01 Eastern Roman Empire Alliance

A full of fun, fast growing Alliance in Nation States

World Assembly in NS

World Assembly

>What's the World Assembly?

The WA is the world's governing body. It proposes and votes on resolutions, which are then binding on all member nations. In other words, it's a hot-bed of political intrigue and double-dealing.

Your nation can join the WA, but it's not compulsory. As a non-member, you are unaffected by any WA decisions. So if you're happy looking after your nation and don't want to dabble in international politics, don't join up.

If you're ready to take your nation onto the world stage, though, the WA is for you.

>So I'm a WA member. Now what?

The WA is your chance to mold the rest of the world to your vision, by voting for resolutions you like and scuttling the rest. However, it's a double-edged sword, because your nation will also be affected by any resolutions that pass. (You can't just obey the resolutions you like and ignore the rest, like real nations do.)

The first thing to do is inspect the current WA resolution at vote (if there is one). If you agree, vote for it; if you don't, oppose it. Depending on how ardent you feel, you can also debate the issue in the forum, or wire telegrams to other nations.

Second, you can endorse other WA members, which is a way to signal that you like their policies, or their leader, or their cool flag, or whatever. The nation with the most endorsements in each region is appointed Regional Delegate, and gets to wield additional influence.

Finally, you can propose your own resolutions. If approved, these go in the queue to be voted on by the entire WA. You may, however, be required to possess a minimum number of endorsements first.

>How come some nations get more votes than others?

Regular WA member nations each get one vote. Regional Delegates, however, get an additional vote for every WA member in their region who endorses them. This can makes Delegates from large regions quite powerful.

Delegates also have the unique ability to approve proposals, deciding which of them will become resolutions to be voted on by the entire WA, and which are silently dispatched into the night never to be heard from again. A proposal needs 6% of all Delegates to approve it to become a resolution.

>How can I become a Regional UN Delegate?

Gain the support of other nations in your region. This is obtained via endorsements: once per day, the nation with the most endorsements in each region is appointed as Delegate. Delegates have additional voting power in the World Assembly, and can usually access the Regional Control page to change the region's World Factbook Entry, add a password, and eject other nations.

You need at least 1 endorsement to become a Delegate.

>How do I endorse another nation?

First, note that you can only endorse another nation if:

  • You are a WA member
  • They are a WA member
  • You are located in the same region

If all these are true, the nation you want to endorse will have an "[Add Your Endorsement]" link in its World Assembly Activity section. Click that!

>How do I approve a proposal?

You must be a Regional Delegate. If you are, then you will have an option to approve proposals when you view the list. By allowing unapproved proposals to fall by the wayside, Regional Delegates make sure that the WA only votes on worthy issues.

Government types and classifications

Government types and freedoms classifications
 
Categories of Government Types and Freedoms (includes Economy).

NATIONS OF THREE HIGH FREEDOMS
1. Anarchy (All freedoms high)


NATIONS OF TWO HIGH FREEDOMS, ONE MEDIUM FREEDOM
2. Corporate Bordello (Medium Social, High Economic, High Political)
3. Civil Rights Lovefest (High Social, Medium Economic, High Political)
4. Capitalizt (High Social, High Economic, Medium Political)


NATIONS OF ONE HIGH FREEDOM, TWO MEDIUM FREEDOMS
5. Left-Leaning College State (High Social, Medium Economic, Medium Political)
6. Capitalist Paradise (Medium Social, High Economic, Medium Political)
7. New York Times Democracy (Medium Social, Medium Economic, High Political)


NATIONS OF THREE MEDIUM FREEDOMS
8. Inoffensive Centrist Democracy (All freedoms medium)


NATIONS OF TWO HIGH FREEDOMS, ONE LOW FREEDOM
9. Free Market Paradise (Low Social, High Economic, High Political)
10. Left-Wing Utopia (High Social, Low Economic, High Political)
11. Benevolent Dictatorship (High Social, High Economic, Low Political)


NATIONS OF ONE HIGH, ONE MEDIUM, AND ONE LOW FREEDOM
12. Libertarian Police State (High Social, Medium Economic, Low Political)
13. Scandinavian Liberal Paradise (High Social, Low Economic, Medium Political)
14. Compulsory Consumerist State (Medium Social, High Economic, Low Political)
15. Right-Wing Utopia (Low Social, High Economic, Medium Political)
16. Liberal Democratic Socialists (Medium Social, Low Economic, High Political)
17. Conservative Democracy (Low Social, Medium Economic, High Political)


NATIONS OF TWO MEDIUM FREEDOMS, ONE LOW FREEDOM
18. Moralistic Democracy (Low Social, Medium Economic, Medium Political)
19. Democratic Socialists (Medium Social, Low Economic, Medium Political)
20. Father Knows Best State (Medium Social, Medium Economic, Low Political)


NATIONS OF ONE HIGH FREEDOM, TWO LOW FREEDOMS
21. Iron Fist Socialists (High Social, Low Economic, Low Political)
22. Corporate Police State (Low Social, High Economic, Low Political)
23. Tyranny By Majority (Low Social, Low Economic, High Political)


NATIONS OF ONE MEDIUM FREEDOM, TWO LOW FREEDOMS
24. Corrupt Dictatorship (Medium Social, Low Economic, Low Political)
25. Iron Fist Consumerists (Low Social, Medium Economic, Low Political)
26. Authoritarian Democracy (Low Social, Low Economic, Medium Political)


NATIONS OF THREE LOW FREEDOMS
27. Psychotic Dictatorship (All freedoms low)


LEFT-WING

Left-Wing UtopiaScandinavian Liberal ParadiseIron Fist Socialists

LEFT-LEANING

Civil Rights Lovefest Left-Leaning College State Liberal Democratic Socialists Libertarian Police State Democratic Socialists Corrupt Dictatorship

BALANCED

Anarchy Capitalizt New York Times Democracy Benevolent Dictatorship Inoffensive Centrist Democracy Tyranny By Majority Father Knows Best State Authoritarian Democracy Psychotic Dictatorship

RIGHT-LEANING

Corporate Bordello Capitalist Paradise Conservative Democracy Compulsory Consumerist StateMoralistic Democracy Iron Fist Consumerists

RIGHT-WING

Free Market Paradise Right-Wing Utopia Corporate Police State

Posted on Jan. 5th, 2007 at http://01EasternRomanEmpire.blogspot.com site.

National Influence in a Region

When a nation moves to a region, it has no influence within that region. Nations accrue influence in a region by remaining in the region, and by receiving endorsements from the region's members. Being a member of the UN has no effect unless the nation gains endorsements, and the influence of the nations endorsing has no effect either.

At each UN update the each nation's influence is increased by a constant factor (to represent its remaining in the region) and a factor proportionate to the number of UN endorsements it has. The precise equivalence between these two factors (for example, whether having n endorsements is equivalent to remaining in a region for n days) is unclear.
The regional power is equal to the sum of the national influence of all its members (updated each UN update), and is displayed as a ranking on a scale ranging from 'Backwater' to 'Extremely High'.

The national influence ranking (ranging from 'Minnow' to 'Hermit') is determined by the ratio of national influence to total regional influence and the previous UN update. If the nation joined the region since the last UN update it has no power. If the region was created since the last UN update all its member have ranking 'Hermit' until the next UN update.

The ordering of national influence rankings is as follows:

Hermit

Hegemony

Dominator

Superpower

Power

Powerbroker

Eminence Grise

Enforcer

Dealmaker

Instigator

Contender

Negotiator

Auxiliary

Ambassador

Diplomat

Envoy

Duckspeaker

Handshaker

Truckler

Vassal

Minnow

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