used Blade Break accidentally. There is an Extra Option available to limit this.

See also the Troubleshooting section in the Morrowind Enhanced manual.

If none of these answers help you, locate the log.txt file that's been created in the same directory as Morrowind.exe. Zip up that file and send it to me along with a description of the problem.

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Known Issues

  1. If you use Long Blade Dismember Arm against an NPC who is not one of the default races(i.e. a new race added by a mod), they will be killed but their arm will not come off. If there is a popular mod that uses a lot of new races, support will be added for them if someone requests it.
  1. A crash/freeze bug has been reported by several people, though I was unable to duplicate it. It occurs whenever the player dies, and is caused by one or both of the following Blood & Gore add-on plugins:

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Contact

Feedback is welcome using any of the following methods:

Morrowind Enhanced Forum: http://aerelorn.1.forumer.com/
AIM: aerelorn
MSN: aerelorn@hotmail.com
ICQ: 310565663

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Credits

Scripting/Coding/Everything else: aerelorn

Original Sounds: CaptainCrisis

Special Effects Textures/Icons: Xeocube

Special Thanks to: AcidBasik5, Alpha Falcon, Argent, bodgy, DarrkPhoenix, delta21, DireGuard, empty, freestonew, FrozenNord, Harlequin, Hitto, j4m3sb0nd, Korrow142, Lucypher, matteg91, Mode_Locrian, mutko_dr, Nanashi, PirateBill, Sarvus, Sayter27, Sionach, Staberinde, StanRex, theKettle, TheLys, thraldur, Tonto_101, Torpulf, Zorro17 and everyone else who downloaded the beta and gave feedback and ideas

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Daisy Chaining

Each time you hit, the type of hit is stored in a list of your last 8 hits. Based on your weapon type, this list is then checked against the available combos. So for example, let's say you're using Unarmed and your last 8 hits were:

Chop, Slash, Slash, Thrust, Chop, Chop, Slash, Slash

It's in this way that moves are fully daisy-chainable, even between weapons. For example, the following 9 hits can produce 5 combos if you switch weapons at the correct time:

Chop, Thrust, Slash, Slash, Thrust, Chop, Chop, Slash, Slash
|____________________|
.........Spear Sweep
......................|_______________|
....................Long Blade Shockwave
......................|___________________|
..........................Unarmed Uppercut
.........................................|_____________________|
.........................................Long Blade Disarm Weapon
.........................................|_________________________|
..........................................................Axe Behead

Hopefully that little chart will make it a bit more clear.

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Changelog

Version 1.2

Version 1.1

Version 1.0

Version 0.9a

Version 0.9

Version 0.8

Version 0.7b

Version 0.7a

Version 0.7

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